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ff3:ff3us:patches:hatzen08:wilder_randomness [2017/05/02 12:51] hatzen08 created |
ff3:ff3us:patches:hatzen08:wilder_randomness [2022/12/25 17:43] (current) hatzen08 [Offsets] to update version |
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==== Patch Data ==== | ==== Patch Data ==== | ||
- | |Name | + | |Name |
|Author | |Author | ||
- | |Link | + | |Link |
|::: |[[http:// | |::: |[[http:// | ||
Line 19: | Line 19: | ||
==== Offsets ==== | ==== Offsets ==== | ||
- | ^Address | + | ^Address |
- | |$C3140D | + | |$C0C2DF |
- | |$C319EF | + | |$C0C3C0 |
- | |$C3F900 - $C3F928|random | + | |$C0C497 - $C0C4B1|dungeon encounters| |
+ | |$C1185C - $C11865|unknow random number generator| | ||
+ | |$C24B5B - $C24B63|generic random number generator [0, 255]| | ||
+ | |$C24B6B - $C24B73|generic random number generator [0, A-1]| | ||
+ | |$C2BBE7 - $C2BBF0|generic random number generator [0, 255]| | ||
+ | |$C3F900 - $C3F92F|generic | ||
==== Description ==== | ==== Description ==== | ||
- | The patch randomly changes the indexes used by the random | + | The game uses random |
- | Instead to get a random number | + | fixed table of random numbers and they get the random number |
- | sequential order, they now get the random number in a random | + | sequentially the next available number |
+ | ' | ||
+ | |||
+ | The patch unifies | ||
+ | generator, with a less predictable algorithm. |