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Burying the Airship Glitch?
Thank you both. I'll look at what Novalia Spirit's patch does and see if it works with other changes I've made. If not, maybe I'll make the 'jump on the airship' plant the player near Albrook with the Airship grounded nearby. It's less convoluted than throwing and trying to catch an event bit.
EDIT: Read and applied Novalia's patch after a few tweaks (I didn't have the extra 10 bytes at the end of the event script, so I had to throw in an extra subroutine for the action ques to make room).
Thanks for the help!
EDIT: Read and applied Novalia's patch after a few tweaks (I didn't have the extra 10 bytes at the end of the event script, so I had to throw in an extra subroutine for the action ques to make room).
Thanks for the help!
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