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FFVI: Divergent Paths
06-16-2021, 07:19 PM
Oh, I remembered the other “bug” I thought I had forgotten in a previous post. It’s not actually a bug, but a balance observation. Since you’ve changed Quake to only effect the enemy party, it’s had the unintended effect of making the Chuckenlip rage waaaaay too good. It’s clearly the best rage Gau has now, to the point that once I got it in the WoB I’ve never needed any other rage; even the meteor spell from the Behemoth rage pales in damage to Chickenlip. Since it’s such a common rage, this feels like a bit too much power too early in the game. I know Divergent Paths isn’t really a balance hack, but maybe you want to consider toning down that rage?
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