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FFVI: Veteran Edition

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Alright, I think I understand perfectly how to read the offsets now. I read a document about pointers and it explained banks pretty well. I then read a guide to event editing, and it really answered alot of my questions, and questions I didn't even know I had. Like, action queues and a little bit about how they work, ex: 00 07 xx xx xx xx FF = Terra, 7 bytes long, do something, do something, do something, do something, End queue. Its all starting to make sense. I'm trying to learn quickly because I want to get this hack finished sometime this year.

Alot of the stuff I have left to do can be done with ff3usME, but there are a few things that can only be done with a hex editor. I'm really glad Lenophis made a patch that makes everyone able to use espers, but I'd like to make it so Umaro can't because as his readme says, giving Umaro an esper can cause problems. But I was looking at the event dump that came with the patch, and it looks like the game only checks to see if the character ID is higher than gogo (since he's the last playable character) when deciding who can use espers, rather than checking each character individually. The only reason I wanted everyone to have access to espers is for stat growth. Ideally, people who can't use magic wouldn't gain any magic points so it wouldn't say they learned a spell. Those characters only need espers for stat growth, but I don't know if this is possible. But if there is a way, I'm sure I'll find it once I get good at event editing. I'm going to try fixing umaro tonight, but one question: Can I test it with a save state, or would I have to make a new game and get all the way to where you get Umaro? Or maybe I could just make the game start you with Umaro instead of vicks or wedge just to test him. hmmm...
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Messages In This Thread
FFVI: Veteran Edition - by KajDarkwind - 04-02-2011, 09:17 PM
RE: FFVI: Veteran Edition - by ribbits - 04-02-2011, 10:22 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-03-2011, 07:50 AM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-03-2011, 03:36 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-03-2011, 05:04 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-03-2011, 11:14 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-04-2011, 08:03 AM
RE: FFVI: Veteran Edition - by xJCSx - 04-04-2011, 03:55 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-08-2011, 05:47 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-08-2011, 06:32 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-09-2011, 08:47 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-09-2011, 10:07 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-10-2011, 05:07 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-10-2011, 08:31 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-11-2011, 09:44 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-12-2011, 01:29 AM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-12-2011, 06:55 PM
RE: FFVI: Veteran Edition - by Angelo26 - 04-12-2011, 07:44 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-13-2011, 12:20 AM
RE: FFVI: Veteran Edition - by Angelo26 - 04-13-2011, 11:55 AM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-17-2011, 02:13 AM
RE: FFVI: Veteran Edition - by Angelo26 - 04-17-2011, 03:18 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-23-2011, 06:27 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 04-29-2012, 12:02 PM
RE: FFVI: Veteran Edition - by SSJ Rick - 04-29-2012, 01:42 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 07-03-2012, 04:58 PM
RE: FFVI: Veteran Edition - by Angelo26 - 07-03-2012, 06:24 PM
RE: FFVI: Veteran Edition - by SSJ Rick - 07-03-2012, 06:20 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 07-03-2012, 06:52 PM
RE: FFVI: Veteran Edition - by Angelo26 - 07-03-2012, 07:57 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 07-03-2012, 09:36 PM
RE: FFVI: Veteran Edition - by madsiur - 07-03-2012, 11:25 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 07-04-2012, 12:10 AM
RE: FFVI: Veteran Edition - by Gi Nattak - 07-04-2012, 01:05 AM
RE: FFVI: Veteran Edition - by Angelo26 - 07-04-2012, 03:09 AM
RE: FFVI: Veteran Edition - by Gi Nattak - 07-04-2012, 05:19 AM
RE: FFVI: Veteran Edition - by Angelo26 - 07-04-2012, 05:38 AM
RE: FFVI: Veteran Edition - by KajDarkwind - 07-04-2012, 02:45 PM
RE: FFVI: Veteran Edition - by KajDarkwind - 09-17-2012, 01:03 PM
RE: FFVI: Veteran Edition - by madsiur - 09-17-2012, 05:35 PM

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