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FF6 Beyond Chaos playthrough
About the sketch bug... I haven't fixed it for a few reasons.
I was always sort-of aware of the shop overflow glitch, in the corner of my mind, but I didn't think of using it the way you did to make money. Infinite money in WoR isn't too overpowered IMO, but in any case, the glitch will be fixed in the next version of Beyond Chaos. Mainly, the glitch gives the items prices that aren't round numbers, and it bothers me a lot .
That's quite a thunder shield you've got... doesn't protect against thunder, but it absorbs, resists, and nullifies water.
EDIT: Oh, as for the graphical glitch in Gogo's Cave... not sure if I should do anything about it. I could make those chests never have enemies in them, but if the glitch isn't too broken or can easily be fixed by going into the menu or something, I might as well not bother.
- I know some people who like to use it in various ways, and I don't want to restrict them.
- Without it, Sketch is a pretty mundane command, and the glitch feels like a defining trait of this game for me.
- It's pretty easy to avoid, by putting a character who doesn't know much magic in the leader's slot, or by other means.
I was always sort-of aware of the shop overflow glitch, in the corner of my mind, but I didn't think of using it the way you did to make money. Infinite money in WoR isn't too overpowered IMO, but in any case, the glitch will be fixed in the next version of Beyond Chaos. Mainly, the glitch gives the items prices that aren't round numbers, and it bothers me a lot .
That's quite a thunder shield you've got... doesn't protect against thunder, but it absorbs, resists, and nullifies water.
EDIT: Oh, as for the graphical glitch in Gogo's Cave... not sure if I should do anything about it. I could make those chests never have enemies in them, but if the glitch isn't too broken or can easily be fixed by going into the menu or something, I might as well not bother.
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