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RAM map

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(07-15-2013, 11:33 PM)Sczar Atmos Wrote: Is it semi-easy to swap characters via hex editing in ff6 advance? For example say I wanted to swap Leo's sprite for Edgar, would that be an intricate process or just finding the sprite pointers and swapping the numbers?

First of all, your question has nothing to do with the thread. Next time you have a question that is not related to any thread, you can create one. This simplify the search of others having the same question.

Regarding the sprite pointers, I have not found them if they exists. However you can view the graphics in GBA 4bpp format in YY-CHR.

(07-15-2013, 11:33 PM)Sczar Atmos Wrote: And also thanks again for going through the trouble of making an editor for the gba version, I have tried the editor out a little but I'm still troubleshooting through a hack of mine for the snes version atm.

Thank you! Support is always much welcome! I am doing it for learning purpose and also because it's fun!
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Messages In This Thread
RAM map - by madsiur - 01-22-2012, 06:26 AM
RE: RAM map - by madsiur - 06-05-2013, 04:10 PM
RE: RAM map - by Sczar Atmos - 07-15-2013, 11:33 PM
RE: RAM map - by madsiur - 07-16-2013, 05:15 PM
RE: RAM map - by Sczar Atmos - 07-17-2013, 04:03 AM

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