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Special Skill List (“Á‹Zˆê——)


Last Updated: 2017/03/06
Version: 2.5.0
‚d‚wF 1.3.0

Blitz (•KŽE‹Z) Bushido (•KŽEŒ•) Tools (‹@ŠB) Throw (”Ep) Dance (—x‚è) Slot (ƒXƒƒbƒg) Other (‚»‚Ì‘¼)

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Blitz (•KŽE‹Z)£

Name
(–¼‘O)
Level Obtained
(K“¾Lv)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
Command
(ƒRƒ}ƒ“ƒh)
Explosive Fist
(”š—ôŒ)
1 Single (’P) | 98 130 Inflicts defense-ignoring damage to a single enemy. | ©¨©‚`
Aura Cannon
(ƒI[ƒ‰ƒLƒƒƒmƒ“)
6 Single (’P) Holy
(Λ)
68 Always Hits
(•K’†)
Deals light-elemental damage to a single enemy. | «^©‚`
Suplex
(ƒƒeƒIƒXƒgƒ‰ƒCƒN)
10 Single (’P) | 142 80 Inflicts defense-ignoring damage to a single enemy.
Some enemies can't be thrown.
| ‚w‚x«ª‚`
Phoenix Dance
(–P™€‚Ì•‘)
15 All (‘S) Fire
(‰Î)
40 Always Hits
(•K’†)
Inflicts fire-elemental damage on all enemies. | ©^«_¨‚`
Chakra
(ƒ`ƒƒƒNƒ‰)
23 All (‘S)
Except Self iŽ©•ªˆÈŠOj
| | | Restores HP to party members except yourself and heals Poison and Sap.
Amount of HP restored is based on current HP.
| ‚q‚k‚q‚k‚w‚x‚`
Vacuum Wave
(^‹ó”j)
30 All (‘S) Wind
(•—)
75 Always Hits
(•K’†)
Inflicts wind-elemental damage on all enemies. | ª^¨_«^©‚`
Tiger Rush
(ƒ^ƒCƒK[ƒ‰ƒbƒVƒ…)
49 Random
(ƒ‰ƒ“ƒ_ƒ€)
| 58 100 Hits a random enemy 3 times with physical damage. | ‚q‚k‚w‚x¨©‚`
Bum Rush
(–²Œ¶“¬•‘)
99 Single (’P) | 168 150 Inflicts HP-dependent damage to a single enemy. | ©_ª^¨_«^©‚`


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Bushido (•KŽEŒ•)£

Name
(–¼‘O)
Level Obtained
(K“¾Lv)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
First Style of the Tachi: Fang
(ˆë”V‘¾“@‰å)
1 Single (’P) | 120 130 Inflicts defense-ignoring damage to a single enemy. |
Second Style of the Tachi: Sky
(“ó”V‘¾“@‹ó)
6 Single (’P) | 56 Always Hits
(•K’†)
Enter a counterattack pose that deals physical damage to whoever strikes you. Wears off if another action is selected. |
Third Style of the Tachi: Tiger
(ŽQ”V‘¾“@ŒÕ)
12 Single (’P) | | 100 Reduces the HP of a single enemy.
(Gravity effect.)
|
Fourth Style of the Tachi: Dance
(Žl”V‘¾“@•‘)
15 Random
(ƒ‰ƒ“ƒ_ƒ€)
| 62 Always Hits
(•K’†)
Attacks enemies randomly 4 times with physical damage. |
Fifth Style of the Tachi: Dragon
(ŒÜ”V‘¾“@—´)
24 Single (’P) | 28 130 Absorbs HP and MP from a single enemy. |
Sixth Style of the Tachi: Snow
(˜Z”V‘¾“@á)
34 Single (’P) Ice (•X)
Wind (•—)
49 120 Deals ice and wind-elemental damage with Silence to a single enemy
(if they can be silenced).
Silence (–Ù)
Seventh Style of the Tachi: Moon
(޵”V‘¾“@ŒŽ)
44 All (‘S) | 108 120 Deals physical damage to all enemies and adds Stop
(if they can be stopped).
Stop (Ž~)
Eighth Style of the Tachi: Flower
(”ª”V‘¾“@‰Ô)
99 Random
(ƒ‰ƒ“ƒ_ƒ€)
| 42 Always Hits
(•K’†)
Deals defense-ignoring damage to a random enemy 4 times. |


