Blitz (•KŽE‹Z) | Bushido (•KŽEŒ•) | Tools (‹@ŠB) | Throw (”Ep) | Dance (—x‚è) | Slot (ƒXƒƒbƒg) | Other (‚»‚Ì‘¼) |
Name (–¼‘O) |
Level Obtained (K“¾Lv) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
Command (ƒRƒ}ƒ“ƒh) |
||
Explosive Fist (”š—ôŒ) |
1 | Single (’P) | | | 98 | 130 | Inflicts defense-ignoring damage to a single enemy. | | | ©¨©‚` | ||
Aura Cannon (ƒI[ƒ‰ƒLƒƒƒmƒ“) |
6 | Single (’P) | Holy (Œõ) |
68 | Always Hits (•K’†) |
Deals light-elemental damage to a single enemy. | | | «^©‚` | ||
Suplex (ƒƒeƒIƒXƒgƒ‰ƒCƒN) |
10 | Single (’P) | | | 142 | 80 | Inflicts defense-ignoring damage to a single enemy. Some enemies can't be thrown. |
| | ‚w‚x«ª‚` | ||
Phoenix Dance (–P™€‚Ì•‘) |
15 | All (‘S) | Fire (‰Î) |
40 | Always Hits (•K’†) |
Inflicts fire-elemental damage on all enemies. | | | ©^«_¨‚` | ||
Chakra (ƒ`ƒƒƒNƒ‰) |
23 | All (‘S) Except Self iŽ©•ªˆÈŠOj |
| | | | | | Restores HP to party members except yourself and heals Poison and Sap. Amount of HP restored is based on current HP. |
| | ‚q‚k‚q‚k‚w‚x‚` | ||
Vacuum Wave (^‹ó”j) |
30 | All (‘S) | Wind (•—) |
75 | Always Hits (•K’†) |
Inflicts wind-elemental damage on all enemies. | | | ª^¨_«^©‚` | ||
Tiger Rush (ƒ^ƒCƒK[ƒ‰ƒbƒVƒ…) |
49 | Random (ƒ‰ƒ“ƒ_ƒ€) |
| | 58 | 100 | Hits a random enemy 3 times with physical damage. | | | ‚q‚k‚w‚x¨©‚` | ||
Bum Rush (–²Œ¶“¬•‘) |
99 | Single (’P) | | | 168 | 150 | Inflicts HP-dependent damage to a single enemy. | | | ©_ª^¨_«^©‚` |
Name (–¼‘O) |
Level Obtained (K“¾Lv) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
||
First Style of the Tachi: Fang (ˆë”V‘¾“@‰å) |
1 | Single (’P) | | | 120 | 130 | Inflicts defense-ignoring damage to a single enemy. | | | ||
Second Style of the Tachi: Sky (“ó”V‘¾“@‹ó) |
6 | Single (’P) | | | 56 | Always Hits (•K’†) |
Enter a counterattack pose that deals physical damage to whoever strikes you. Wears off if another action is selected. | | | ||
Third Style of the Tachi: Tiger (ŽQ”V‘¾“@ŒÕ) |
12 | Single (’P) | | | | | 100 | Reduces the HP of a single enemy. (Gravity effect.) |
| | ||
Fourth Style of the Tachi: Dance (Žl”V‘¾“@•‘) |
15 | Random (ƒ‰ƒ“ƒ_ƒ€) |
| | 62 | Always Hits (•K’†) |
Attacks enemies randomly 4 times with physical damage. | | | ||
Fifth Style of the Tachi: Dragon (ŒÜ”V‘¾“@—´) |
24 | Single (’P) | | | 28 | 130 | Absorbs HP and MP from a single enemy. | | | ||
Sixth Style of the Tachi: Snow (˜Z”V‘¾“@á) |
34 | Single (’P) | Ice (•X) Wind (•—) |
49 | 120 | Deals ice and wind-elemental damage with Silence to a single enemy (if they can be silenced). |
Silence (–Ù) | ||
Seventh Style of the Tachi: Moon (޵”V‘¾“@ŒŽ) |
44 | All (‘S) | | | 108 | 120 | Deals physical damage to all enemies and adds Stop (if they can be stopped). |
Stop (Ž~) | ||
Eighth Style of the Tachi: Flower (”ª”V‘¾“@‰Ô) |
99 | Random (ƒ‰ƒ“ƒ_ƒ€) |
| | 42 | Always Hits (•K’†) |
Deals defense-ignoring damage to a random enemy 4 times. | | |
Name (–¼‘O) |
Price (’l’i) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
||
Auto Crossbow (ƒI[ƒgƒ{ƒEƒKƒ“) |
