Start | End | Type | Description |
---|---|---|---|
000158 | 000181 | PTR | Pointers to Map Animation Properties (+$000182) |
000182 | 000721 | DATA | Map Animation Properties (variable * 20 entries) |
000722 | 00072F | PTR | Pointers to Map BG3 Animation Properties (+$000730) |
000730 | 0007A8 | DATA | Map BG3 Animation Properties (variable * 6 entries) |
01CE28 | 01CE62 | DATA | Map Color Math Data (3 bytes * 19 entries) |
0303AC | 030DEB | DATA | New Event Triggers (8 bytes * 328 entries) |
030DEC | 031238 | DATA | New NPC Properties (11 bytes * 100 entries) |
03123A | 0313F0 | PTR | New Map Startup Event Pointers (6 bytes * 73 entries) |
04750C | 04770B | DATA | World of Balance Tile Properties (2 bytes * 256 entries) |
04770C | 04790B | DATA | World of Ruin Tile Properties (2 bytes * 256 entries) |
098A20 | 09A3C5 | DATA | Spell Animation Strings (15 bytes * 441 entries) |
0BB8CC | 0BB8EB | PAL | Battle Status Palettes |
0BB8EC | 0BBAEB | DATA | Battle Sprite Tile Formation (16 bytes * 32 entries) |
0BBFD2 | 0BBFE9 | PAL | Battle Sprite Palettes (1 byte * 24 entries) |
0BBFEA | 0BC031 | PTR | Pointers to Battle Sprite Graphics |
0BF7B8 | 0BFB17 | DATA | Weapon Animation Strings (8 bytes * 108 entries) |
0BFB18 | 0BFC2F | DATA | Monster Special Animation Strings (8 bytes * 35 entries) |
161FF0 | ?????? | FONT | Small Font (Variable * 156 entries) |
162DD8 | 16320B | PTR | Pointers to Large Font Graphics (+$162CCC) |
16320C | 1654F6 | FONT | Large Font (Variable * 269 entries) |
1654F8 | 167F1F | PTR | Pointers to TEXT-1 (4 byte * 2698 entries) |
167F20 | 167F68 | TEXT-1 | Naming Screen Alphabet (1 byte * 56 entries) |
167F69 | 1682F1 | TEXT-1 | Menu Text (Variable * ??? entries) |
168FBF | 16911B | TEXT-1 | Actor Names (Variable * ??? entries) |
16911C | 1691DB | TEXT-1 | Battle Commands Names (Variable * 30 entries) |
1691DC | 16A03A | TEXT-1 | Item Names (Variable * 271 entries) |
16A03B | 16A0D7 | TEXT-1 | Character Class Names (Variable * 19 entries) |
16A0D8 | 16A2B2 | TEXT-1 | Spell Names (Variable * 54 entries) |
16A2B3 | 16A393 | TEXT-1 | Esper Names (Variable * 27 entries) |
16A394 | 16AC09 | TEXT-1 | Various Move Names (Variable * 175 entries) |
16AC0A | 16AC7D | TEXT-1 | Dance Names (Variable * 8 entries) |
16AC7E | 16ACD9 | TEXT-1 | New Esper Attack Names (Variable * 7 entries) |
16ACDA | 16B02A | TEXT-1 | Map Location Names (Variable * 3 entries) |
16B02B | 16BFD5 | TEXT-1 | Monster Names (Variable * 423 entries) |
16C881 | 16FFE0 | TEXT-1 | Item Descriptions (Variable * 271 entries) |
16BFD5 | 174450 | TEXT-1 | Various Texts(Variable * ??? entries) |
1743C1 | 1743F7 | TEXT-1 | SwdTech Names (Variable * 8 entries) |
174451 | 17A3EB | PTR | Pointers to TEXT-2 (4 byte * 6118 entries) |
17A435 | 1B8797 | TEXT-2 | Dialog (Variable * 3262 entries) |
1B8797 | 1B9586 | TEXT-2 | Monster Special Attack Names (Variable * 423 entries) |