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Tools (‹@ŠB)£

Name
(–¼‘O)
Price
(’l’i)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
Auto Crossbow
(ƒI[ƒgƒ{ƒEƒKƒ“)
1800 All (‘S) | 65 100 Deals physical damage to all enemies. |
Noise Blaster
(ƒuƒ‰ƒXƒgƒ{ƒCƒX)
2000 All (‘S) | | 120 Inflicts Confusion on all enemies
(if they can be confused).
Confuse (—)
Bio Blaster
(ƒoƒCƒIƒuƒ‰ƒXƒg)
2000 All (‘S) Water (…) 20 Always Hits
(•K’†)
Deals water-elemental damage to all enemies and inflicts Poison
(if they can be poisoned).
Poison (“Å)
Flash
(ƒTƒ“ƒr[ƒ€)
5000 All (‘S) Fire (‰Î) 45 Always Hits
(•K’†)
Inflicts fire-elemental damage to all enemies and sets Blind
(if they can be blinded).
Blind (ˆÃ)
Drill
(ƒhƒŠƒ‹)
15000 Single (’P) | 95 120 Deals defense-ignoring damage to a single enemy. |
Chainsaw
(‚©‚¢‚Ä‚ñ‚Ì‚±‚¬‚è)
25000 Single (’P) | 225 140 Deals defense-ignoring damage or instant death to an enemy.
Chance of death is 33%.
|
Particle Bomb
(ƒp[ƒeƒBƒNƒ‹ƒ{ƒ€)
| Single (’P) | 82 Always Hits
(•K’†)
Deals non-elemental damage to an enemy and sets Condemn
(if they can be condemned).
Condemn (é)
Air Anchor
(ƒGƒAƒAƒ“ƒJ[)
| Single (’P)/All
(‘S)
| 172 140 Deals physical damage to an enemy and causes them to die on their next turn.
Damage is given instead to all enemies if they're immune.
|


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Throw (”Ep)£

Name
(–¼‘O)
Price
(’l’i)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
Flame Scroll
(‚©‚Æ‚ñ‚Ì‚¶‚ã‚Â)
600 All (‘S) Fire
(‰Î)
60 Always Hits
(•K’†)
Deals fire-elemental damage to all enemies and sets Blind (if they can be blinded). Blind (ˆÃ)
Water Scroll
(‚·‚¢‚Æ‚ñ‚Ì‚¶‚ã‚Â)
600 All (‘S) Water
(…)
60 Always Hits
(•K’†)
Deals water-elemental damage to all enemies and sets Silence (if they can be silenced). Silence (–Ù)
Thunder Scroll
(‚ç‚¢‚¶‚ñ‚Ì‚¶‚ã‚Â)
600 All (‘S) Thunder
(—‹)
60 Always Hits
(•K’†)
Deals thunder-elemental damage to all enemies and sets Slow (if they can be slowed). Slow (’x)
Vanish Scroll
(‚±‚̂͂ª‚­‚ê)
400 Self (Ž©g) | | | Casts Vanish on the user. Vanish (“§)
Blink Scroll
(‚©‚°‚Ô‚ñ‚µ‚ñ)
800 Self (Ž©g) | | | Casts Blink on the user. Blink (Œ¶)


