Users browsing this thread: 1 Guest(s)
Let's discuss Iris Havengard
I actually think using the Maenad from FF4TAY might be a good base for an Iris monster sprite... adding the warped eye to that figure and recoloring her could fit the graphics of the rest of the game while maintaining her otherworldly air. I'll see what I can come up with (though as ReCast demonstrates, I'm more about stick figures, hahaha).
Thanks for the pointer about the blue eye, I tried it with the darker blue and it really makes the eye stand out. I thought about using the lighter blue, but I've gotten grief about that before with my Celes.
EDIT: Attached are my two attempts at Iris "Number 024" monster sprites. The first is a shot at a traditional monster sprite built off a Wii rip of an FF4TAY Maenad (the rip was listed on Spriters Resource by somebody called Pico). The second is a ReCast style monster sprite built from Sutebenu's Iris sprite.
Obviously if the build for Iris edition is intended to be more traditional the first sprite is the better choice. Still, I'm not sure it holds up; maybe somebody can take what's here and make something better with it.
Thanks for the pointer about the blue eye, I tried it with the darker blue and it really makes the eye stand out. I thought about using the lighter blue, but I've gotten grief about that before with my Celes.
EDIT: Attached are my two attempts at Iris "Number 024" monster sprites. The first is a shot at a traditional monster sprite built off a Wii rip of an FF4TAY Maenad (the rip was listed on Spriters Resource by somebody called Pico). The second is a ReCast style monster sprite built from Sutebenu's Iris sprite.
Obviously if the build for Iris edition is intended to be more traditional the first sprite is the better choice. Still, I'm not sure it holds up; maybe somebody can take what's here and make something better with it.
« Next Oldest | Next Newest »
Users browsing this thread: 1 Guest(s)