1B9587 | 1BB3B2 | TEXT-2 | In-Battle Dialog 1 (Variable * ??? entries) |
1BB52E | 1BEDAE | TEXT-2 | In-Battle Dialog 2 (Variable * ??? entries) |
1BEDAF | 1BF6E3 | TEXT-2 | In-Battle Messages (Variable * ??? entries) |
1BF7D9 | 1C0419 | TEXT-2 | Item Names (Variable * 271 entries) |
1C0A49 | 1C0A7F | TEXT-2 | Bushido Names (Variable * 7 entries) |
1C0A80 | 1C0BFC | TEXT-2 | Spell Names (Variable * 54 entries) |
1C0BFD | 1C0CD1 | TEXT-2 | Esper Names (Variable * 27 entries) |
1C0CD2 | 1C13EF | TEXT-2 | Various Move Names (Variable * 175 entries) |
1C13F0 | 1C1547 | TEXT-2 | Esper Attack Names (Variable * 27 entries) |
1C1548 | 1C15BB | TEXT-2 | Dance Names (Variable * 8 entries) |
1C15BC | 1C15EC | TEXT-2 | New Esper Attack Names (Variable * 4 entries) |
1C15ED | 1C1617 | TEXT-2 | New Esper Monster Attack Names (Variable * 4 entries) |
4E68D6 | 4E6B69 | DATA | Map Sprite Graphics Pointers (4 bytes * 165 entries) |
4E6B6A | 4E6E22 | DATA | Map Sprite Tile Formation (12 bytes * 58 entries) |
4F5B60 | 51FFFF | EMPTY | Blank Space (173,216 bytes) |
520000 | 53B3E7 | DATA | Location Tile Assembly (Variable * 75 entries) |
53B3E8 | 53B4CB | PTR | Pointers to Location Tile Assembly (3 bytes * 75 entries) |
53B6D0 | 53FFFF | EMPTY | Blank Space (18,736 bytes) |
540000 | 547FFF | GFX | Animated Location graphics (0x800 bytes * 16 sets) |
548446 | 58FF63 | DATA | Location Map Data (Variable * 390 entries) |
58FF64 | 5CF9A3 | SPRITE | Monster/Esper Sprites (Variable * ??? entries) |
5D0000 | 5D014F | DATA | Battle Background Properties (6 bytes * 56 entries) |
5D0150 | 5D164F | PAL | Battle Background Palettes (96 bytes * 56 entries) |
5D1650 | 5D1731 | PTR | Pointers to Battle Background Graphics (+$5D0000) |
5D1848 | 5D18AA | PTR | Pointers to Battle Background Layouts (+$5D0000) |
5D1928 | 5DA9DE | DATA | Battle Background Layouts (variable * 49 entries) |
5DA9DF | 5F5013 | GFX | Battle Background Graphics (variable * 75 entries) |
5F589A | 5F58EF | PTR | Pointers to Location Tile Properties (2 bytes * 43 entries) |
5F58F0 | 5F5EEF | DATA | Map Overlay Layouts (8 bytes * 192 entries) |
5F5EF0 | 5F6231 | PTR | Pointers to Event Triggers (+$5F5EF0) |
5F6232 | 5F78ED | DATA | Event Triggers (variable * 416 items) |
5F78EE | 5F7C3B | DATA | Monster Sketch Commands (2 bytes * 423 entries) |
5FC120 | 5FC2C7 | DATA | Monster Vertical Offsets (1 byte * 423 entries) |
5FCE18 | 5FD017 | DATA | Monster Rage Commands (2 bytes * 384 entries) |
5FDF6A | 5FE069 | DATA | Random Number Table (256 bytes) |
5F5EF0 | 5F6231 | PTR | Pointers to Event Triggers |
5F6232 | 5F78ED | ETRG | Event Triggers (5 bytes each) |
5F78EE | 5F7C2C | DATA | Monster Sketch Attacks (2 bytes * 423 entries) |
5FCE18 | 5FD018 | DATA | Monster Rage Attacks (2 bytes* 256 entries) |
5FD5D2 | 5FD9D3 | PTR | Pointers to Long Entrance Triggers (+$5FD5D2) |