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Dance (—x‚è)£

Dance
(—x‚è)
Name
(–¼‘O)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
Reflect
(”½ŽË)
Runic
(–‚••Œ•)
Wind's Rhapsody
(•—‚̃‰ƒvƒ\ƒfƒB)
Kamaitachi
(‚©‚Ü‚¢‚½‚¿)
All (‘S) Wind (•—) 44 Always Hits
(•K’†)
Deals wind-elemental damage to all enemies. | ~ ~
Sunbath
(“úŒõ—)
All (‘S) | 50 | Recovers HP for the party and removes Frozen status. | ~ ~
Updraft
(㸋C—¬)
All (‘S) | | | Causes all party members to Jump. | ~ ~
Falcon
(ƒtƒ@ƒ‹ƒRƒ“)
Single (’P) | 52 130 Inflicts magic defense-ignoring damage to a single enemy. | ~ ~
Forest's Nocturne
(X‚̃mƒNƒ^[ƒ“)
Great Storm
(‘åù•—)
All (‘S) | 8/16 Always Hits
(•K’†)
Halves the HP of all enemies
(if able).
| ~ ~
Forest Bath
(X—Ñ—)
All (‘S) | 1 | Heals all status and recovers some MP for all party memebers. | ~ ~
Leaf Swirl
(–؂̗t—•‘)
All (‘S) | 50 Always Hits
(•K’†)
Deals non-elemental damage to all enemies.
Deals extra damage to flying enemies.
| ~ ~
Wombat
(ƒEƒHƒ“ƒoƒbƒg)
Random
(ƒ‰ƒ“ƒ_ƒ€)
- 6 Always Hits
(•K’†)
Deals magic defense-ignoring damage to a random enemy 4 times. | ~ ~
Desert's Lullaby
(»”™‚̃‰ƒ‰ƒoƒC)
Sandstorm
(»—’)
All (‘S) Wind (•—)
Earth (“y)
45 100 Deals wind and earth-elemental damage to a random enemy 4 times and inflicts Blind
(if they can be blinded).
Blind (ˆÃ) ~ ~
Antlion
(‹a’n–)
Single (’P) | | 100 Instant death to a single enemy. | ~ ~
Landslide
(ƒ‰ƒ“ƒhƒXƒ‰ƒCƒh)
All (‘S) Earth (’n) | 75 Deals earth-elemental damage to all enemies. | ~ ~
Meerkat
(ƒ~[ƒAƒLƒƒƒbƒg)
All (‘S) | | | Applies Protect, Shell, Haste, and Regen to all party members. | ~ ~
Love's Serenade
(ˆ¤‚̃ZƒŒƒi[ƒf)
Wildfire
(‹S‰Î)
Single (’P) Fire (‰Î) 72 Always Hits
(•K’†)
Deals fire-elemental damage to a single enemy and inflicts Confuse
(if they can be confused).
Confuse (—) ~ ~
Ghost
(–S—ì)
Single (’P) | 25 120 Absorbs HP and MP from a single enemy. | ~ ~
Saint Beam
(ƒZƒCƒ“ƒgƒr[ƒ€)
All (‘S) Holy (Œõ) 32 Always Hits
(•K’†)
Deals light-elemental damage to all enemies. | ~
Baku
(ƒoƒN)
All (‘S) | | | Gives Reraise to all party members.
Restores HP of those sleeping.
| ~ ~
Earth's Blues
(‘å’n‚̃uƒ‹[ƒX)
Cliff Collapse
(ŠR•ö‚ê)
Single (’P) | 65 Always Hits
(•K’†)
Deals magic defense-ignoring damage to a single enemy. | ~ ~
Shamsheel
(ƒVƒƒƒ€ƒV[ƒ‹)
Single (’P) | 10/16 Always Hits
(•K’†)
Deals 5/8 HP damage to a single enemy and inflicts Condemn
(if they can be condemned).
Condemn (•m) ~ ~
Magnitude 8
(ƒ}ƒOƒjƒ`ƒ…[ƒh8)
All (‘S) Earth (“y) 100 130 Deals earth-elemental damage to all enemies.
Will not hit floating/flying targets.
| ~ ~
Wild Pig
(‚¤‚è‚ñ‚±)
Random
(ƒ‰ƒ“ƒ_ƒ€)
- 53 Always Hits
(•K’†)
Deals magic defense-ignoring damage to a random enemy 4 times. | ~ ~
Water's Harmony
(…‚̃n[ƒ‚ƒj[)
El Nino
(ƒGƒ‹ƒj[ƒjƒ‡)
All (‘S) Fire (‰Î)
Water (…)
52 Always Hits
(•K’†)
Deals fire and water-elemental damage to all enemies. | ~ ~
Plasma
(ƒvƒ‰ƒYƒ})
Single (’P) Thunder (—‹)
Wind (•—)
70 Always Hits
(•K’†)
Deals thunder and wind-elemental damage to a single enemy. | ~ ~
Flash Rain
(ƒtƒ‰ƒbƒVƒ…ƒŒƒCƒ“)
All (‘S) Thunder (—‹)
Water (…)
100 Always Hits
(•K’†)
Deals thunder and water-elemental damage and gives a random status ailment. Blind (ˆÃƒX) ~ ~
Raccoon
(‚ ‚ç‚¢‚®‚Ü)
All (‘S) | 100 | Recovers HP of all party members and cures all status ailements. | ~ ~
Darkness' Requiem
(ˆÅ‚̃ŒƒNƒCƒGƒ€)
Cave-In
(—Ž”Õ)
Single (’P) | 12/16 Always Hits
(•K’†)
Deals 3/4 HP to a single enemy and sets Sap
(if they can be sapped).
Sap (ƒX) ~ ~
Poison Fog
(“Å–¶)
All (‘S) Wind (•—)
Darkness (ˆÅ)
52 120 Deals wind and dark-elemental damage and sets Poison
(if they can be poisoned).
Poison (“Å) ~ ~
Confuser
(ƒRƒ“ƒtƒ…[ƒU[)
All (‘S) | | Always Hits
(•K’†)
Confuses all enemies
(if they can be confused).
Confuse (—) ~ ~
Poison Frog
(“ŃKƒGƒ‹)
Single (’P) Darkness (ˆÅ) 62 Always Hits
(•K’†)
Deals dark-elemental damage to one enemy and sets Blind, Poison, and Silence
(if they can be set).
Blind (ˆÃ)
Poison (“Å)
Silence (–Ù)
~ ~
Snowman Rondo
(Ⴞ‚é‚܃ƒ“ƒh)
Avalanche
(á•ö)
All (‘S) Ice (•X) 55 Always Hits
(•K’†)
Deals ice-elemental damage to all enemies.
Doesn't affect floating/flying enemies.
| ~ ~
Snowball
(ƒXƒm[ƒ{[ƒ‹)
All (‘S) Ice (•X)
Wind (•—)
58 Always Hits
(•K’†)
Deals ice and wind-elemental damage to all enemies and inflicts Sleep
(if they can be slept).
Sleep (–°) ~ ~
Snowstorm
(á)
All (‘S) Ice (•X) 71 Always Hits
(•K’†)
Deals ice-elemental damage to all enemies. | ~ ~
Snow Bunny
(Ⴄ‚³‚¬)
Single (’P) | 60 | Heals HP for all party members and gives Blink. Blink (Œ¶) ~ ~


