This is the ROM Map of the European version of FF6A.
Each number of text entries for a specific type is multipled by 5 since there is 5 languages. A text entry always has the same order: English, German, French, Italian and Spanish. Text pointers number are also multipled by 5 and all text pointers are 4 bytes long.
Start | End | Type | Description |
---|---|---|---|
000158 | 000181 | PTR | Pointers to Map Animation Properties (+$000182) |
000182 | 000721 | DATA | Map Animation Properties (variable * 20 entries) |
000722 | 00072F | PTR | Pointers to Map BG3 Animation Properties (+$000730) |
000730 | 0007A7 | DATA | Map BG3 Animation Properties (variable * 6 entries) |
0007A8 | 00081F | DATA | Palette Animation Data (6 bytes * 20 entries) |
007FF8 | 007FFB | DATA | Level factor adjustment from average (4 bytes: add 0, 2, 5, substract 3) |
007FFC | 008004 | DATA | Bitfields to add SwdTechs/Blitzes (8 bytes, one per Blitz/SwTech) |
009AA4 | 009AAB | DATA | Event Command $50-$53 color param p related data (p & 0x10 != 0, 4 words, index = p & 0x03) |
009AAC | 009AB3 | DATA | Event Command $50-$53 color param p related data (p & 0x04 != 0, 4 words, index = p & 0x03) |
009AB4 | 009ABB | DATA | Event Command $50-$53 color param p related data (p & 0x08 != 0, 4 words, index = p & 0x03) |
00A86C | 00A87B | DATA | Event Command $61 color param p related data (8 words, index = p * 2) |
00A86C | 00A87B | DATA | Event Command $61 color param p related data (8 words, index = p * 2) |
00BD50 | 00BD5F | DATA | HP to add / subtract table, Event Command $8B (8 words) |
00C0C0 | 00C0CD | DATA | MP to add / subtract table, Event Command $8C (8 words, unused data) |
00DE08 | 00DE27 | DATA | Event Command $E2 data (16 words, binary encoding, index = active party lead char ID) |
00F098 | 00F0B9 | DATA | Song cue points for event command $F9 (17 words, song $45: The Wedding Waltz #3) |
00F0BA | 00F0DB | DATA | Song cue points for event command $F9 (17 words, song $27: Aria de Mezzo Caraterre) |
00F0DC | 00F0FB | DATA | Song cue points for event command $F9 (16 words, song $53: Ending Theme #1) |
010C74 | 010DBD | DATA | Pointers to map character gfx(2 bytes, 165 entries) |
010C74 | 010DBD | DATA | Bank pointer and number of bytes to Copy for map character gfx (2 bytes, 165 entries) |
01CE98 | 01CED0 | DATA | Map Color Math Data (3 bytes * 19 entries) |
03030C | 03040B | DATA | Unknown Data (64 bytes, 32 bytes, 128 bytes, 32 bytes) |
030418 | 030E57 | DATA | New Event Triggers (8 bytes * 328 entries) |
030E5A | 03129A | DATA | New NPC Data (11 bytes * 99 entries) |
0312A6 | 03129A | DATA | New Small Exits (6 bytes * 72 entries) |
047594 | 047693 | DATA | World of Balance Tile Properties (2 bytes * 128 entries) |
047694 | 047793 | DATA | World of Ruin Tile Properties (2 bytes * 128 entries) |
051640 | 05169B | DATA | Sine/Cosine Table (unsigned) |
0991B2 | 0994B1 | —- | Free Space (768 bytes) |
165A34 | 165A3F | FONT | Small Font A Font Header |
165A40 | 165B3F | FONT | Small Font A Unknown Data (2 bytes * 128 entries) |
165B40 | 165EA3 | PTR | Small Font A Pointers (4 bytes * 217 entries) (+$165A34) |
165EA4 | 166AAF | FONT | Small Font A Character Data (various * 217 entries) |
166AB0 | 166ABB | FONT | Big Font Font Header |
