In need of Limit Break Ideas - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Discussion Forums (https://www.ff6hacking.com/forums/forum-5.html) +--- Forum: Darill's Tomb (https://www.ff6hacking.com/forums/forum-42.html) +--- Thread: In need of Limit Break Ideas (/thread-238.html) |
In need of Limit Break Ideas - Zeemis - 08-27-2009 I'm giving all fourteen characters in FFVI: Revelations "4" limit breaks, Limit Break will be replacing "Magic". 54 spells, 14 characters. 54/14=4 (Technically 3.85) I'm in need of some assistance in coming up with ideas for new limit breaks for all the new characters. If you write a Limit Break for a character, give indepth detail in what you're talking about and relate it to an already existing move in FF6. I will ignore your suggestion if you don't explain it in full depth and relate it to an already existing move! Firion: 1. 2. 3. 4. Barrier Eight Makes party immune to all elemental attacks for a short time. Orion (Onion Knight): 1. 2. 3. Blade Dance Orion jumps over to the enemy and spins his blade around furiously. Uses Celes's desperation move animation. 4. Sacred Defense Makes party immune to all physical attacks for a short time. Orion jumps over to the enemy and spins his blade around furiously. Uses Celes's desperation move animation. Cecil: 1. Dark Ritual Cecil absorbs life from each enemy on the field for one turn. 2. Chaos Bolt An unholy bolt of energy passes through an enemy dealing moderate damage. 3. Dark Tide Doom on all enemies. 4. Soul Eater Similar to Gravaja, but add's a Sap affect at the end on both Cecil and the enemy/s. Uses modified Water Scroll animation. Kain: 1. 2. 3. Dragoons Jump All members of the party jump. Same as Palador. 4. Bartz: 1. Go Boco, Go! Boco (Chocobo) rushes in trambling the enemy. 2. 3. 4. Faris: 1. 2. 3. Summon: Syldra 4. Tina: 1. 2. 3. Riot Blade Same as her desperation move. 4. Flash Fire Fire hits all enemies eight times. Same as her desperation move. Setzer: 1. 2. 3. 4. Cloud: 1. Braver 2. Blade Beam 2. Meteorain 4. Omnislash Tifa: 1. 2. 3. 4. Squall: 1. 2. 3. 4. Rinoa: 1. 2. 3. 4. Zidane: 1. Tidal Flame 2. Shift Break 3. Meo Twister 4. Grand Lethal Only two are available left and he has trance as well. Don't want him to overpowered with Trance and Limit. Tidus: 1. 2. RE: In need of Limit Break Ideas - NeoBahamut - 08-27-2009 Here's a few for Squall: 1) Super Sonic Shot (Fires multiple shots at all enemies [ inflicts slow status as well]) 2) Elemental Shot (Fires multiple elemental shots at all enemies) 3) Barrier Breaker (Fires multiple shots at all enemies, and removes reflect, shell and protect status from all enemies as well.) (Oh and for Bartz' limit, you could use the same graphics that Setzer's Chocobo Stampede uses.) Oh and here are some for Setzer: 1) Ace up the Sleeve (Throws cards at the enemy for medium damage) 2) Air Wave Tackle (Airship rams the enemy) 3) Final Flush (Does the same as Rippler, and also hits for decent damage) 4) Turn of Fate (Kills all enemies) I'll inform you if I come up with some other ideas, I think you love the ones I have for Setzer though. RE: In need of Limit Break Ideas - Zeemis - 08-27-2009 Quote:If you write a Limit Break for a character, give in-depth detail in what you're talking about and relate it to an already existing move in FF6.Had to. :/ RE: In need of Limit Break Ideas - SSJ Rick - 08-27-2009 I suppose I have one 4 Tidus, it should look like he is throwing a blitz ball (the super ball item) idk what to call but I suppose blitz ball is a decent placer in the meantime :p RE: In need of Limit Break Ideas - Zeemis - 08-27-2009 Come on guys, I can't accept any of these suggestions until you relate to them in in-game graphics... Read the first post. RE: In need of Limit Break Ideas - SSJ Rick - 08-27-2009 well I mean mine is kinda obvious though, its just like when the item super ball is used, the character steps forward and a blue ball bounces on them and does damage....thats pretty much it idk how else I can put it RE: In need of Limit Break Ideas - Azure_Kudo - 08-27-2009 (08-27-2009, 04:15 PM)NeoBahamut Wrote: Here's a few for Squall: Fixed to have their related pre-existing moves even if it seems like it would be obvious what pre-existing move it would be, it gets harder to remember so please try to put this in (besides, how else would he know which animations to swap?) I don't have any direct ideas yet, but if I find one and there's something already in game with a good enough animation, I'll let you know RE: In need of Limit Break Ideas - Micki Chiba - 08-28-2009 I got one for Cecil..it simular to holy spell called "Holly Mist" named after the mist dragon he defeated. RE: In need of Limit Break Ideas - Azure_Kudo - 08-28-2009 (08-28-2009, 05:07 PM)Micki Chiba Wrote: I got one for Cecil..it simular to holy spell called "Holly Mist" named after the mist dragon he defeated. for possibilities of already existing attacks (why does this seem to be forgotten?!) look something like Pearl, Ice, AuraBolt, Absolute 0 (or was this one only SMRPG...) or even something like Cold Dust...actually that's it, Cold Dust (maybe, unless you want it to hit more than one) RE: In need of Limit Break Ideas - RajaHibiki - 08-29-2009 For Faris... Summon: Hiryuu Graphics similar to Bahamut but obviously smaller. Attack looks a lot like Wind Slash, but MUCH higher power. Like, really high. I hope this helps. Btw, I too love FF5. One of the best...Mostly Faris. |