Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ==== GBA Palettes ==== On the GBA, similar to the SNES, palettes are in 4bpp format. Each color component (r, g, b) of the palette occupy 5 bits for a total of 2 bytes. Bit 0 (x) is transparency. If you palette is 32 bytes, it has 16 colors. | $00 | ''xbbbbbgg'' | | $01 | ''gggrrrrr'' | ff6a/data/formats/palette.txt Last modified: 5 years ago(external edit)