Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ~~NOTOC~~ ===== FF6MMGEN ===== <WRAP group> <WRAP column> |{{pagetemplates:title:ff3us.png}}|Authors|[[https://www.ff6hacking.com/forums/member.php?action=profile&uid=713|madsiur]], Yousei| | ::: |Category|{{pagetemplates:type:graphic.png?nolink}} {{pagetemplates:type:palette.png?nolink}}| | ::: |Game|{{pagetemplates:game:ff3us10.png?nolink}} {{pagetemplates:game:ff3us11.png?nolink}} | | ::: |Operating System|{{pagetemplates:os:windows.png?nolink}}| | ::: |Version|1.1| | ::: |Release Date|2017/03/11| | ::: |Download|{{ff3:ff3us:util:ff6mmgen:ff6mmgen.zip|FF6MMGEN 1.1}}| </WRAP> </WRAP> ==== Description ==== This patch and small utility does one thing: generating the WOB and WOR mini-maps like FF3Edit does. However, FF3EDit does not take into account a color switch for the Sealed Gate that has different colors in order to mask it with the water color after the continent lifted up. The source code is included in the archive. ==== Links ==== * [[http://www.ff6hacking.com/forums/showthread.php?tid=3368|Forum Thread]] * [[https://github.com/madsiur/FF6MMGEN|GitHub Repository]] * [[ff3:ff3us:patches:madsiur:mini_maps|wiki entry]] ==== Screenshots ==== {{gallery>ff3:ff3us:patches:madsiur:minimaps?192x168&lightbox&4}} ff3/ff3us/util/ff6mmgen.txt Last modified: 5 years ago(external edit)