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Gau can Leap/Return Anywhere

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I've actually been looking at this for an hour now, and have decided that the battle event flags would be too complex. If you weren't careful, Gau could join up with Biggs/Wedge in the opening sequence. I'm going for the route where you have to have Gau leap, then finish the battle without him. At the end of the battle, he's still in your party, but he's learned the rages.

So far, I have Gau Leaping, being hidden from the battle, not being removed from the party, and learning the appropriate rages. However, even though he's hidden, his command bar is filling up and he's attacking on his turn. I think I need to consider "Leap" an escaped status, and load the code from C2/396C. Here's the code I'm working with. Can anyone give me a pointer on the hex to add in to jump to C2/396C?

Code:
UNTOUCHED CODE FOR LEAP COMMAND
C2/3B71: AD 49 2F     LDA $2F49
C2/3B74: 89 08        BIT #$08       (extra enemy formation data: is "Can't Leap" set?)
C2/3B76: D0 18        BNE $3B90      (if so, miss with text)
C2/3B78: AD 76 3A     LDA $3A76      (Number of present and living characters in party)
C2/3B7B: C9 02        CMP #$02
C2/3B7D: 90 11        BCC $3B90      (if less than 2, then miss w/ text)
C2/3B7F: A3 05        LDA $05,S
C2/3B81: AA           TAX
C2/3B82: BD E9 3D     LDA $3DE9,X
C2/3B85: 09 20        ORA #$20
C2/3B87: 9D E9 3D     STA $3DE9,X    (Mark Hide status to be set in attacker)

ORIGINAL CODE
C2/3B8A: A9 04        LDA #$04
C2/3B8C: 8D 6E 3A     STA $3A6E      ("End of combat" method #4, Gau leaping)
C2/3B8F: 60           RTS 

MY CODE
C2/3B8A: 20 07 4A     JSR $4A07      (Add rages learned in battle)
C2/3B8D: ?? ??        ??????         (Jump/Branch to C2/396C) (Mark Gau as "escaped")
C2/3B8F: 60           RTS


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Messages In This Thread
Gau can Leap/Return Anywhere - by PowerPanda - 06-30-2018, 12:27 PM
RE: Gau can Leap/Return Anywhere - by Subtraction - 06-30-2018, 03:34 PM
RE: Gau can Leap/Return Anywhere - by PowerPanda - 06-30-2018, 03:41 PM

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