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All About Battle Events
06-01-2012, 11:56 PM
(05-30-2012, 03:09 AM)DjinnAndTonic Wrote: Trying to sort through the Gau recruitment scene. I got lost during the end of it where the screen fades to black, music changes, and the Imp shows up to tutorial about Leap/Rage. Need help annotating if anyone can?
Assumes a headered ROM, typed by hand, so possibly misformatted in parts?
I could help you to finish it but it would take a few days. Have you made a few checkpoint at least by replacing an action with another random one to see if you were on the good action. It can be easy to skip one sometime or mislabel one. Doess all the code at the end need to be described as well? And There is no official format for battle event description. I took my format from FF3info.txt
With you consent, I would like to include this battle event in my large scale battle event project, which will contain every battle event described as much as possible. I would however adapt all the code like that:
Code:
************************************
* SAMPLE *
************************************
0E Begin action queue(s).
03 00 Queue for Terra.
2B 9D Party and monsters flash 2 times (white).
04 20 Queue for Wedge.
02 9D Character turn around 3 times on himself.
05 21 Queue for Biggs.
02 9D Character turn around 3 times on himself.
0F Execute queues.
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