166ABC | 166BBB | FONT | Big Font Unknown Data (2 bytes * 128 entries) |
166BBC | 1670DF | PTR | Big Font Pointers (4 bytes * 329 entries) (+$166AB0) |
1670E0 | 169A72 | FONT | Big Font Character Data (various * 329 entries) |
48E9B6 | 48EB15 | —- | Free Space (352 bytes) |
48ECB6 | 48EE65 | —- | Free Space (432 bytes) |
491080 | 49108B | FONT | Small Font B Font Header |
49108C | 49118B | FONT | Small Font B Unknown Data (2 bytes * 128 entries) |
49118C | 4914EF | PTR | Small Font B Pointers (4 bytes * 217 entries) (+$491080) |
4914F0 | 4921C7 | FONT | Small Font B Character Data (various * 217 entries) |
4A1A40 | 4A20DF | GFX | Wallpaper 1 (1696 bytes) |
4A20E0 | 4A223F | —- | Free Space (352 bytes) |
4A34DC | 4A3B7B | GFX | Wallpaper 2 (1696 bytes) |
4A3B7C | 4A3CDB | —- | Free Space (352 bytes) |
4A3CDC | 4A437B | GFX | Wallpaper 3 (1696 bytes) |
4A437C | 4A44DB | —- | Free Space (352 bytes) |
4A44DC | 4A4B7B | GFX | Wallpaper 4 (1696 bytes) |
4A4B7C | 4A4CDB | —- | Free Space (352 bytes) |
4A4CDC | 4A537B | GFX | Wallpaper 5 (1696 bytes) |
4A537C | 4A54DB | —- | Free Space (352 bytes) |
4A54DC | 4A5B7B | GFX | Wallpaper 6 (1696 bytes) |
4A5B7C | 4A5CDB | —- | Free Space (352 bytes) |
4A5CDC | 4A637B | GFX | Wallpaper 7 (1696 bytes) |
4A637C | 4A64DB | —- | Free Space (352 bytes) |
4A64DC | 4A6B7B | GFX | Wallpaper 8 (1696 bytes) |
4A6B7C | 4A6CDB | —- | Free Space (352 bytes) |
4A8128 | 51FFFF | —- | Free Space (32 466 bytes) |
520000 | 53B3E7 | DATA | Location Tile Assembly (Variable * 75 entries) |
53B3E8 | 53B4CB | PTR | Pointers to Location Tile Assembly (3 bytes * 75 entries) |
53B4CC | 53B6CB | PTR | Unknown Pointers (2 bytes * 256 entries) |
53B6CC | 53FFFF | —- | Free Space (18 740 bytes) |
540000 | 547FFF | GFX | Animated Location graphics (2048 bytes * 16 sets) |
548000 | 5483FF | —- | Free Space? (1024 times 0x20) |
548400 | 548403 | DATA | “LINK” (ASCII) (4 bytes) |
548404 | 548409 | DATA | GBA Cart LINK value (6 bytes) |
54840A | 54840E | DATA | “LCMNT” (ASCII) (5 bytes) |
54840F | 548414 | DATA | GBA Cart LCNMT value (6 bytes) |
548415 | 548419 | DATA | “CMODE” (ASCII) (5 bytes) |
54841A | 548421 | DATA | GBA Cart CMODE value (8 bytes) |
548422 | 548425 | DATA | “SIZE” (ASCII) (4 bytes) |
548426 | 54842D | DATA | GBA Cart SIZE value (8 bytes) |
54842E | 548430 | DATA | “VER” (ASCII) (3 bytes) |
548431 | 548435 | DATA | GBA Cart VERSION value (5 bytes) |
548436 | 548440 | DATA | “IS-ACG03END” (ASCII) (10 bytes) |
548441 | 548445 | DATA | GBA Cart ACG03 value (5 bytes) |
548446 | 58FF63 | DATA | Location Map Data (Variable * 390 entries) |
58FF64 | 5CF9A3 | SPRITE | Monster / Esper Sprites (Variable * 459 entries) |
5CF9A4 | 5CF9B3 | PTR | Unknown Pointers ? (2 bytes * 256 entries ?) |
5CFBA4 | 5CFFFF | —- | Free Space (1116 bytes) |
5D0000 | 5D014F | DATA | Battle Background Properties (6 bytes * 56 entries) |
5D0150 | 5D164F | PAL | Battle Background Palettes (48 colors * 56 entries) |
5D1650 | 5D1730 | PTR | Pointers to Battle Background Graphics (3 bytes * 75 entries) (+$5D0000) |
5D1731 | 5D1847 | DATA | Unknown Data (92 times 0x000080) |
5D1848 | 5D18A9 | PTR | Pointers to Battle Background Layouts (2 bytes * 49 entries) (+$5D0000) |
