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Giving Umaro's attacks to another character

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To contribute, you can also change the automatic fight command for Umaro and setup it for another character. The relevante code is:

Code:
C2/0923 BD D8 3E    LDA $3ED8,X     character id
C2/0926 C9 0D       CMP #$0D        is it Umaro?
C2/0928 F0 9B       BEQ $08C5       if true, set the fight command automatically

You only need to change the character id at C2/0926 opcode to transfer the automatic fight command to another character. It will also setup Umaro with manual selection for his commands.

Unfortunately, Umaro doesn't have available commands and the game will freeze in his turn in battle. It can be easily fixed if you give him at least a fight command BEFORE the event which setups Umaro data.  With ff3usme, select Umaro's startup data and at least give him a valid command instead of the four 'empty' commands.

I must also say that the game will freeze if any character doesn't have the fight, rage or mimic command because of bad code in specific events of the game. When in magitek armor or in the cultist tower, a specific code changes the available commands for the characters and this code expects the mentioned commands to be available. Without it, the character will be left without available commands and the game will freeze in the character turn in battle.
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RE: Giving Umaro's attacks to another character - by HatZen08 - 03-03-2017, 10:50 AM

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