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pdf_table_of_content [2018/12/13 21:34] madsiur created |
pdf_table_of_content [2019/02/12 11:34] |
~~NOTOC~~ | |
====== Wiki XHTML Export Table of Content ====== | |
This page is made to make the navigation easier with an exported wiki in PDF format. This page should be a mirror of the toc page that is used for the export but not included in it. | |
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===== General ===== | |
This section contains documentation, resources, links and utilities for the GBA, SNES/SFC systems and all the FF6 releases on those two systems. | |
==== Welcome! ==== | |
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* [[.:start|Welcome Page]] | |
* [[.:hacking_faq|ROM Hacking FAQ]] | |
* [[.:thanks|Thank You!]] | |
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==== Documentation ==== | |
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* [[.:ff3:ff3us:doc:game|FF3us/FF6j Documentation]] | |
* [[.:ff3:ff3us:doc:snes|SNES Documentation]] | |
* [[.:ff3:ff3us:doc:snes:opcode|65816 Opcodes]] | |
* [[.:ff3:ff3us:doc:snes:register|SNES Registers]] | |
* [[.:ff6a:arm|GBA/ARM Documentation]] | |
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==== Links ==== | |
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* [[.:ff3:links|FF6 ROM Hacking Links]] | |
* [[.:ff3:speedrun|FF6 Speedrunning Links]] | |
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===== FF3us / FF6j ===== | |
This section covers all the SNES/SFC releases. | |
==== General ==== | |
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* [[.:ff3:ff3us:doc:asm|FF3us Main Page]] | |
* [[.:ff3:versions|FF3us/FF6j Versions]] | |
* [[.:ff3:ff3us:doc:asm:credits|FF3us Documentation Credits]] | |
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==== ROM / RAM Maps ==== | |
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* [[.:ff3:ff3us:doc:asm:rom_map|ROM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:battle_ram|Battle RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:field_ram|Field RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:menu_ram|Menu RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:world_ram|World RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:sound_music_ram|Sound/Music RAM Map]] | |
* [[.:ff3:ff3us:doc:asm:ram:sram|SRAM Map]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:unused_caption|Unused Space]] | |
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==== Formats and Data ==== | |
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* [[.:ff3:ff3us:doc:asm:fmt:actor_startup|Actor Initial Stats]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_animation_data|Attack Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_graphics_data|Attack Graphics Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:attack_special_effect|Attack Special Effects]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_bg_data|Battle Background Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_bg_tile_format|Battle Background Tile]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_command_data|Battle Command Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:battle_data|Battle Formation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:bg3_animation_data|BG3 Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:character_ai_data|Character Acting as Enemy AI Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:chest|Chest Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:colosseum_data|Colosseum Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:drop_steal|Drop/Steal Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:entrance_event|Entrance Events Format]] | |
* [[.:ff3:ff3us:doc:asm:fmt:espers|Esper Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:event_trigger|Event Triggers]] | |
* [[.:ff3:ff3us:doc:asm:fmt:frame_data|Sprite Pose Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:items|Item Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_animation_data|Map Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_propriety|Map Properties]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_tile_properties|Map Tile Properties]] | |
* [[.:ff3:ff3us:doc:asm:fmt:map_tile_sets|Map Tileset]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_data|Monster Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_formation_flags|Monster Formation Flags]] | |
* [[.:ff3:ff3us:doc:asm:fmt:monster_graphics_data|Monster Graphic Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:npc|NPC Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:palette_animation_data|Palette Animation Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:shop_data|Shop Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:spell_data|Spell Data]] | |
* [[.:ff3:ff3us:doc:asm:fmt:warp|Entrance Triggers]] | |
* [[.:ff3:ff3us:doc:asm:fmt:world_map_tile_properties|World Map Tile Properties]] | |
