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Advance Sprite Palettes
02-24-2022, 02:16 PM
Okay. Im starting to understand, but I'm still a bit confused.
I get the sprite ID stuff, I think, because Ive been messing around with Codebreaker codes and I get the character selection. I think.
Example:
CB:AB39 0x14 (GHOST 1)
Yes, that makes sense. I put in a 14 to change people into a Ghost.
But:
CB:AB3C 0x00 (GHOST 1)
Thats the palette and now I'm confused.
Looking through things in FF6Tools and in a Hex Editor, I'm not quite sure where I would change things to change its palette.
Assuming I'm a TOTAL dumbass, which you should, where would you say I should go in a Hex Editor or FF6Tools to change Edgar's color palette.
I see the Event Tree, for example, but I never get to anything that has a CA like in CA:6CAC for example. Ive got 87A through 87E, for example.
I get the sprite ID stuff, I think, because Ive been messing around with Codebreaker codes and I get the character selection. I think.
Example:
CB:AB39 0x14 (GHOST 1)
Yes, that makes sense. I put in a 14 to change people into a Ghost.
But:
CB:AB3C 0x00 (GHOST 1)
Thats the palette and now I'm confused.
Looking through things in FF6Tools and in a Hex Editor, I'm not quite sure where I would change things to change its palette.
Assuming I'm a TOTAL dumbass, which you should, where would you say I should go in a Hex Editor or FF6Tools to change Edgar's color palette.
I see the Event Tree, for example, but I never get to anything that has a CA like in CA:6CAC for example. Ive got 87A through 87E, for example.
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