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FFVI: Veteran Edition
07-03-2012, 04:58 PM
Ok, making some good progress, but I've got some things to do that I'm not sure about... I'd like to make it so the Weaponsmith in Narshe in the WOR gives you the Ragnarok sword automatically, and Pug, the enemy in Narshe Mines gives you the Esper. But I'd like to make it an event that occurs after the battle with him. Also, will probably create a few new spell animations. On that note, anyone know of a cool Earth-elemental spell animation I could use in this hack to replace Break? Doesn't need to be anything real flashy as its now just a damage spell that doesn't cause petrify.
EDIT: is there a bit of code somewhere that tells the game how spells are classified? I've replaced one effect spell with a black spell, and one with a white spell. Unfortunately, this causes those 2 spells to be organized wrong in the spell list, making them be listed with the effect magic spells. I was hoping it was just the spell icons that affected the organization somehow, but sadly thats not the case. Anyone know how to fix this?
EDIT: is there a bit of code somewhere that tells the game how spells are classified? I've replaced one effect spell with a black spell, and one with a white spell. Unfortunately, this causes those 2 spells to be organized wrong in the spell list, making them be listed with the effect magic spells. I was hoping it was just the spell icons that affected the organization somehow, but sadly thats not the case. Anyone know how to fix this?
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