5FD9D4 | 5FDF68 | DATA | Long Entrance Triggers (variable * 513 entries) |
5FE06A | 5FE165 | PAL | Serpent Trench Palettes (compressed) |
5FE55E | 5FE83D | PAL | Character Portrait Palettes |
5FE83E | 60301E | GFX | Character Portrait Graphics |
605014 | 608D2E | DATA | World of Balance Map Layout (compressed) |
608D2F | 60B539 | GFX | World of Balance Map Graphics (compressed) |
60D7CC | 60FF43 | GFX | World of Ruin Map Graphics (compressed) |
60FF44 | 613204 | DATA | World of Ruin Map Layout (compressed) |
613205 | 617204 | DATA | Serpent Trench Map Layout (compressed, length is corrupted) |
617205 | 6188F5 | GFX | Serpent Trench Graphics (compressed) |
61B928 | 61C33B | DATA | Auxiliary Battle Properties (4 bytes * 645 entries) |
61C33C | 61E906 | FORM | Monster Formation Data (15 bytes * 645 entries) |
61E907 | 61FFFF | EMPTY | Monster Formation Expansion? (15 bytes * 392 entries) |
6201CE | 620269 | PTR | Pointers to Monster Formation Tile Templates |
62026D | 6203B3 | FORM | Monster Formation Tile Template |
6203B4 | 6203CD | PTR | Pointers to Monster Formation Size Templates |
6203CE | 62048D | FORM | Monster Formation Size Template |
62A000 | 62A47F | SHOP | Shop Data (9 bytes * 128 entries) |
62A480 | 62A5D4 | ESPER | Esper Data (11 bytes * 31 entries) |
62A618 | 62AA53 | DATA | Colosseum Battle Data (4 bytes * 271 entries) |
62AA54 | 62AAB5 | DATA | MP modification constants by level (98 elements) |
62AAFC | 62AB1B | DATA | Terra Natural Magic List (32 byte, 16 * level-magic word) |
62AB1C | 62AB3B | DATA | Celes Natural Magic List (32 byte, 16 * level-magic word) |
62ABB8 | 62ABC7 | DATA | Blitz and SwdTech skills learned by level (1 byte) |
62AC8C | 62ACAB | DATA | Starting Rages (1 byte * 32 entries) |
62ACAC | 62B22A | DATA | Character Initial Statistics (22 bytes * 64 entries) |
62B2BC | 62B61B | PTR | Pointers to Chest Data (+$62B61C) |
62B61C | 62BC33 | CHEST | Chest Data (5 bytes * 312 entries) |
62BC34 | 62CC1D | MAGIC | Magic Data (14 bytes * 291 entries) |
62CC64 | 62D6EF | ITEM | Weapon Data (30 bytes * 90 entries) |
62D6F0 | 62D8B1 | ITEM | Shield Data (30 bytes * 15 entries) |
62D8B2 | 62DBDB | ITEM | Helmet Data (30 bytes * 27 entries) |
62DBDC | 62DF7D | ITEM | Armor Data (30 bytes * 31 entries) |
62DF7E | 62E06D | ITEM | Tool Data (30 bytes * 8 entries) |
62E06E | 62E103 | ITEM | Skean Data (30 bytes * 5 entries) |
62E104 | 62E775 | ITEM | Relic Data (30 bytes * 55 entries) |
62E776 | 62EA45 | ITEM | Item Data (30 bytes * 24 entries) |
62EA46 | 62EA63 | ITEM | “Empty” (30 bytes) |
62EA64 | 62EC25 | ITEM | New Equipment (30 bytes * 15 entries) |
62EC28 | 62EC89 | DATA | HP Modification Constants by Level (1 byte * 98 entries) |
62ED9C | 62FFFF | EMPTY | Blank Space (4707 bytes) |
640F04 | 64C244 | GFX | Battle Animation Graphics (2bpp) |
650858 | 679800 | GFX | Battle Animation Graphics (3bpp) |
680000 | 6E18FF | GFX | Map Graphics (3122 Tiles) |
