Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===== Font Character Data ===== First two bytes are the header: | **Byte** | **Description** | | ''00'' | Character width, in pixels.| | ''01'' | Character width, in columns.| After the header is the pixel information itself. The 2BPP format stores four pixels per byte; these pixels make up one line of a column. The number of lines needed for each character is determined by the height of the font. For characters with multiple columns, the bytes are interlaced. This means that the first byte is the first line of column one, the second byte is the first line of column two, etc. for each column. This also means that the number of bytes required for a character is equal to the height of the font times the number of columns. Which bits are toggled determines the color of the pixel: | **Value** | **Color** | | ''00'' | Transparent| | ''01'' | White| | ''10'' | Black| | ''11'' | Gray| [[http://www.romhacking.net/documents/435/|Source Document]] ff6a/data/formats/fontchar.txt Last modified: 5 years ago(external edit)