1800 | All (‘S) | | | 65 | 100 | Deals physical damage to all enemies. | | | ||
Noise Blaster (ƒuƒ‰ƒXƒgƒ{ƒCƒX) |
2000 | All (‘S) | | | | | 120 | Inflicts Confusion on all enemies (if they can be confused). |
Confuse (—) | ||
Bio Blaster (ƒoƒCƒIƒuƒ‰ƒXƒg) |
2000 | All (‘S) | Water (…) | 20 | Always Hits (•K’†) |
Deals water-elemental damage to all enemies and inflicts Poison (if they can be poisoned). |
Poison (“Å) | ||
Flash (ƒTƒ“ƒr[ƒ€) |
5000 | All (‘S) | Fire (‰Î) | 45 | Always Hits (•K’†) |
Inflicts fire-elemental damage to all enemies and sets Blind (if they can be blinded). |
Blind (ˆÃ) | ||
Drill (ƒhƒŠƒ‹) |
15000 | Single (’P) | | | 95 | 120 | Deals defense-ignoring damage to a single enemy. | | | ||
Chainsaw (‚©‚¢‚Ä‚ñ‚Ì‚±‚¬‚è) |
25000 | Single (’P) | | | 225 | 140 | Deals defense-ignoring damage or instant death to an enemy. Chance of death is 33%. |
| | ||
Particle Bomb (ƒp[ƒeƒBƒNƒ‹ƒ{ƒ€) |
| | Single (’P) | | | 82 | Always Hits (•K’†) |
Deals non-elemental damage to an enemy and sets Condemn (if they can be condemned). |
Condemn (é) | ||
Air Anchor (ƒGƒAƒAƒ“ƒJ[) |
| | Single (’P)/All (‘S) |
| | 172 | 140 | Deals physical damage to an enemy and causes them to die on their next turn. Damage is given instead to all enemies if they're immune. |
| |
Name (–¼‘O) |
Price (’l’i) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
||
Flame Scroll (‚©‚Æ‚ñ‚Ì‚¶‚ã‚Â) |
600 | All (‘S) | Fire (‰Î) |
60 | Always Hits (•K’†) |
Deals fire-elemental damage to all enemies and sets Blind (if they can be blinded). | Blind (ˆÃ) | ||
Water Scroll (‚·‚¢‚Æ‚ñ‚Ì‚¶‚ã‚Â) |
600 | All (‘S) | Water (…) |
60 | Always Hits (•K’†) |
Deals water-elemental damage to all enemies and sets Silence (if they can be silenced). | Silence (–Ù) | ||
Thunder Scroll (‚ç‚¢‚¶‚ñ‚Ì‚¶‚ã‚Â) |
600 | All (‘S) | Thunder (—‹) |
60 | Always Hits (•K’†) |
Deals thunder-elemental damage to all enemies and sets Slow (if they can be slowed). | Slow (’x) | ||
Vanish Scroll (‚±‚̂͂ª‚‚ê) |
400 | Self (Ž©g) | | | | | | | Casts Vanish on the user. | Vanish (“§) | ||
Blink Scroll (‚©‚°‚Ô‚ñ‚µ‚ñ) |
800 | Self (Ž©g) | | | | | | | Casts Blink on the user. | Blink (Œ¶) |
Dance (—x‚è) |
Name (–¼‘O) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
Reflect (”½ŽË) |
Runic (–‚••Œ•) |
Wind's Rhapsody (•—‚̃‰ƒvƒ\ƒfƒB) |
|
Kamaitachi (‚©‚Ü‚¢‚½‚¿) |
All (‘S) | Wind (•—) | 44 | Always Hits (•K’†) |
Deals wind-elemental damage to all enemies. | | | ~ | ~ | |||
Sunbath (“úŒõ—) |
All (‘S) | | | 50 | | | Recovers HP for the party and removes Frozen status. | | | ~ | ~ | |||
Updraft (㸋C—¬) |
All (‘S) | | | | | | | Causes all party members to Jump. | | | ~ | ~ | |||
Falcon (ƒtƒ@ƒ‹ƒRƒ“) |
Single (’P) | | | 52 | 130 | Inflicts magic defense-ignoring damage to a single enemy. | | | ~ | ~ | Forest's Nocturne (X‚̃mƒNƒ^[ƒ“) |
||
Great Storm (‘åù•—) |
All (‘S) | | | 8/16 | Always Hits (•K’†) |
Halves the HP of all enemies (if able). |
| | ~ | ~ | |||
Forest Bath (X—Ñ—) |
All (‘S) | | | 1 | | | Heals all status and recovers some MP for all party memebers. | | | ~ | ~ | |||
