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FFVI: Divergent Paths
I should explain. Mac likes to use a code to set all the characters to level 99. This caused a crash in my hack; the game does not like to perform a level average on Terra in the second Zozo scene (right before getting the WoB airship) if she's already level 99.
I don't know whether or not this problem is a vanilla bug, or a consequence of something else I did with the hack, so it may not apply to Divergent Paths. Just be aware it might be a vanilla problem. It's certainly an edge case if it is, because short of using said code to reach level 99 no one is likely to encounter something like it. There isn't even any documentation about it, if it IS a vanilla bug it has yet to be traced and squashed.
I don't know whether or not this problem is a vanilla bug, or a consequence of something else I did with the hack, so it may not apply to Divergent Paths. Just be aware it might be a vanilla problem. It's certainly an edge case if it is, because short of using said code to reach level 99 no one is likely to encounter something like it. There isn't even any documentation about it, if it IS a vanilla bug it has yet to be traced and squashed.
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