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Both sides previous revision Previous revision Next revision | Previous revision | ||
ff3:ff3us:tutorial:splashscreen [2018/04/06 01:08] madsiur [Assembling the intro] |
ff3:ff3us:tutorial:splashscreen [2019/02/12 11:17] (current) |
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</ | </ | ||
- | This will generate 3 files: tiles.bin, palette.bin and map.bin. You can now skip next section and continue after. | + | This will generate 3 files: tiles.bin, palette.bin and map.bin. Alternatively, |
==== Using snesgfx262 ==== | ==== Using snesgfx262 ==== | ||
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bass -o romname.smc intro.asm | bass -o romname.smc intro.asm | ||
</ | </ | ||
+ | |||
+ | Alternatively, | ||
==== Removing the white FF3us logo ==== | ==== Removing the white FF3us logo ==== | ||
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</ | </ | ||
- | If you have a vanilla $C2 compressed block, no need to decompress and recompress it, the 3 bytes are directly accessible: | + | If you have a vanilla $C2 compressed block, no need to decompress and recompress it, the 3 bytes are directly accessible:\\ |
{{ff3: | {{ff3: | ||
- | A patch is available for this small hack in the archive you are supposed to have downloaded. A patch for the splash screen use in this tutorial is also available. | + | A patch is available for this small hack in the archive you are supposed to have downloaded. A patch for the splash screen use in this tutorial is also available.\\ |
- | This is all for this tutorial! | + | That is all for this tutorial! |