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Titan Extreme
07-14-2014, 12:54 PM
Ok, what will probably be the final version is up. Unless there is a major bug this will probably be it. Stationary or no, this fight won't be easy.
Notable tweaks:
I didn't like the hard removal of Vanish... I feel like too many hard counters is kind of cheating and doesn't reflect good scripting but it was breaking one of my most important mechanics, namely, forcing you to dedicate one character to eating the level decrease caused my Mt. Buster (as well as making physical defense meaningful). However, counters are fine and definitely a valid tactic.
I also updated the script in the OP so that it is fully translated to include all of my custom code. It should be a little easier to look through, tho all the jumps can get complicated.
Notable tweaks:
- Due to the timer running during attacks, one of Titans mechanics wasn't working properly, reordered two moves in his rotation so that stopped allies will be hit with Cave in if they are affected by stop before Titan uses Shrapnel.
- During phase 5, Titan will use Stone Gaol on 2 allies instead of only 1.
- There is a passive check that will wipe you almost definitely if you fail to attack Titan 3 turns in a row.
- If casted on an ally, Vanish will be removed by Titan with Shrapnel.
- Titan casts Quartr alongside 50 Gs in phase 3.
I didn't like the hard removal of Vanish... I feel like too many hard counters is kind of cheating and doesn't reflect good scripting but it was breaking one of my most important mechanics, namely, forcing you to dedicate one character to eating the level decrease caused my Mt. Buster (as well as making physical defense meaningful). However, counters are fine and definitely a valid tactic.
I also updated the script in the OP so that it is fully translated to include all of my custom code. It should be a little easier to look through, tho all the jumps can get complicated.
Let's Hack FF6 Stream: https://www.twitch.tv/b_run_
FFVI - Children of Vector: http://www.ff6hacking.com/forums/showthr...p?tid=2386
Monster AI Upgrade Patch: http://www.ff6hacking.com/forums/showthr...p?tid=2673
MMMMMagic 2.0: http://www.ff6hacking.com/forums/showthr...p?tid=3330
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