5D18AA | 5D1927 | —- | Free Space (126 bytes) |
5D1928 | 5DA9DE | DATA | Battle Background Layouts (variable * 49 entries) |
5DA9DF | 5F5013 | GFX | Battle Background Graphics (variable * 75 entries) |
5F5014 | 5F507F | PTR | Unknown Pointers ? (2 bytes * 54 entries ?) |
5F5080 | 5F5819 | GFX | Ending Cinematic GFX (compressed) |
5F581A | 5F5899 | DATA | Map Random Battle Probability Data (512 items, 2 bits each) |
5F589A | 5F58EF | PTR | Pointers to Location Tile Properties (2 bytes * 43 entries) |
5F58F0 | 5F5EEF | DATA | Map Overlay Layouts (8 bytes * 192 entries) |
5F5EF0 | 5F6231 | PTR | Pointers to Event Triggers (2 bytes * 417 entries) (+$5F5EF0) |
5F6232 | 5F78ED | DATA | Event Triggers (variable * 417 entries) |
5F78EE | 5F7C3B | DATA | Monster Sketch Attacks (2 bytes * 423 entries) |
5F7C3E | 5F7D5D | PAL | Unknown Palettes ? (8 colors * 18 entries ?) |
5F7D5E | 5FC11F | GFX | Ending Cinematic GFX (compressed) |
5FC120 | 5FC2C6 | DATA | Monster Y-Shift for Sprite Priority (1 byte * 423 entries) |
5FC2C7 | 5FC2F6 | DATA | Conditional Battle Indexes (4 bytes * 12 entries) |
5FC2F7 | 5FC39F | —- | Free Space (169 bytes) |
5FC3A0 | 5FC49F | GFX | Last $100 bytes of “THE END” graphics |
5FC4A0 | 5FC59F | PAL | “THE END” Graphics Palettes (16 colors * 8 entries) |
5FC5A0 | 5FCE17 | GFX | Ending Cinematic GFX (compressed) |
5FCE18 | 5FD017 | DATA | Monster Rage Attacks (2 bytes * 256 entries) |
5FD018 | 5FD5D1 | GFX | Ending Font (compressed) |
5FD5D2 | 5FD9D3 | DATA | Pointers to Long Entrance Triggers (2 bytes * 513 entries) (+$5FD5D2) |
5FD9D4 | 5FDF67 | DATA | Long Entrance Triggers (variable * 513 entries) |
5FDF6A | 5FE069 | DATA | Random Number Table (256 bytes) |
5FE06A | 5FE165 | DATA | Serpent Trench Palettes (compressed) |
5FE166 | 5FE1ED | DATA | Unknown Palettes ? (4 colors * 17 entries ?) |
5FE1EE | 5FE35D | DATA | Unknown Palettes ? (8 colors * 23 entries ?) |
5FE35E | 5FE55D | DATA | Unknown Pointers ? (2 bytes * 256 entries ?) |
5FE55E | 5FE83D | PAL | Portrait Palettes (16 colors * 23 entries) |
5FE83E | 60301D | GFX | Portraits (800 bytes * 23 entries) |
603F3F | 6043AB | DATA | World Map Clouds Tile Formation (compressed) |
6043AC | 605013 | DATA | Ending Cinematic Tile Formation (compressed) |
605014 | 608D2E | DATA | World of Balance Map Layout (compressed) |
608D2F | 60B538 | GFX | World of Balance Map Graphics (compressed) |
60B539 | 60D5CB | GFX | Magitek Train Ride Graphics (variable size tiles, compressed) |
60D5CC | 60D7CB | PAL | Unknown Palettes (16 colors * 16 entries) |
60D7CC | 60FF43 | GFX | World of Ruin Map Graphics (compressed) |
60FF44 | 613202 | DATA | World of Ruin Map Layout (compressed) |
613205 | 617204 | DATA | Serpent Trench Map Layout (compressed) |
617205 | 6188F4 | GFX | Serpent Trench Graphics (compressed) |
6188F5 | 61900E | GFX | Chocobo Graphics ? |
61900F | 61902E | DATA | Vector Approach Data (32 bytes) |
61902F | 61904E | DATA | Esper Terra Data (32 bytes) |
61904F | 61916D | —- | Unknown Data (compressed) |
61916E | 619DF2 | —- | Unknown Data (compressed) |
619DF3 | 61A4F2 | —- | Unknown Data (compressed) |
61A4F3 | 61A7E9 | —- | Unknown Data (compressed) |
61A7EA | 61AB5B | —- | Unknown Data (compressed) |
