ff3:ff3us:tutorial:events:branch

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ff3:ff3us:tutorial:events:branch [2018/05/06 17:59]
lockirby2
ff3:ff3us:tutorial:events:branch [2019/02/12 12:44] (current)
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 You may have noticed that event bits higher than $2FF are not listed in the Event Bits Document, yet they are often set or cleared in the Event Script Dump.  These event bits are used to determine whether NPCs are immediately shown when you load a map.  For example, bit $31C controls whether Vargas appears on Mt. Kolts.  This bit is cleared after you fight him so that he is not shown if you return to the map.  You can view and modify which bit corresponds to a particular NPC in the LE.  Just select any NPC and look at the "SHOW IF MEM SET" field. You may have noticed that event bits higher than $2FF are not listed in the Event Bits Document, yet they are often set or cleared in the Event Script Dump.  These event bits are used to determine whether NPCs are immediately shown when you load a map.  For example, bit $31C controls whether Vargas appears on Mt. Kolts.  This bit is cleared after you fight him so that he is not shown if you return to the map.  You can view and modify which bit corresponds to a particular NPC in the LE.  Just select any NPC and look at the "SHOW IF MEM SET" field.
  
-{{:ff3:ff3us:tutorial:events:npc_show_if_mem_set.png|}}+{{ :ff3:ff3us:tutorial:events:npc_show_if_mem_set.png |}}
  
 You can cross reference this with the event dump by looking at the following part of lines like this: You can cross reference this with the event dump by looking at the following part of lines like this:
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