* [[.:ff3:ff3us:doc:asm:list:wm_chunks|World Map Modification Chunks]] | |
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==== Commands ==== | |
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* [[.:ff3:ff3us:doc:asm:codes:battle_animation_script|Battle Animation Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:battle_event_codes|Battle Event Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:event_codes|Event Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:movement_codes|Action Queue Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:overworld_character_script|Overworld Character Commands]] | |
* [[.:ff3:ff3us:doc:asm:codes:overworld_vehicle_script|Overworld Vehicle Commands]] | |
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==== Lists ==== | |
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* [[.:ff3:ff3us:doc:asm:list:actorsprites|Actor Sprites Indexes]] | |
* [[.:ff3:ff3us:doc:asm:list:battle_backgrounds|Battle Backgrounds]] | |
* [[.:ff3:ff3us:doc:asm:list:battlecommands|Battle Commands]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:battle_events|Battle Events]] | |
* [[.:ff3:ff3us:doc:asm:other:compression|Compressed Data]] | |
* [[.:ff3:ff3us:doc:asm:list:condition_effects|Condition Effects]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:field_events|Events]] | |
* [[.:ff3:ff3us:doc:asm:list:items|Items]] | |
* [[.:ff3:ff3us:doc:asm:list:maps|Maps]] | |
* [[.:ff3:ff3us:doc:asm:list:rare_items|Rare Items]] | |
* [[.:ff3:ff3us:doc:asm:list:spells|Spells]] | |
* [[.:ff3:ff3us:doc:asm:decompressed:title_gfx|Title/Intro GFX]] | |
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==== Text ==== | |
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* [[.:ff3:ff3us:doc:text|Text Resources]] | |
* [[.:ff3:ff3us:doc:asm:rom_map:unused_caption|Unused Dialogues]] | |
* [[.:ff3:ff3us:doc:asm:fmt:dialogue_dte|Dialogue DTE]] | |
* [[.:ff3:ff3us:doc:asm:fmt:menu_dte|Menu DTE]] | |
* [[.:ff3:ff3us:doc:asm:dte:menu_descriptions|Menu Description DTE]] | |
* [[.:ff3:ff3us:doc:asm:dte:mp_needed|MP Needed DTE]] | |
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==== Music & Sound ==== | |
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* [[.:ff3:ff3us:doc:asm:fmt:instrument_sets|Instruments Sets]] | |
* [[.:ff3:ff3us:doc:asm:list:music|Music Tracks]] | |
* [[.:ff3:ff3us:doc:asm:list:instruments|Instruments Samples]] | |
* [[.:ff3:ff3us:doc:asm:codes:music_codes|Music Commands]] | |
* [[.:ff3:ff3us:music:mmlcommands|MML Commands]] | |
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==== Tutorials ==== | |
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* [[.:ff3:ff3us:tutorial:events|Event Tutorials]] | |
* [[.:ff3:ff3us:tutorial:events:background|Introduction]] | |
* [[.:ff3:ff3us:tutorial:events:basic|First Event]] | |
* [[.:ff3:ff3us:tutorial:events:action|Action Queues]] | |
* [[.:ff3:ff3us:tutorial:events:branch|Branching]] | |
* [[.:ff3:ff3us:tutorial:events:misc|Misc Info]] | |
* [[.:ff3:ff3us:tutorial:music|Music Tutorials]] | |
* [[.:ff3:ff3us:tutorial:music:brr|Adding New BRR Samples]] | |
* [[.:ff3:ff3us:tutorial:music:songdata|Insert a Song Available on the Wiki]] | |
* [[.:ff3:ff3us:tutorial:compressed|Compressed Graphics]] | |
* [[.:ff3:ff3us:tutorial:splashscreen|How to Add an Intro]] | |
* [[.:ff3:ff3us:tutorial:sprites|Sprites Tutorial]] | |
* [[.:ff3:ff3us:tutorial:external|External Spriting Tutorials]] | |
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===== FF6A ===== | |
This section cover all the GBA releases. | |
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==== General ==== | |
* [[.:ff6a:ff6a|FF6A Main Page]] | |
* [[.:ff6a:versions|FF6A Versions]] | |
* [[.:ff6a:credits|FF6A Credits]] | |
* [[.:ff6a:patches|FF6A Patches]] | |
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==== ROM Maps ==== | |
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* [[.:ff6a:doc:rommap:eu|FF6A(E) ROM Map]] | |
* [[.:ff6a:doc:rommap:jap|FF6A(J) ROM Map]] | |
* [[.:ff6a:doc:rommap:us|FF6A(U) ROM Map]] | |
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==== Formats & Data ==== | |
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* [[.:ff6a:doc:eventbits|Event Bits]] | |
* [[.:ff6a:doc:savefile|Save File]] | |
* [[.:ff6a:data:formats:fontchar|Font Character Data]] | |
* [[.:ff6a:data:formats:fontheader|Font Header]] | |
* [[.:ff6a:data:formats:mons_properties|Monster Graphic Properties]] | |
* [[.:ff6a:data:formats:palette|GBA Palette]] | |
* [[.:ff6a:data:formats:portrait|Character Portrait]] | |
* [[.:ff6a:data:formats:wallpaper|Wallpaper]] | |
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==== Text ==== | |
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* [[.:ff6a:doc:text|Text Resources]] | |
* [[.:ff6a:tables:battle|FF6A(E) Battle Table]] | |
* [[.:ff6a:tables:menu|FF6A(E) Menu Table]] | |
* [[.:ff6a:tables:various|FF6A(E) Various Text Table]] | |