61AB5C | 61B827 | —- | Unknown Data (compressed) |
61B828 | 61B927 | PAL | Unknown Palettes (16 colors * 8 entries) |
61B928 | 61C33B | DATA | Auxiliary Battle Properties (4 bytes * 645 entries) |
61C33C | 61E906 | DATA | Monster Formation Data (15 bytes * 645 entries) |
61E907 | 61FFFF | —- | Free Space (5882 bytes) |
6201CE | 620269 | PTR | Pointers to Monster Formation Tile Templates (2 bytes * 78 entries) |
62026D | 6203B3 | DATA | Monster Formation Tile Templates (various * 78 entries) |
6203B4 | 6203CD | PTR | Pointers to Monster Formation Size Templates (2 byte * 13 entries) |
6203CE | 62038D | DATA | Monster Formation Size Templates (various * 13 entries) |
62A000 | 62A47F | DATA | Shop Data (9 bytes * 128 entries) |
62A480 | 62A5D4 | DATA | Esper Data (11 bytes * 31 entries) |
62A5D8 | 62A617 | DATA | Battle Command Data (2 bytes * 32 entries) |
62A618 | 62AA53 | DATA | Colosseum Data (4 bytes * 271 entries) |
62AA54 | 62AAB5 | DATA | MP modification constants by level (98 elements) |
62AAB8 | 62AAF7 | DATA | Dance Index for each Battle Background (64 elements) |
62AAF8 | 62AAFA | DATA | Starting Lores (3 bytes, 1 bit per lore) |
62AAFC | 62AB1B | DATA | Terra Natural Magic List (32 byte, 16 * level-magic word) |
62AB1C | 62AB3B | DATA | Celes Natural Magic List (32 byte, 16 * level-magic word) |
62AB3C | 62AB9B | DATA | Blitz Codes (8 items, 11+1 bytes each) |
62AB9C | 62ABAB | DATA | Imp Item Indexes (16 elements) |
62ABB0 | 62ABB7 | DATA | Battle Background Index to change to for each Dance (8 elements) |
62ABB8 | 62ABBF | DATA | Bushido learning levels (8 elements) |
62ABC0 | 62ABC7 | DATA | Blitz learning levels (8 elements) |
62ABC8 | 62AC8B | DATA | Level up data (2 bytes * 98 entries) |
62AC8C | 62ACAB | DATA | Starting Rages (32 elements) |
62ACAC | 62B22B | DATA | Character Initial Statistics (22 bytes * 64 entries) |
62B22C | 62B239 | DATA | Desperation Attacks (14 elements, unused?) |
62B23C | 62B61B | DATA | Pointers to Chest Data (2 bytes * 432 entries) |
62B61C | 62BC33 | DATA | Chest Data (5 bytes * 312 entries) |
62BC34 | 62CC1E | DATA | Magic Data (14 bytes * 290 entries) |
62CC20 | 62CC3F | DATA | Dance Data (4 bytes * 8 entries) |
62CC40 | 62EC1F | DATA | Item Data (30 bytes * 271 entries) |
62EC28 | 62EC89 | DATA | HP Modification Constants by Level (98 elements) |
62ED9C | 62FFFF | —- | Free Space (4708 bytes) |
63000C | 63E81A | DATA | Battle Animation Frame Data Part A (variable size frames, 2 bytes per tile) |
63E81B | 62F7F8 | DATA | Attack Animation Data (6 bytes * 677 entries) |
63F7F9 | 640F02 | PTR | Unknown Pointers (2 bytes * 1475 entries) |
640F03 | 64C245 | DATA | Battle Animation Graphics (2bpp) |
64C246 | 64E245 | DATA | 2bpp Battle Animation Tile Formation (64 bytes * 128 entries) |
64F225 | 64FFFF | —- | Free Space (3548 bytes) |
650000 | 650097 | PAL | Floating Continent Rising Palette (16 colors) |
6501BB | 65023A | PAL | Opening / Intro Palettes (16 colors * 4 entries) |
650256 | 6502F5 | PAL | Opening Clouds Palettes (16 colors * 5 entries) |
6503DB | 65053A | PAL | Opening / Intro Palettes (16 colors * 10 entries) |
65076F | 6507EE | PAL | Opening / Intro Palettes (16 colors * 4 entries) |
6507EF | 6507F6 | PAL | Unknown Palette (4 colors) |
