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FF1 - Battle Scene (Song Hack)
10-20-2018, 03:49 PM
when is it useful? many times:
- when transcribing from source material that is itself incorrect (looking at you, spc2it)
- when combining two different songs that are originally in different keys (e.g. ff1 battle + ff6 battle intro)
- can save space by reducing number of < > needed, since it shifts the effective octave boundaries (this is probably not worth the trouble)
- tricks with loops: l16 [crrcrrcr %k2] %k0 to play a pattern on c and d
- tricks with subroutines:
similar to the loop example, but plays the pattern as a chord of F+A then E+B.
- when transcribing from source material that is itself incorrect (looking at you, spc2it)
- when combining two different songs that are originally in different keys (e.g. ff1 battle + ff6 battle intro)
- can save space by reducing number of < > needed, since it shifts the effective octave boundaries (this is probably not worth the trouble)
- tricks with loops: l16 [crrcrrcr %k2] %k0 to play a pattern on c and d
- tricks with subroutines:
Code:
from tantal, at ~1:17
$0]
{2}
%k5 $253 [[4v127cv96cv64c][v127cv96c]] j1,0
%k11 [j2,261;253 $261 %k0
{3}
%k9 [j2,357;253 $357
%k4 [j2,361;253 $361 %k0
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