ff3:ff3us:patches:madsiur:ct_menu_bg

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ff3:ff3us:patches:madsiur:ct_menu_bg [2017/04/09 13:48]
madsiur created
ff3:ff3us:patches:madsiur:ct_menu_bg [2019/02/12 10:28] (current)
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 ~~NOTOC~~ ~~NOTOC~~
-===== Chrono Trigger Menu Background =====+===== Chrono Trigger Menu Backgrounds =====
  
 [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]] [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]]
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 ==== Patch data ==== ==== Patch data ====
  
-|Name               |Chrono Trigger Menu Background 1.0  |+|Name               |Chrono Trigger Menu Backgrounds 1.0  |
 |Author             |madsiur  | |Author             |madsiur  |
 |Link               |{{ff3:ff3us:patches:madsiur:ctmenu.zip|Download}}  | |Link               |{{ff3:ff3us:patches:madsiur:ctmenu.zip|Download}}  |
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 ==== Offsets ==== ==== Offsets ====
  
-|$ED0000 - $ED037F  |Menu Window Graphics +|$ED0000 - $ED1BFF  |Menu Window Graphics ($380 bytes * 8 backgrounds) 
-|$ED1C02 - $ED1C10  |Menu Window Palette  |+|$ED1C00 - $ED1C0F  |Menu Window Palette 1 (8 colors) 
 +|$ED1C20 - $ED1C2F  |Menu Window Palette 2 (8 colors) 
 +|$ED1C40 - $ED1C4F  |Menu Window Palette 3 (8 colors) 
 +|$ED1C60 - $ED1C6F  |Menu Window Palette 4 (8 colors) 
 +|$ED1C80 - $ED1C8F  |Menu Window Palette 5 (8 colors) 
 +|$ED1CA0 - $ED1CAF  |Menu Window Palette 6 (8 colors) 
 +|$ED1CC0 - $ED1CCF  |Menu Window Palette 7 (8 colors)  | 
 +|$ED1CE0 - $ED1CEF  |Menu Window Palette 8 (8 colors)  |
  
 ==== Description ==== ==== Description ====
  
-This patch modify the default menu background with Chrono Trigger default menu. It was done in 2012-2013 as one of my first patch. The palette is not the exact same but it's pretty closeYou can tweak it if you want.+This hack could be called "CT Menu Import". All 8 Chrono Trigger menu backgrounds and palettes have been copied to the FF3us ROM, in the same order they appear in Chrono Trigger. The only change is graphics tile order and duplication, because CT does the same job as FF6 with less tiles in a different order, but final result is the sameThe patch provided implement all 8 CT menu backgrounds.\\ 
 + 
 +For a custom implementation, you can run the ASM file. It's really simple, you comment in the ASM file the backgrounds (and corresponding palettes) you don'want or swap entries to have as an example background 1, 2, 6 in positions 3, 4, 5, leaving the rest of the backgrounds as vanilla FF3us. See the ASM file for more details.\\ 
 + 
 +The last 8 colors of each FF3us menu palette remain untouched because they are unused and CT menu palettes are 8 colors.
  
 ==== Links ==== ==== Links ====
  
-[[http://www.ff6hacking.com/forums/showthread.php?tid=3207|Forum Thread]]\\+[[http://www.ff6hacking.com/forums/showthread.php?tid=3455|Forum Thread]]\\
  
 ==== Screenshots ==== ==== Screenshots ====
  
-{{gallery>ff3:ff3us:patches:madsiur:ctmenu:?128x128&lightbox}}+{{gallery>ff3:ff3us:patches:madsiur:ctmenu:?128x128&lightbox&4}}
  
 [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]] [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]]
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