6507F7 | 650856 | PAL | Opening / Intro Palettes (16 colors * 3 entries) |
6507F7 | 6797FF | GFX | Battle Animation Graphics (3bpp) |
679800 | 679873 | PTR | Pointers to Battle Event Data (2 bytes * 58 entries) |
679874 | 67D0FF | DATA | Battle Event Data |
67E008 | 67EED3 | DATA | Battle Animation Frame Data Part B (variable size frames, 2 bytes per tile) |
67EED4 | 67EF6B | PTR | Unknown Pointers (2 bytes * 75 entries) |
67EF6C | 67FFFF | —- | Free Space (4244 bytes) |
680000 | 6E187F | GFX | Map Graphics (3122 Tiles) |
6E1880 | 6E502F | DATA | Map Properties (33 bytes * 432 entries) |
6E5030 | 6E5FFF | —- | Free Space (4048 bytes) |
6E6000 | 6E6F1F | PAL | Attack Palettes (8 colors * 242 entries) |
6E6F20 | 6E6FFF | —- | Free Space (224 bytes) |
6E7004 | 6E7ACF | DATA | Monster Graphics Properties (6 bytes * 459 entries) |
6E7AD0 | 6EAAF8 | PAL | Monster Palettes (16 bytes * 764 entries) |
6EAA90 | 6EB5AF | DATA | Monster Graphic Maps (8 or 32 bytes * ??? entries) |
6EB5B0 | 6ED1AF | GFX | Wallpapers (unused ?) |
6ED1B0 | 6ED2AF | PAL | Wallpaper Palettes (32 bytes * 8 entries) |
6ED2B0 | 6EFFFF | —- | Free Space (11600 bytes) |
6F0000 | 6F7FFF | GFX | Vehicle Graphics |
6F8404 | 6F8409 | DATA | GBA Cart LINK value (6 bytes) |
6F840F | 6F8414 | DATA | GBA Cart LCNMT value (6 bytes) |
6F841A | 6F8422 | DATA | GBA Cart CMODE value (8 bytes) |
6F8426 | 6F842D | DATA | GBA Cart SIZE value (8 bytes) |
6F8431 | 6F8435 | DATA | GBA Cart VERSION value (5 bytes) |
6F8441 | 6F8445 | DATA | GBA Cart ACG03 value (5 bytes) |
700ED8 | 7010D7 | PAL | Unknown Palettes (16 colors * 16 entries) |
7010D8 | 7010EF | PAL | Unknown Palettes (4 colors * 3 entries) |
7010F0 | 7011EF | PAL | Unknown Palettes (16 colors * 8 entries) |
710878 | 7108EF | DATA | Unknown Ending Cinematic Data |
7108F0 | 7109B7 | DATA | Unknown Ending Cinematic Data |
710A60 | 710A7F | DATA | Actors SRAM Offset Table (2 bytes * 16 entries) |
710C44 | 711243 | PTR | Pointers to Map Entrance Events (3 bytes * 512 entries) |
711244 | 711A43 | DATA | Monster Formation Packs (8 bytes * 256 entries) |
711A44 | 712743 | GFX | “The End” Graphic (compressed) |
712744 | 712923 | DATA | Setzer's Airship on Fire Tile Formation (compressed) |
712924 | 712B23 | DATA | Map Battle Groups (512 elements) |
71BC50 | 71C2EB | DATA | Monster Items Stolen and Dropped (4 bytes * 423 entries) |
71C2EC | 71C493 | DATA | Monster Special Attack Animation Index (1 byte * 423 entries) |
726C3A | 7272D5 | DATA | Monster Control Attacks (4 bytes * 423 entries) |
737A3E | 73AF1D | DATA | Monster Stats (32 bytes * 423 entries) |
7FF88E | 7FFBF1 | DATA | Monster Event Formation Packs (4 bytes * 217 entries) |
7FFBF2 | 7FFFFF | DATA | Free Space (1038 bytes) |
Start | End | Type | Description |
---|---|---|---|
800000 | 800003 | PTR | TEXT-M Pointers Base Offset (offset = ptr + $800000) |
800004 | 800007 | ASCII | “TEXT” in ASCII |
800008 | 80000A | DATA | Number of TEXT-M Entries (nbr*5*4 + $800010 = TEXT-M start) |
80000B | 80000B | DATA | Number of Languages? ($05) |
80000C | 80000F | PTR | Pointer to TEXT-B & TEXT-V Pointers Base Offset (+800000) |
800010 | 800023 | PTR-M | Pointers to Naming Screen characters (Rename Card) (5 entries) |
