ff3:ff3us:music:brrsamples:sd3

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ff3:ff3us:music:brrsamples:sd3 [2018/03/03 05:31]
madsiur [Secret of Mana BRR Samples]
ff3:ff3us:music:brrsamples:sd3 [2019/02/12 12:07] (current)
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 +~~NOTOC~~
 ===== Seiken Densetsu 3 BRR Samples ===== ===== Seiken Densetsu 3 BRR Samples =====
  
-<WRAP 650px>+<WRAP 60%>
 |  **Description**  |  **URL**  | |  **Description**  |  **URL**  |
-Each BRR sample has it own folder with its pitch, loop and ADSR data in bin files. | {{ff3:ff3us:music:brrsamples:sd3-samples-data.zip| Download}} |  +| BRR Samples with no sample length as first two bytes. Pitch, loop and ADSR data are in a text file. | {{ff3:ff3us:music:brrsamples:sd3-samples-nolength.zip| Download}} | 
-| BRR Samples are in bin files but pitch, loop and ADSR data is only in a text file. | {{ff3:ff3us:music:brrsamples:sd3-samples.zip| Download}} |+| BRR Samples with first two bytes as sample length. Pitch, loop and ADSR data are in a text file. | {{ff3:ff3us:music:brrsamples:sd3-samples-regular.zip| Download}} | 
 +| BRR Samples with first two bytes as sample length. Each sample has it own folder with data in bin files. | {{ff3:ff3us:music:brrsamples:sd3-samples-detail.zip| Download}} |  
 +| BRR Samples with no sample length as first two bytes converted to WAV audio file. | {{ff3:ff3us:music:brrsamples:sd3-samples-wav.zip| Download}} | 
 +| All the 4 packages above | {{ff3:ff3us:music:brrsamples:sd3-samples-all.zip| Download}} | 
 </WRAP> </WRAP>
  
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 <WRAP 400px> <WRAP 400px>
 |  **52 samples**  || |  **52 samples**  ||
-|  ''$C51E90-C51F2B''  | BRR samples pointers | +|  ''$C51E90-$C51F2B''  | BRR samples pointers | 
-|  ''$C51F2B-C51F93''  | Loop start positions | +|  ''$C51F2B-$C51F93''  | Loop start positions | 
-|  ''$C51F94-C51FFB''  | ADSR data | +|  ''$C51F94-$C51FFB''  | ADSR data | 
-|  ''$C51FFC-C52063''  | Pitch Multipliers | +|  ''$C51FFC-$C52063''  | Pitch Multipliers
-|  ''$C73903-C9C089''  | BRR samples |+|  ''$C73903-$C9C089''  | BRR samples |
 </WRAP> </WRAP>
  
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 <WRAP 720px> <WRAP 720px>
-All the data was taken from the Secret of Mana ROM. ADSR stands for ADSR data, PITCH for pitch multipliers and LOOP for loop start position.+All the data was taken from the Seiken Densetsu 3 ROM. ADSR stands for ADSR data, PITCH for pitch multipliers and LOOP for loop start position.
 |  **ID**  |  **Offset**  |  **Size**  |  **Name**  |  **ADSR**  |  **PITCH**  |  **LOOP**  | |  **ID**  |  **Offset**  |  **Size**  |  **Name**  |  **ADSR**  |  **PITCH**  |  **LOOP**  |
 |  $01  |  ''$C73903-$C73928''  |  ''$0026''  | SD3_01  |  E0FF  |  B3FD  |  C900  | |  $01  |  ''$C73903-$C73928''  |  ''$0026''  | SD3_01  |  E0FF  |  B3FD  |  C900  |
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