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Hacking the Auction House

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I finally got my change to the Auction house to work. I first had to put in a change to the gold taking script, where it jumps to a new part of bank C0 and some code Drakkhen made for me was put in to determine if 65535 GP is being taken. If it is, the code multiplies the number and takes 9,900,900 GP instead. Then I took out the code for the 1/1200th Airship auction and replaced it with the Hero Ring auction code, and changed key parts of the code to make the auction for a Debilitator that eventually costs 9,900,900 GP. The only non-intuitive trick that I had to use here was that at the end, I replace the code that flags the event if you've already bought a hero ring (so you don't buy it again) with EA (disabling the code) and then put FE ("Return") at the end, however I had to put FE right before this flag code section, where all the auction events have completed anyways, and then just EA the rest of the space until the next auction item.

http://www.fileden.com/files/2011/1/28/3...iting.xlsx
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Messages In This Thread
Hacking the Auction House - by gogo13 - 03-03-2013, 02:01 PM
RE: Hacking the Auction House - by Angelo26 - 03-03-2013, 02:25 PM
RE: Hacking the Auction House - by Synchysi - 03-03-2013, 02:40 PM
RE: Hacking the Auction House - by madsiur - 03-03-2013, 02:33 PM

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