Differences
This shows you the differences between two versions of the page.
ff3:ff3us:music:brrsamples:mq [2018/03/05 04:25] madsiur [Samples Detail] |
ff3:ff3us:music:brrsamples:mq [2019/02/12 12:06] |
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- | ~~NOTOC~~ | ||
- | ===== Mystic Quest BRR Samples ===== | ||
- | <WRAP 60%> | ||
- | | **Description** | ||
- | | BRR Samples with no sample length as first two bytes. Pitch, loop and ADSR data are in a text file. | {{ff3: | ||
- | | BRR Samples with first two bytes as sample length. Pitch, loop and ADSR data are in a text file. | {{ff3: | ||
- | | BRR Samples with first two bytes as sample length. Each sample has it own folder with data in bin files. | {{ff3: | ||
- | </ | ||
- | |||
- | ==== Offsets ==== | ||
- | |||
- | <WRAP 400px> | ||
- | | **32 samples** | ||
- | | '' | ||
- | | '' | ||
- | | '' | ||
- | | '' | ||
- | | '' | ||
- | </ | ||
- | |||
- | ==== Samples Detail ==== | ||
- | |||
- | <WRAP 720px> | ||
- | All the data was taken from the Mystic Quest ROM. ADSR stands for ADSR data, PITCH for pitch multipliers and LOOP for loop start position. | ||
- | | **ID** | ||
- | | $01 | '' | ||
- | | $02 | '' | ||
- | | $03 | '' | ||
- | | $04 | '' | ||
- | | $05 | '' | ||
- | | $06 | '' | ||
- | | $07 | '' | ||
- | | $08 | '' | ||
- | | $09 | '' | ||
- | | $0A | '' | ||
- | | $0B | '' | ||
- | | $0C | '' | ||
- | | $0D | '' | ||
- | | $0E | '' | ||
- | | $0F | '' | ||
- | | $10 | '' | ||
- | | $11 | '' | ||
- | | $12 | '' | ||
- | </ |