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Sound Glitches
I'm adding new songs to my FF6 hack but some songs have glitches when I play them on certain emulators and real hardware.
Here's a sample of what I'm talking about:
snes9X 1.51: http://youtu.be/5uJJw1bvUyo
Bizhawk 1.8.4: http://youtu.be/o6p48fOtrEM
ZSNES 1.51: Song plays fine.
RetronN5 (real hardware): same result as Bizhawk.
Now I don't want my hack to be emulator specific so I would like to solve that problem. My new songs are in expanded banks (460000 and up) and the new instruments too (400000-45FFFF). I tried to relocate the song (FF0000) or use the FF6 original instruments but the results are the same. The song I used as an example is probably the worst, some have fewer glitches and some play fine. Does this problem could be related to the SPC-700 or would it be FF6 specific?
Any help toward fixing this problem would be great. Thanks!
Here's a sample of what I'm talking about:
snes9X 1.51: http://youtu.be/5uJJw1bvUyo
Bizhawk 1.8.4: http://youtu.be/o6p48fOtrEM
ZSNES 1.51: Song plays fine.
RetronN5 (real hardware): same result as Bizhawk.
Now I don't want my hack to be emulator specific so I would like to solve that problem. My new songs are in expanded banks (460000 and up) and the new instruments too (400000-45FFFF). I tried to relocate the song (FF0000) or use the FF6 original instruments but the results are the same. The song I used as an example is probably the worst, some have fewer glitches and some play fine. Does this problem could be related to the SPC-700 or would it be FF6 specific?
Any help toward fixing this problem would be great. Thanks!
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