ff6a:doc:rommap:us

Start End Type Description
000158 000181 PTR Pointers to Map Animation Properties (+$000182)
000182 000721 DATA Map Animation Properties (variable * 20 entries)
000722 00072F PTR Pointers to Map BG3 Animation Properties (+$000730)
000730 0007A8 DATA Map BG3 Animation Properties (variable * 6 entries)
01CE28 01CE62 DATA Map Color Math Data (3 bytes * 19 entries)
0303AC 030DEB DATA New Event Triggers (8 bytes * 328 entries)
030DEC 031238 DATA New NPC Properties (11 bytes * 100 entries)
03123A 0313F0 PTR New Map Startup Event Pointers (6 bytes * 73 entries)
04750C 04770B DATA World of Balance Tile Properties (2 bytes * 256 entries)
04770C 04790B DATA World of Ruin Tile Properties (2 bytes * 256 entries)
098A20 09A3C5 DATA Spell Animation Strings (15 bytes * 441 entries)
0BB8CC 0BB8EB PAL Battle Status Palettes
0BB8EC 0BBAEB DATA Battle Sprite Tile Formation (16 bytes * 32 entries)
0BBFD2 0BBFE9 PAL Battle Sprite Palettes (1 byte * 24 entries)
0BBFEA 0BC031 PTR Pointers to Battle Sprite Graphics
0BF7B8 0BFB17 DATA Weapon Animation Strings (8 bytes * 108 entries)
0BFB18 0BFC2F DATA Monster Special Animation Strings (8 bytes * 35 entries)
161FF0 ?????? FONT Small Font (Variable * 156 entries)
162DD8 16320B PTR Pointers to Large Font Graphics (+$162CCC)
16320C 1654F6 FONT Large Font (Variable * 269 entries)
1654F8 167F1F PTR Pointers to TEXT-1 (4 byte * 2698 entries)
167F20 167F68 TEXT-1 Naming Screen Alphabet (1 byte * 56 entries)
167F69 1682F1 TEXT-1 Menu Text (Variable * ??? entries)
168FBF 16911B TEXT-1 Actor Names (Variable * ??? entries)
16911C 1691DB TEXT-1 Battle Commands Names (Variable * 30 entries)
1691DC 16A03A TEXT-1 Item Names (Variable * 271 entries)
16A03B 16A0D7 TEXT-1 Character Class Names (Variable * 19 entries)
16A0D8 16A2B2 TEXT-1 Spell Names (Variable * 54 entries)
16A2B3 16A393 TEXT-1 Esper Names (Variable * 27 entries)
16A394 16AC09 TEXT-1 Various Move Names (Variable * 175 entries)
16AC0A 16AC7D TEXT-1 Dance Names (Variable * 8 entries)
16AC7E 16ACD9 TEXT-1 New Esper Attack Names (Variable * 7 entries)
16ACDA 16B02A TEXT-1 Map Location Names (Variable * 3 entries)
16B02B 16BFD5 TEXT-1 Monster Names (Variable * 423 entries)
16C881 16FFE0 TEXT-1 Item Descriptions (Variable * 271 entries)
16BFD5 174450 TEXT-1 Various Texts(Variable * ??? entries)
1743C1 1743F7 TEXT-1 SwdTech Names (Variable * 8 entries)
174451 17A3EB PTR Pointers to TEXT-2 (4 byte * 6118 entries)
17A435 1B8797 TEXT-2 Dialog (Variable * 3262 entries)
1B8797 1B9586 TEXT-2 Monster Special Attack Names (Variable * 423 entries)
1B9587 1BB3B2 TEXT-2 In-Battle Dialog 1 (Variable * ??? entries)
1BB52E 1BEDAE TEXT-2 In-Battle Dialog 2 (Variable * ??? entries)
1BEDAF 1BF6E3 TEXT-2 In-Battle Messages (Variable * ??? entries)
1BF7D9 1C0419 TEXT-2 Item Names (Variable * 271 entries)
1C0A49 1C0A7F TEXT-2 Bushido Names (Variable * 7 entries)
1C0A80 1C0BFC TEXT-2 Spell Names (Variable * 54 entries)
1C0BFD 1C0CD1 TEXT-2 Esper Names (Variable * 27 entries)
1C0CD2 1C13EF TEXT-2 Various Move Names (Variable * 175 entries)
1C13F0 1C1547 TEXT-2 Esper Attack Names (Variable * 27 entries)
1C1548 1C15BB TEXT-2 Dance Names (Variable * 8 entries)
1C15BC 1C15EC TEXT-2 New Esper Attack Names (Variable * 4 entries)
1C15ED 1C1617 TEXT-2 New Esper Monster Attack Names (Variable * 4 entries)
4E68D6 4E6B69 DATA Map Sprite Graphics Pointers (4 bytes * 165 entries)