800024 | 80176B | PTR-M | Pointers to misc menu terms and descriptions (1490 entries) |
80176C | 801C6B | PTR-M | Pointers to misc Actor names (320 entries) |
801C6C | 801EC3 | PTR-M | Pointers to Command names (150 entries) |
801EC4 | 801EEB | PTR-M | Pointers to <end> character ($06) (10 entries) |
801EEC | 803417 | PTR-M | Pointers to Item names (1355 entries) |
803418 | 80357F | PTR-M | Pointers to Class names (90 entries) |
803580 | 804CDB | PTR-M | Pointers to Attack names (1495 entries) |
804CDC | 80527B | PTR-M | Pointers to Location names (360 entries) |
80527C | 80528F | PTR-M | Pointers to “Merchant” name (5 entries) |
805290 | 80739B | PTR-M | Pointers to Monster names (2115 entries) |
80739C | 807517 | PTR-M | Pointers to Rare item names (95 entries) |
807518 | 80766B | PTR-M | Pointers to Level up descriptions (85 entries) |
80766C | 8076F7 | PTR-M | Pointers to <end> character ($06) (35 entries) |
8076F8 | 8078D7 | PTR-M | Pointers to Lore descriptions (120 entries) |
8078D8 | 808E03 | PTR-M | Pointers to Item descriptions (1355 entries) |
808E04 | 80923B | PTR-M | Pointers to Magic descriptions (270 entries) |
80923C | 8092DB | PTR-M | Pointers to Bushido descriptions (40 entries) |
8092DC | 80937B | PTR-M | Pointers to Blitz descriptions (40 entries) |
80937C | 809533 | PTR-M | Pointers to Rare item descriptions (110 entries) |
809534 | 80974F | PTR-M | Pointers to Esper descriptions (135 entries) |
809750 | 8097B3 | PTR-M | Pointers to <end> character ($06) (25 entries) |
8097B4 | 809A0B | PTR-M | Pointers to Status effect names (150 entries) |
809A0C | 809B87 | PTR-M | Pointers to Esper bonuses (95 entries) |
809B88 | 809DCB | PTR-M | Pointers to Spell and item descriptions (145 entries) |
809DCC | 809E6B | PTR-M | Pointers to Dance names (40 entries) |
809E6C | 80A04B | PTR-M | Pointers to Lore names (120 entries) |
80A04C | 80C1F7 | PTR-M | Pointers to Location names (2155 entries) |
80C1F8 | 80C247 | PTR-M | Pointers to <end> character ($06) (20 entries) |
80C248 | 80C5F3 | PTR-M | Pointers to Bestiary subscreen terms (235 entries) |
80C5F4 | 80CD87 | PTR-M | Pointers to Song titles (485 entries) |
80CD88 | 80D043 | PTR-M | Pointers to Closing credits, part 2 through 5 (175 entries) |
80D044 | 80D07F | PTR-M | Pointers to new spell names (15 entries) |
80D080 | 80D0CF | PTR-M | Pointers to new esper names (20 entries) |
80D0D0 | 80D10B | PTR-M | Pointers to new spell descriptions (15 entries) |
80D10C | 80D15B | PTR-M | Pointers to new esper descriptions (20 entries) |
80D15C | 80D1FB | PTR-M | Pointers to Dance descriptions (40 entries) |
80D1FC | 80D3DB | PTR-M | Pointers to Blitz, Bushido, and Magitek names (120 entries) |
Start | End | Type | Description |
---|---|---|---|
80D3DC | 80D68D | TEXT-M | Naming Screen characters (Rename Card) (5 entries) |
80D68E | 8136CC | TEXT-M | Misc menu terms and descriptions (1490 entries) |
8136CD | 813DF0 | TEXT-M | Actor names (320 entries) |
813DF1 | 81423D | TEXT-M | Command names (150 entries) |
81423E | 814247 | TEXT-M | <end> character ($06) (10 entries) |
814248 | 818FF1 | TEXT-M | Item names (1355 entries) |
818FF2 | 81932B | TEXT-M | Actor titles (90 entries) |
81932C | 81D40A | TEXT-M | Attack names (1495 entries) |
