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HP Script (Zeemis)
HP Script: Ozma
By: Zeemis
Description:
This script was originally made by Lord Enjoy to surpass the limit of 65535 HP. I adjusted it to my liking. When you use this script, don't think of it actually surpassing the enemy's HP. The enemy still has a max life of 65535 life technically, but he now has invisible lives. I'll explain.
So basically if monster is in formation number one, he'll be brought back to life suddenly [5] times.
Once all lives are exhausted, he dies like a boss.
Edit the last bit of the following command in the script below to change how many lives he has:
FC 0D 01 05 - If variable VAR001 is greater than or equal to 5
Script:
FF - End first wave of attack
FC 19 01 00 - If monster is in slot: #1
FC 12 01 00 - If following monster is/are dead: #1
F5 00 00 01 - Monster #1, if hidden/dead, brought in with their HP restored, suddenly
F8 01 81 - 1 added to VAR001
FC 0D 01 05 - If variable VAR001 is greater than or equal to 5
FC 12 00 00 - If following monster is/are dead:
F5 0C 01 FF - Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss
FF - End
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By: Zeemis
Description:
This script was originally made by Lord Enjoy to surpass the limit of 65535 HP. I adjusted it to my liking. When you use this script, don't think of it actually surpassing the enemy's HP. The enemy still has a max life of 65535 life technically, but he now has invisible lives. I'll explain.
So basically if monster is in formation number one, he'll be brought back to life suddenly [5] times.
Once all lives are exhausted, he dies like a boss.
Edit the last bit of the following command in the script below to change how many lives he has:
FC 0D 01 05 - If variable VAR001 is greater than or equal to 5
Script:
FF - End first wave of attack
FC 19 01 00 - If monster is in slot: #1
FC 12 01 00 - If following monster is/are dead: #1
F5 00 00 01 - Monster #1, if hidden/dead, brought in with their HP restored, suddenly
F8 01 81 - 1 added to VAR001
FC 0D 01 05 - If variable VAR001 is greater than or equal to 5
FC 12 00 00 - If following monster is/are dead:
F5 0C 01 FF - Monsters #1, #2, #3, #4, #5, #6 are killed, dies like a boss
FF - End
Download - Save Target As
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