4E6B6A 4E6E22 DATA Map Sprite Tile Formation (12 bytes * 58 entries)
4F5B60 51FFFF EMPTY Blank Space (173,216 bytes)
520000 53B3E7 DATA Location Tile Assembly (Variable * 75 entries)
53B3E8 53B4CB PTR Pointers to Location Tile Assembly (3 bytes * 75 entries)
53B6D0 53FFFF EMPTY Blank Space (18,736 bytes)
540000 547FFF GFX Animated Location graphics (0x800 bytes * 16 sets)
548446 58FF63 DATA Location Map Data (Variable * 390 entries)
58FF64 5CF9A3 SPRITE Monster/Esper Sprites (Variable * ??? entries)
5D0000 5D014F DATA Battle Background Properties (6 bytes * 56 entries)
5D0150 5D164F PAL Battle Background Palettes (96 bytes * 56 entries)
5D1650 5D1731 PTR Pointers to Battle Background Graphics (+$5D0000)
5D1848 5D18AA PTR Pointers to Battle Background Layouts (+$5D0000)
5D1928 5DA9DE DATA Battle Background Layouts (variable * 49 entries)
5DA9DF 5F5013 GFX Battle Background Graphics (variable * 75 entries)
5F589A 5F58EF PTR Pointers to Location Tile Properties (2 bytes * 43 entries)
5F58F0 5F5EEF DATA Map Overlay Layouts (8 bytes * 192 entries)
5F5EF0 5F6231 PTR Pointers to Event Triggers (+$5F5EF0)
5F6232 5F78ED DATA Event Triggers (variable * 416 items)
5F78EE 5F7C3B DATA Monster Sketch Commands (2 bytes * 423 entries)
5FC120 5FC2C7 DATA Monster Vertical Offsets (1 byte * 423 entries)
5FCE18 5FD017 DATA Monster Rage Commands (2 bytes * 384 entries)
5FDF6A 5FE069 DATA Random Number Table (256 bytes)
5F5EF0 5F6231 PTR Pointers to Event Triggers
5F6232 5F78ED ETRG Event Triggers (5 bytes each)
5F78EE 5F7C2C DATA Monster Sketch Attacks (2 bytes * 423 entries)
5FCE18 5FD018 DATA Monster Rage Attacks (2 bytes* 256 entries)
5FD5D2 5FD9D3 PTR Pointers to Long Entrance Triggers (+$5FD5D2)
5FD9D4 5FDF68 DATA Long Entrance Triggers (variable * 513 entries)
5FE06A 5FE165 PAL Serpent Trench Palettes (compressed)
5FE55E 5FE83D PAL Character Portrait Palettes
5FE83E 60301E GFX Character Portrait Graphics
605014 608D2E DATA World of Balance Map Layout (compressed)
608D2F 60B539 GFX World of Balance Map Graphics (compressed)
60D7CC 60FF43 GFX World of Ruin Map Graphics (compressed)
60FF44 613204 DATA World of Ruin Map Layout (compressed)
613205 617204 DATA Serpent Trench Map Layout (compressed, length is corrupted)
617205 6188F5 GFX Serpent Trench Graphics (compressed)
61B928 61C33B DATA Auxiliary Battle Properties (4 bytes * 645 entries)
61C33C 61E906 FORM Monster Formation Data (15 bytes * 645 entries)
61E907 61FFFF EMPTY Monster Formation Expansion? (15 bytes * 392 entries)
6201CE 620269 PTR Pointers to Monster Formation Tile Templates
62026D 6203B3 FORM Monster Formation Tile Template
6203B4 6203CD PTR Pointers to Monster Formation Size Templates
6203CE 62048D FORM Monster Formation Size Template
62A000 62A47F SHOP Shop Data (9 bytes * 128 entries)
62A480 62A5D4 ESPER Esper Data (11 bytes * 31 entries)
62A618 62AA53 DATA Colosseum Battle Data (4 bytes * 271 entries)
62AA54 62AAB5 DATA MP modification constants by level (98 elements)
62AAFC 62AB1B DATA Terra Natural Magic List (32 byte, 16 * level-magic word)
62AB1C 62AB3B DATA Celes Natural Magic List (32 byte, 16 * level-magic word)
62ABB8 62ABC7 DATA Blitz and SwdTech skills learned by level (1 byte)
62AC8C 62ACAB DATA Starting Rages (1 byte * 32 entries)
62ACAC 62B22A DATA Character Initial Statistics (22 bytes * 64 entries)
62B2BC 62B61B PTR Pointers to Chest Data (+$62B61C)
62B61C 62BC33 CHEST Chest Data (5 bytes * 312 entries)
