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Just a reminder for those who are unfamiliar with namespace, when you create a page make sure it is in the proper namespace. If you create a link, you set it directly in the link. You can create new namespace just by linking it:
[[ff3:ff3us:util:hex:windhex|Windex]] (creates the windhex page in ff3 > ff3us > util > hex).
[[ff6a:hacks:complete:rotds2|RotDS 2]] (creates the rotds2 page in ff6a > hacks > complete. Right now only ff6a exists so two namespace are created here, "hacks" and "complete").
You can look at the table of content by editing the main ff3us Table of Content to see the planned namespace I've made yesterday . Only those who have content appear on the sitemap (top right corner of screen).
I also modified the breadcum to be hierarchical as well so you know where you are:
In any case, if you put a page in the wrong namespace, an admin can move it to its proper place. A few notes:
"general" namespace is for things that don't really apply specifically to a game (things like events can be in ff3us even if they are the same in ff6a, we can link the ff3us page later).
"rh" is for general rom hacking (a general hex editor tutorial could fit here, though I'll probably merge this namespace with the "general" one).
"playground" is for experiments (for newbies).
[[ff3:ff3us:util:hex:windhex|Windex]] (creates the windhex page in ff3 > ff3us > util > hex).
[[ff6a:hacks:complete:rotds2|RotDS 2]] (creates the rotds2 page in ff6a > hacks > complete. Right now only ff6a exists so two namespace are created here, "hacks" and "complete").
You can look at the table of content by editing the main ff3us Table of Content to see the planned namespace I've made yesterday . Only those who have content appear on the sitemap (top right corner of screen).
I also modified the breadcum to be hierarchical as well so you know where you are:
In any case, if you put a page in the wrong namespace, an admin can move it to its proper place. A few notes:
"general" namespace is for things that don't really apply specifically to a game (things like events can be in ff3us even if they are the same in ff6a, we can link the ff3us page later).
"rh" is for general rom hacking (a general hex editor tutorial could fit here, though I'll probably merge this namespace with the "general" one).
"playground" is for experiments (for newbies).
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