Leaf Swirl (–؂̗t—•‘) |
All (‘S) | | | 50 | Always Hits (•K’†) |
Deals non-elemental damage to all enemies. Deals extra damage to flying enemies. |
| | ~ | ~ | |||
Wombat (ƒEƒHƒ“ƒoƒbƒg) |
Random (ƒ‰ƒ“ƒ_ƒ€) |
- | 6 | Always Hits (•K’†) |
Deals magic defense-ignoring damage to a random enemy 4 times. | | | ~ | ~ | Desert's Lullaby (»”™‚̃‰ƒ‰ƒoƒC) |
||
Sandstorm (»—’) |
All (‘S) | Wind (•—) Earth (“y) |
45 | 100 | Deals wind and earth-elemental damage to a random enemy 4 times and inflicts Blind (if they can be blinded). |
Blind (ˆÃ) | ~ | ~ | |||
Antlion (‹a’n–) |
Single (’P) | | | | | 100 | Instant death to a single enemy. | | | ~ | ~ | |||
Landslide (ƒ‰ƒ“ƒhƒXƒ‰ƒCƒh) |
All (‘S) | Earth (’n) | | | 75 | Deals earth-elemental damage to all enemies. | | | ~ | ~ | |||
Meerkat (ƒ~[ƒAƒLƒƒƒbƒg) |
All (‘S) | | | | | | | Applies Protect, Shell, Haste, and Regen to all party members. | | | ~ | ~ | Love's Serenade (ˆ¤‚̃ZƒŒƒi[ƒf) |
||
Wildfire (‹S‰Î) |
Single (’P) | Fire (‰Î) | 72 | Always Hits (•K’†) |
Deals fire-elemental damage to a single enemy and inflicts Confuse (if they can be confused). |
Confuse (—) | ~ | ~ | |||
Ghost (–S—ì) |
Single (’P) | | | 25 | 120 | Absorbs HP and MP from a single enemy. | | | ~ | ~ | |||
Saint Beam (ƒZƒCƒ“ƒgƒr[ƒ€) |
All (‘S) | Holy (Œõ) | 32 | Always Hits (•K’†) |
Deals light-elemental damage to all enemies. | | | ~ | › | |||
Baku (ƒoƒN) |
All (‘S) | | | | | | | Gives Reraise to all party members. Restores HP of those sleeping. |
| | ~ | ~ | Earth's Blues (‘å’n‚̃uƒ‹[ƒX) |
||
Cliff Collapse (ŠR•ö‚ê) |
Single (’P) | | | 65 | Always Hits (•K’†) |
Deals magic defense-ignoring damage to a single enemy. | | | ~ | ~ | |||
Shamsheel (ƒVƒƒƒ€ƒV[ƒ‹) |
Single (’P) | | | 10/16 | Always Hits (•K’†) |
Deals 5/8 HP damage to a single enemy and inflicts Condemn (if they can be condemned). |
Condemn (•m) | ~ | ~ | |||
Magnitude 8 (ƒ}ƒOƒjƒ`ƒ…[ƒh8) |
All (‘S) | Earth (“y) | 100 | 130 | Deals earth-elemental damage to all enemies. Will not hit floating/flying targets. |
| | ~ | ~ | |||
Wild Pig (‚¤‚è‚ñ‚±) |
Random (ƒ‰ƒ“ƒ_ƒ€) |
- | 53 | Always Hits (•K’†) |
Deals magic defense-ignoring damage to a random enemy 4 times. | | | ~ | ~ | Water's Harmony (…‚̃n[ƒ‚ƒj[) |
||
El Nino (ƒGƒ‹ƒj[ƒjƒ‡) |
All (‘S) | Fire (‰Î) Water (…) |
52 | Always Hits (•K’†) |
Deals fire and water-elemental damage to all enemies. | | | ~ | ~ | |||
Plasma (ƒvƒ‰ƒYƒ}) |
Single (’P) | Thunder (—‹) Wind (•—) |
70 | Always Hits (•K’†) |
Deals thunder and wind-elemental damage to a single enemy. | | | ~ | ~ | |||
Flash Rain (ƒtƒ‰ƒbƒVƒ…ƒŒƒCƒ“) |
All (‘S) | Thunder (—‹) Water (…) |
100 | Always Hits (•K’†) |
Deals thunder and water-elemental damage and gives a random status ailment. | Blind (ˆÃƒX) | ~ | ~ | |||
Raccoon (‚ ‚ç‚¢‚®‚Ü) |
All (‘S) | | | 100 | | | Recovers HP of all party members and cures all status ailements. | | | ~ | ~ | Darkness' Requiem (ˆÅ‚̃ŒƒNƒCƒGƒ€) |
||
Cave-In (—Ž”Õ) |
Single (’P) | | | 12/16 | Always Hits (•K’†) |
Deals 3/4 HP to a single enemy and sets Sap (if they can be sapped). |
