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Final Fantasy VI: Restored Ability Names
02-26-2012, 11:46 AM
(02-26-2012, 11:34 AM)PJM Wrote: (I know I'm not Angelo, but...) That is correct, but I have a mod that places Angelo's ability names in the F2 bank, which allows you to use the dialogue expansion.
@Angelo: Since this keeps popping up, I'm wondering if you should just release my version (which is really your version since no data is changed, just moved, and you walked me through how to do it anyway), and make any future changes on top of it for compatibility.
While Angelo considers that, will you tell me how I get your fix?
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