81D40B | 81E689 | TEXT-M | Location names (unused?) (360 entries) |
81E68A | 81E6B8 | TEXT-M | “Merchant” name (5 entries) |
81E6B9 | 8238B2 | TEXT-M | Monster names (2115 entries) |
8238B3 | 823D2A | TEXT-M | Rare item names (95 entries) |
823D2B | 82479D | TEXT-M | Level up descriptions (85 entries) |
82479E | 8247C0 | TEXT-M | <end> character ($06) (35 entries) |
8247C1 | 8267C3 | TEXT-M | Lore descriptions (120 entries) |
8267C4 | 8387D1 | TEXT-M | Item descriptions (1355 entries) |
8287D2 | 83B57A | TEXT-M | Magic descriptions (270 entries) |
82B57B | 83C109 | TEXT-M | Bushido descriptions (40 entries) |
82C10A | 83C9FB | TEXT-M | Blitz descriptions (40 entries) |
82C9FC | 83DBA4 | TEXT-M | Rare item descriptions (110 entries) |
82DBA5 | 83FB32 | TEXT-M | Esper descriptions (135 entries) |
82FB33 | 82FB4B | TEXT-M | <end> character ($06) (25 entries) |
82FB4C | 82FECF | TEXT-M | Status effect names (150 entries) |
82FED0 | 84026D | TEXT-M | Esper bonuses (95 entries) |
84026E | 841419 | TEXT-M | Spell and item descriptions (“Use on whom?” screen) (145 entries) |
84141A | 84169A | TEXT-M | Dance names (40 entries) |
84169B | 841BDA | TEXT-M | Lore names (120 entries) |
841BDB | 848AD5 | TEXT-M | Location names (2155 entries) |
848AD6 | 848AE9 | TEXT-M | <end> character ($06) (20 entries) |
848AEA | 849221 | TEXT-M | Bestiary subscreen terms (235 entries) |
849222 | 84AA41 | TEXT-M | Song titles (485 entries) |
84AA42 | 84DAC0 | TEXT-M | Closing credits, parts 2 through 5 (175 entries) |
84DAC1 | 84DB5F | TEXT-M | New spell names (15 entries) |
84DB60 | 84DC15 | TEXT-M | New esper names (20 entries) |
84DC16 | 84DF61 | TEXT-M | New spell descriptions (15 entries) |
84DF62 | 84E3F2 | TEXT-M | New esper descriptions (20 entries) |
84E3F3 | 84F0FB | TEXT-M | Dance descriptions (40 entries) |
84F0FC | 84F60B | TEXT-M | Blitz, Bushido, and Magitek names (120 entries) |
Start | End | Type | Description |
---|---|---|---|
84F60C | 84F60F | PTR | TEXT-V and TEXT-B Pointers Base Offset (offset = ptr + $84F60C) |
84F610 | 84F613 | ASCII | “TEXT” in ASCII |
84F614 | 84F616 | DATA | Number of TEXT-VB Entries (nbr*5*4 + $84F61C = TEXT-VB start) |
84F617 | 84F617 | DATA | Number of Languages? ($05) |
84F618 | 84F61B | PTR | Pointers to End of File (+84F60C) |
84F61C | 84F62F | PTR-V | Pointers to Naming Screen Alphabet (5 entries) |
84F630 | 85F4F3 | PTR-V | Pointers to Dialogues (16 305 entries) |
85F4F4 | 8615FF | PTR-B | Pointers to Monster Special Attack Names (2115 entries) |
861600 | 86227F | PTR-B | Pointers to Monster Quotes (800 entries) |
862280 | 8629D7 | PTR-B | Pointers to <end> character ($0F) (470 entries) |
8629D8 | 8629EB | PTR-B | Pointers quote: “Wait a minute!” (5 entries) |
8629EC | 862FB3 | PTR-B | Pointers to <end> character ($0F) (370 entries) |
862FB4 | 8643B3 | PTR-B | Pointers to Battle Event dialogue (1280 entries) |
8643B4 | 8655AB | PTR-B | Pointers to Battle messages (1150 entries) |
8655AC | 8657B3 | PTR-B | Pointers to <command $C58B><end> ($C58B0F) (130 entries) |
8657B4 | 865A33 | PTR-B | Pointers to <end> character ($0F) (160 entries) |
865A34 | 866F5F | PTR-B | Pointers to Item names (battle) (1355 entries) |
866F60 | 8683FF | PTR-B | Pointers to <end> character ($0F) (1320 entries) |
