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FF6: Is the Best Game Ever (Gameplay/some Graphics)
07-18-2015, 10:51 PM
Hello, thanks for replying.
Angelo's hack requires a headered rom, but I can't find one. I used NSRT to apply a header to the original unheadered rom. Then I applied the names patch, then opened the rom in FF3usme. Nothing had changed.
I also tried using the names patch on top of the 'best ever' one. It didn't work, headered or not.
BUT...
Looking at Angelo's thread, I wonder if I can find the address for the letter limit of spells. He notes the following:
C3/4FB5: A00700 LDY #$0007 (spell letter length)
I opened the original unpatched, unheadered rom in WindHex but couldn't find anything similar.
What I'm thinking is, if I could extend the limit for spells names manually in WindHex, maybe then I can rename them to my liking in FF3usme. That sounds like a better option to me, since I'll have more control of what changes to make or not. Do you think that's doable?
Angelo's hack requires a headered rom, but I can't find one. I used NSRT to apply a header to the original unheadered rom. Then I applied the names patch, then opened the rom in FF3usme. Nothing had changed.
I also tried using the names patch on top of the 'best ever' one. It didn't work, headered or not.
BUT...
Looking at Angelo's thread, I wonder if I can find the address for the letter limit of spells. He notes the following:
C3/4FB5: A00700 LDY #$0007 (spell letter length)
I opened the original unpatched, unheadered rom in WindHex but couldn't find anything similar.
What I'm thinking is, if I could extend the limit for spells names manually in WindHex, maybe then I can rename them to my liking in FF3usme. That sounds like a better option to me, since I'll have more control of what changes to make or not. Do you think that's doable?
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