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Slot (ƒXƒƒbƒg)£

Name
(–¼‘O)
Roll
(–ð)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Ability Information
(”\—Í)
Condition Change
(ó‘ÔˆÙí)
Mysidia Bunny
(ƒ~ƒVƒfƒBƒA‚¤‚³‚¬)
Lose
(ƒnƒYƒŒ)
All (‘S) | 14 | Cures all party members by Effect Value x Lv, and heals Poison and Blind. |
Chocobo Rush
(ƒ`ƒ‡ƒRƒ{ƒ‰ƒbƒVƒ…)
Chocobo
(ƒ`ƒ‡ƒRƒ{)
All (‘S) | 36 Always Hits
(•K’†)
Deals magic defense-ignoring damage to all enemies.
Will not hit floating/flying units.
|
Seven Flush
(ƒZƒuƒ“ƒtƒ‰ƒbƒVƒ…)
Diamond
(ƒ_ƒCƒA)
All (‘S) Fire (‰Î)
Ice (•X)
Thunder (—‹)
Wind (•—)
Holy (Λ)
Earth (“y)
Water (…)
55 Always Hits
(•K’†)
Deals seven types of elemental damage to all enemies. |
Diving Bomb
(ƒ_ƒCƒrƒ“ƒOƒ{ƒ€)
Airship
(”ò‹ó’ø)
All (‘S) | 68 Always Hits
(•K’†)
Deals magic defense-ignoring damage to all enemies. |
Megaflare
(ƒƒKƒtƒŒƒA)
Bahamut
(ƒoƒnƒ€[ƒg)
All (‘S) | | | Summons Bahamut. |
Random Summon
(ƒ‰ƒ“ƒ_ƒ€¢Š«)
‚a‚`‚q H | H H Randomly calls an Esper. |
Joker Death
(ƒWƒ‡[ƒJ[ƒfƒX)
‚V‚VBAR All (‘S) | | Always Hits
(•K’†)
Instant death to all party members. Ignores resistance. |
Joker Death
(ƒWƒ‡[ƒJ[ƒfƒX)
‚V‚V‚V All (‘S) | | Always Hits
(•K’†)
Instant death to all enemies. Ignores resistance. |


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Other (‚»‚Ì‘¼)£

Name
(–¼‘O)
Target
(‘ÎÛ)
Attribute
(‘®«)
Effect Value
(Œø‰Ê’l)
Accuracy
(–½’†—¦)
Special Effects
(“ÁŽêŒø‰Ê)
Ability Information
(”\—Í)
Twin Fang (Interceptor)
(ƒcƒCƒ“ƒtƒ@ƒ“ƒO)
Single (’P) - 68 Always Hits
(•K’†)
- Deals physical damage that ignores defense to a single enemy.
Wishing Star (Sketch)
(ƒEƒBƒbƒVƒ…ƒXƒ^[)
Single (’P) - Step Count
(•à”)/41
Always Hits
(•K’†)
- Deals Step Count€41 damage to a single enemy.



Final Fantasy VI T-Edition. Mod Creator: TsushiyŸKEHt9L6ti47L