62BC34 62CC1D MAGIC Magic Data (14 bytes * 291 entries)
62CC64 62D6EF ITEM Weapon Data (30 bytes * 90 entries)
62D6F0 62D8B1 ITEM Shield Data (30 bytes * 15 entries)
62D8B2 62DBDB ITEM Helmet Data (30 bytes * 27 entries)
62DBDC 62DF7D ITEM Armor Data (30 bytes * 31 entries)
62DF7E 62E06D ITEM Tool Data (30 bytes * 8 entries)
62E06E 62E103 ITEM Skean Data (30 bytes * 5 entries)
62E104 62E775 ITEM Relic Data (30 bytes * 55 entries)
62E776 62EA45 ITEM Item Data (30 bytes * 24 entries)
62EA46 62EA63 ITEM “Empty” (30 bytes)
62EA64 62EC25 ITEM New Equipment (30 bytes * 15 entries)
62EC28 62EC89 DATA HP Modification Constants by Level (1 byte * 98 entries)
62ED9C 62FFFF EMPTY Blank Space (4707 bytes)
640F04 64C244 GFX Battle Animation Graphics (2bpp)
650858 679800 GFX Battle Animation Graphics (3bpp)
680000 6E18FF GFX Map Graphics (3122 Tiles)
6E1880 6E5FFF DATA Map Properties (33 bytes * 432 entries)
6E6000 6E6EFF PAL Attack Palettes (16 bytes * 240 entries)
6E7004 6E7ACF DATA Monster Graphics Properties (6 bytes * 459 entries)
6E7AD0 6EAA8F PAL Monster Palettes (16 bytes * 764 entries)
6EAA90 6EB5AF DATA Small Monster Graphic Maps (128 items, 8 bytes each)
6EB5B0 6ED1AF GFX Menu Window Graphics
6ED1B0 6ED2B0 PAL Menu Window Palettes
6F0000 6F7FFF GFX Vehicle Graphics
6FD8E6 6FDCE6 PAL Map Sprite Palettes
710B90 71118F PTR Pointers to map startup events (3 bytes each)
711190 71198F FORM Monster Formation Packs (8 bytes * 256 entries)
712DD6 713756 GFX Map Overlay Graphics
71BB9C 71C237 DATA Monster Items stolen and dropped (4 bytes * 423 entries)
71C238 71C3B7 DATA Apperance of main attack
71C3E0 71CF4B GFX Battle Status Graphics (compressed)
71CF4C 71D04B PAL World of Balance Palettes
71D04C 71D14B PAL World of Ruin Palettes
71D34C 71D68E PTR Pointers to NPC Properties (+$71D34C)
71D68E 7223A7 DATA NPC Properties (variable * 416 entries)
722B9E 722C93 PTR Pointers to Location Tile Graphics (3 bytes * 82 entries)
726B86 727222 DATA Monster Control Attacks (4 bytes * 423 entries)
727796 727F41 DATA Map Overlay Properties (variable * 45 entries)
727FD8 728325 PTR AI Script Pointers (2 bytes * 423 entries)
728326 72C9E7 MONST Monster AI Scripts (Variable * 423 entries)
735A82 735E83 PTR Pointers to Short Entrance Triggers (+$735A82)
735E84 7378FA DATA Short Entrance Triggers (513 entries * variable)
73798A 73AE6A MONST Monster Stats (32 bytes * 423 entries)
73AEC2 73DEC2 PAL Map Palettes (256 bytes * 48 entries)
759000 75B887 GFX Map BG3 Animation Graphics (variable * 6 entries)
75B888 75B89D PTR Pointers to Map BG3 Animation Graphics (+$759000)
75BDE6 75BDFA PTR Pointers to world map events (3 bytes each)
75BDFC 75E248 DATA Map Tile Properties (variable * 42 entries)
760000 792FFF SPRITE Character/Various Sprites (Variable * ??? entries)
793000 7992FF GFX BG3 Graphics (2bpp SNES, compressed)
799300 79933A PTR Pointers to BG3 Graphics (3 bytes each, +$793000)
79E034 79E08E PTR Pointers to Map Overlay Properties (+$727796)
79F400 79F5FF DATA Magic Points Earned per Monster Formation (1 byte * 512 entries)
79F600 79F8FF DATA Character A.I. Properties (24 bytes * 32 entries)
7A0000 7E8B97 EVENT Event Script
7FF3FC 7FF88D PTR Pointers to Location Map Data (3 bytes * 390 entries)
7FF88E 7FFBF1 FORM Monster Event Formation Packs (4 bytes * 217 entries)
7FFBF2 7FFFFE EMPTY Blank Space (1036 bytes)
7FFFFF 7FFFFF EMPTY Last Byte
  • ff6a/doc/rommap/us.txt
  • Last modified: 3 years ago
  • (external edit)