Show pageOld revisionsBacklinksExport to PDFBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ==== Patch Data ==== |Name |Muddled Sketch 1.1 | |Author |HatZen08 | |Link |{{ff3:ff3us:patches:hatzen08:muddled_sketch_11.7z|Download}} | ==== Rom Data ==== |No-Intro Name |Final Fantasy III (USA) | |No-Intro version |20130701-030720 | |File SHA-1 |EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991 | |ROM SHA-1 |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 | |Game Version |1.0 | |Language |English | |Console |Super Nintendo (SNES) | |Header |Yes | ==== Offsets ==== ^Address |Description ^ |$C2151F - $C21554 |sketch main code | |$C23B2D - $C23B42 |skip sketch chance to miss and sketch bugfix | |$C2F5E4 - $C2F5E7 |sketch bugfix link | ==== Description ==== The patch changes the sketch command behavior. It now inflicts the muddle status in the target, if it is vulnerable to it. While muddled, the monster will fight for the party side. It will use the actions defined by its control list instead of its own script. ff3/ff3us/patches/hatzen08/muddled_sketch.txt Last modified: 5 years ago(external edit)