Sap (ƒX) | ~ | ~ | |||
Poison Fog (“Å–¶) |
All (‘S) | Wind (•—) Darkness (ˆÅ) |
52 | 120 | Deals wind and dark-elemental damage and sets Poison (if they can be poisoned). |
Poison (“Å) | ~ | ~ | |||
Confuser (ƒRƒ“ƒtƒ…[ƒU[) |
All (‘S) | | | | | Always Hits (•K’†) |
Confuses all enemies (if they can be confused). |
Confuse (—) | ~ | ~ | |||
Poison Frog (“ŃKƒGƒ‹) |
Single (’P) | Darkness (ˆÅ) | 62 | Always Hits (•K’†) |
Deals dark-elemental damage to one enemy and sets Blind, Poison, and Silence (if they can be set). |
Blind (ˆÃ) Poison (“Å) Silence (–Ù) |
~ | ~ | Snowman Rondo (Ⴞ‚é‚܃ƒ“ƒh) |
||
Avalanche (á•ö) |
All (‘S) | Ice (•X) | 55 | Always Hits (•K’†) |
Deals ice-elemental damage to all enemies. Doesn't affect floating/flying enemies. |
| | ~ | ~ | |||
Snowball (ƒXƒm[ƒ{[ƒ‹) |
All (‘S) | Ice (•X) Wind (•—) |
58 | Always Hits (•K’†) |
Deals ice and wind-elemental damage to all enemies and inflicts Sleep (if they can be slept). |
Sleep (–°) | ~ | ~ | |||
Snowstorm (á) |
All (‘S) | Ice (•X) | 71 | Always Hits (•K’†) |
Deals ice-elemental damage to all enemies. | | | ~ | ~ | |||
Snow Bunny (Ⴄ‚³‚¬) |
Single (’P) | | | 60 | | | Heals HP for all party members and gives Blink. | Blink (Œ¶) | ~ | ~ |
Name (–¼‘O) |
Roll (–ð) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Ability Information (”\—Í) |
Condition Change (ó‘ÔˆÙí) |
||
Mysidia Bunny (ƒ~ƒVƒfƒBƒA‚¤‚³‚¬) |
Lose (ƒnƒYƒŒ) |
All (‘S) | | | 14 | | | Cures all party members by Effect Value x Lv, and heals Poison and Blind. | | | ||
Chocobo Rush (ƒ`ƒ‡ƒRƒ{ƒ‰ƒbƒVƒ…) |
Chocobo (ƒ`ƒ‡ƒRƒ{) |
All (‘S) | | | 36 | Always Hits (•K’†) |
Deals magic defense-ignoring damage to all enemies. Will not hit floating/flying units. |
| | ||
Seven Flush (ƒZƒuƒ“ƒtƒ‰ƒbƒVƒ…) |
Diamond (ƒ_ƒCƒA) |
All (‘S) | Fire (‰Î) Ice (•X) Thunder (—‹) Wind (•—) Holy (Œõ) Earth (“y) Water (…) |
55 | Always Hits (•K’†) |
Deals seven types of elemental damage to all enemies. | | | ||
Diving Bomb (ƒ_ƒCƒrƒ“ƒOƒ{ƒ€) |
Airship (”ò‹ó’ø) |
All (‘S) | | | 68 | Always Hits (•K’†) |
Deals magic defense-ignoring damage to all enemies. | | | ||
Megaflare (ƒƒKƒtƒŒƒA) |
Bahamut (ƒoƒnƒ€[ƒg) |
All (‘S) | | | | | | | Summons Bahamut. | | | ||
Random Summon (ƒ‰ƒ“ƒ_ƒ€¢Š«) |
‚a‚`‚q | H | | | H | H | Randomly calls an Esper. | | | ||
Joker Death (ƒWƒ‡[ƒJ[ƒfƒX) |
‚V‚VBAR | All (‘S) | | | | | Always Hits (•K’†) |
Instant death to all party members. Ignores resistance. | | | ||
Joker Death (ƒWƒ‡[ƒJ[ƒfƒX) |
‚V‚V‚V | All (‘S) | | | | | Always Hits (•K’†) |
Instant death to all enemies. Ignores resistance. | | |
Name (–¼‘O) |
Target (‘ÎÛ) |
Attribute (‘®«) |
Effect Value (Œø‰Ê’l) |
Accuracy (–½’†—¦) |
Special Effects (“ÁŽêŒø‰Ê) |
Ability Information (”\—Í) |
||
Twin Fang (Interceptor) (ƒcƒCƒ“ƒtƒ@ƒ“ƒO) |
Single (’P) | - | 68 | Always Hits (•K’†) |
- | Deals physical damage that ignores defense to a single enemy. | ||
Wishing Star (Sketch) (ƒEƒBƒbƒVƒ…ƒXƒ^[) |
Single (’P) | - | Step Count (•à”)/41 |
Always Hits (•K’†) |
- | Deals Step Count€41 damage to a single enemy. |