6E1880 | 6E5FFF | DATA | Map Properties (33 bytes * 432 entries) |
6E6000 | 6E6EFF | PAL | Attack Palettes (16 bytes * 240 entries) |
6E7004 | 6E7ACF | DATA | Monster Graphics Properties (6 bytes * 459 entries) |
6E7AD0 | 6EAA8F | PAL | Monster Palettes (16 bytes * 764 entries) |
6EAA90 | 6EB5AF | DATA | Small Monster Graphic Maps (128 items, 8 bytes each) |
6EB5B0 | 6ED1AF | GFX | Menu Window Graphics |
6ED1B0 | 6ED2B0 | PAL | Menu Window Palettes |
6F0000 | 6F7FFF | GFX | Vehicle Graphics |
6FD8E6 | 6FDCE6 | PAL | Map Sprite Palettes |
710B90 | 71118F | PTR | Pointers to map startup events (3 bytes each) |
711190 | 71198F | FORM | Monster Formation Packs (8 bytes * 256 entries) |
712DD6 | 713756 | GFX | Map Overlay Graphics |
71BB9C | 71C237 | DATA | Monster Items stolen and dropped (4 bytes * 423 entries) |
71C238 | 71C3B7 | DATA | Apperance of main attack |
71C3E0 | 71CF4B | GFX | Battle Status Graphics (compressed) |
71CF4C | 71D04B | PAL | World of Balance Palettes |
71D04C | 71D14B | PAL | World of Ruin Palettes |
71D34C | 71D68E | PTR | Pointers to NPC Properties (+$71D34C) |
71D68E | 7223A7 | DATA | NPC Properties (variable * 416 entries) |
722B9E | 722C93 | PTR | Pointers to Location Tile Graphics (3 bytes * 82 entries) |
726B86 | 727222 | DATA | Monster Control Attacks (4 bytes * 423 entries) |
727796 | 727F41 | DATA | Map Overlay Properties (variable * 45 entries) |
727FD8 | 728325 | PTR | AI Script Pointers (2 bytes * 423 entries) |
728326 | 72C9E7 | MONST | Monster AI Scripts (Variable * 423 entries) |
735A82 | 735E83 | PTR | Pointers to Short Entrance Triggers (+$735A82) |
735E84 | 7378FA | DATA | Short Entrance Triggers (513 entries * variable) |
73798A | 73AE6A | MONST | Monster Stats (32 bytes * 423 entries) |
73AEC2 | 73DEC2 | PAL | Map Palettes (256 bytes * 48 entries) |
759000 | 75B887 | GFX | Map BG3 Animation Graphics (variable * 6 entries) |
75B888 | 75B89D | PTR | Pointers to Map BG3 Animation Graphics (+$759000) |
75BDE6 | 75BDFA | PTR | Pointers to world map events (3 bytes each) |
75BDFC | 75E248 | DATA | Map Tile Properties (variable * 42 entries) |
760000 | 792FFF | SPRITE | Character/Various Sprites (Variable * ??? entries) |
793000 | 7992FF | GFX | BG3 Graphics (2bpp SNES, compressed) |
799300 | 79933A | PTR | Pointers to BG3 Graphics (3 bytes each, +$793000) |
79E034 | 79E08E | PTR | Pointers to Map Overlay Properties (+$727796) |
79F400 | 79F5FF | DATA | Magic Points Earned per Monster Formation (1 byte * 512 entries) |
79F600 | 79F8FF | DATA | Character A.I. Properties (24 bytes * 32 entries) |
7A0000 | 7E8B97 | EVENT | Event Script |
7FF3FC | 7FF88D | PTR | Pointers to Location Map Data (3 bytes * 390 entries) |
7FF88E | 7FFBF1 | FORM | Monster Event Formation Packs (4 bytes * 217 entries) |
7FFBF2 | 7FFFFE | EMPTY | Blank Space (1036 bytes) |
7FFFFF | 7FFFFF | EMPTY | Last Byte |