868400 | 869BFB | PTR-B | Pointers to Attack names (battle) (1535 entries) |
869BFC | 86A1C3 | PTR-B | Pointers to <end> character ($0F) (370 entries) |
86A1C4 | 86A1D7 | PTR-B | Pointers to <command $C58B><end> (5 entries) |
86A1D8 | 86A79F | PTR-V | Pointers to Location names (map load) (370 entries) |
86A7A0 | 86AA1F | PTR-V | Pointers to <end> character ($0F) (160 entries) |
86AA20 | 86ADF3 | PTR-B | Pointers to Command names (245 entries) |
86ADF4 | 86AE93 | PTR-B | Pointers to <end> character ($0F) (40 entries) |
86AE94 | 86AF5B | PTR-V | Pointers to Opening credits (50 entries) |
86AF5C | 86B0EB | PTR-V | Pointers to <end> character ($0F) (100 entries) |
86B0EC | 86B0FF | PTR-V | Pointers to Kanji enumeration (5 entries) |
86B100 | 86B113 | PTR-V | Pointers to Kanji strings (5 entries) |
86B114 | 86D21F | PTR-V | Pointers to Monster names (bestiary) (2115 entries) |
86D220 | 86D25B | PTR-V | Pointers to Bestiary Screen terms (15 entries) |
86D25C | 86D283 | PTR-V | Pointers to Language Screen terms (10 entries) |
86D284 | 86D3AF | PTR-V | Pointers to Closing credits, part 1 (75 entries) |
86D3B0 | 86D3D7 | PTR-V | Pointers to <end> character ($0F) (10 entries) |
Start | End | Type | Description |
---|---|---|---|
86D3D8 | 86D693 | TEXT-V | Naming Screen Alphabet (5 entries) |
86D693 | 9B69A7 | TEXT-V | Dialogues (16 305 entries) |
9B69A8 | 9BBF61 | TEXT-B | Monster Special Attack Names (2115 entries) |
9BBF62 | 9C5E06 | TEXT-B | Monster Quotes (800 entries) |
9C5E07 | 9C5FDC | TEXT-B | <end> character ($0F) (470 entries) |
9C5FDD | 9C6046 | TEXT-B | Quote: “Wait a minute!” (5 entries) |
9C6047 | 9C61B8 | TEXT-B | <end> character ($0F) (370 entries) |
9C61B9 | 9D8C9A | TEXT-B | Battle Event dialogue (1280 entries) |
9D8C9B | 9DC1C2 | TEXT-B | Battle messages (1150 entries) |
9DC1C3 | 9DC348 | TEXT-B | <command $C58B><end> ($C58B0F) (130 entries) |
9DC349 | 9DC3E8 | TEXT-B | <end> character ($0F) (160 entries) |
9DC3E9 | 9E06F6 | TEXT-B | Item names (battle) (1355 entries) |
9E06F7 | 9E0C1E | TEXT-B | <end> character ($0F) (1320 entries) |
9E0C1F | 9E4C0A | TEXT-B | Attack names (battle) (1535 entries) |
9E4C0B | 9E4D7C | TEXT-B | <end> character ($0F) (370 entries) |
9E4D7D | 9E4D8B | TEXT-B | <command $C58B><end> ($C58B0F) (5 entries) |
9E4D8C | 9E6396 | TEXT-V | Location names (map load) (370 entries) |
9E6397 | 9E6436 | TEXT-V | <end> character ($0F) (160 entries) |
9E6437 | 9E6880 | TEXT-B | Command names (battle, apply only to Pray and Shock) (245 entries) |
9E6881 | 9E6894 | TEXT-B | <end> character ($0F) (40 entries) |
9E6895 | 9E723B | TEXT-V | Opening credits (50 entries) |
9E723C | 9E7254 | TEXT-V | <end> character ($0F) (100 entries) |
9E7255 | 9E76B4 | TEXT-V | Kanji enumeration ($C2A2-$C2BF, $C380-$C3BF, $C480-$C490) (5 entries) |
9E76B5 | 9E7709 | TEXT-V | Kanji string, 7 symbols (5 entries) |
9E770A | 9EC903 | TEXT-V | Monster names (bestiary) (2115 entries) |
9EC904 | 9EC992 | TEXT-V | Bestiary Screen terms (15 entries) |
9EC993 | 9ECA43 | TEXT-V | Language Screen terms (10 entries) |
9ECA44 | 9ED274 | TEXT-V | Closing credits, part 1 (75 entries) |
9ED275 | 9ED27E | TEXT-V | <end> character ($0F) (10 entries) |
9ED27F | 9ED27F | — | End of file |