ff3:ff3us:doc:game

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ff3:ff3us:doc:game [2020/03/25 02:58]
madsiur [External Documents]
ff3:ff3us:doc:game [2022/10/12 18:05]
madsiur [Hosted Documents]
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 ^  Title  ^  Description  ^  Author  ^  Download  ^ ^  Title  ^  Description  ^  Author  ^  Download  ^
 | FF3info V1| General information document. Contains a lot of stuff.|  Yousei  |  {{ff3:ff3us:doc:game:ff3info.zip|Download}}  | FF3info V1| General information document. Contains a lot of stuff.|  Yousei  |  {{ff3:ff3us:doc:game:ff3info.zip|Download}} 
-| FF3info V2| General information document. Contains even more stuff.|  Yousei  |  {{ff3:ff3us:doc:game:ff3infoV2.zip|Download}} +| FF3info V2| General information document. Contains even more stuff.|  Yousei  |  {{ff3:ff3us:doc:game:ff3infoV2.zip|Download}}  | 
 +| FF6 disassembly| WIP complete disassembly that let you build a ROM from the code|  Eveything  |  [[https://github.com/everything8215/ff6|Github]]  |  
 +| Banks $C0, $C1, $C3, $C5 and $D4| Map, battle GFX, menu and sound bank code. |  multiple  |  {{ff3:ff3us:doc:game:slick_banks.zip|download}}  | 
 | Bank $C2 | Assembly file of the battle engine. [[https://github.com/seibaby/ff3us|Github repository]]|  seibaby  |  {{ff3:ff3us:doc:game:ff6_bank_c2_battle.zip|Download}}  | | Bank $C2 | Assembly file of the battle engine. [[https://github.com/seibaby/ff3us|Github repository]]|  seibaby  |  {{ff3:ff3us:doc:game:ff6_bank_c2_battle.zip|Download}}  |
 | Bank $C2 Additional Code v5| Cover what is not covered in assassin's $C2 disassembly.|  13375K37CH3R  |  {{ff3:ff3us:doc:game:codec2.zip|Download}}  | Bank $C2 Additional Code v5| Cover what is not covered in assassin's $C2 disassembly.|  13375K37CH3R  |  {{ff3:ff3us:doc:game:codec2.zip|Download}} 
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 | FF6j Disassemblies | Banks $C3, $C4 and partial $C2 for ff6j.|  dn  |  {{ff3:ff3us:doc:game:ff6j_disassemblies.zip|Download}}  | FF6j Disassemblies | Banks $C3, $C4 and partial $C2 for ff6j.|  dn  |  {{ff3:ff3us:doc:game:ff6j_disassemblies.zip|Download}} 
 | Event bits Document | Event bits list.|  Novalia Spirit  |  {{ff3:ff3us:doc:game:ff6_snes_event_bits.zip|Download}}  | | Event bits Document | Event bits list.|  Novalia Spirit  |  {{ff3:ff3us:doc:game:ff6_snes_event_bits.zip|Download}}  |
 +| NPC Event bits Document | NPC event bits list.|  Fast Moon  |  {{ff3:ff3us:doc:game:npc_event_bits.zip|Download}}  |
 | FF6 SPC core code | FF6 SPC core code.|  Novalia Spirit  |  {{ff3:ff3us:doc:game:ff6spc.zip|Download}}  | | FF6 SPC core code | FF6 SPC core code.|  Novalia Spirit  |  {{ff3:ff3us:doc:game:ff6spc.zip|Download}}  |
-| Commented FF6 SPC core code | Commented FF6 SPC core code. [[https://github.com/mogue/FF6-SoundEngine|Github repository]]|  m06  |  {{ff3:ff3us:doc:ff6-soundengine-master.zip|Download}}  |+| Commented FF6 SPC core | Commented FF6 SPC core code. [[https://github.com/mogue/FF6-SoundEngine|Github repository]]|  m06  |  {{ff3:ff3us:doc:ff6-soundengine-master.zip|Download}}  |
 | Cless Guide | Contain various data format though some of its content is outdated.|  Cless  |  {{ff3:ff3us:doc:game:clessguide.zip|Download}}  | | Cless Guide | Contain various data format though some of its content is outdated.|  Cless  |  {{ff3:ff3us:doc:game:clessguide.zip|Download}}  |
 | FF3us Ending Names| Explains the format and list the name data used for the ending event.|  Madsiur  |  {{ff3:ff3us:doc:game:ff3us_ending_names.zip|Download}}  | | FF3us Ending Names| Explains the format and list the name data used for the ending event.|  Madsiur  |  {{ff3:ff3us:doc:game:ff3us_ending_names.zip|Download}}  |
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 | Menu/Shop OAM Info | OAM data breakdown for menu/shops (palettes and sprite poses).|  B-Run  |  {{ff3:ff3us:doc:game:oam_info.zip|Download}}  | | Menu/Shop OAM Info | OAM data breakdown for menu/shops (palettes and sprite poses).|  B-Run  |  {{ff3:ff3us:doc:game:oam_info.zip|Download}}  |
 | BTB's FF6 docs | Info on unused captions, battle scripts, S&T flags, hardcoded indexes and interior zone maps.|  BTB  |  {{ff3:ff3us:doc:game:btb-ff6-docs.zip|Download}}  | BTB's FF6 docs | Info on unused captions, battle scripts, S&T flags, hardcoded indexes and interior zone maps.|  BTB  |  {{ff3:ff3us:doc:game:btb-ff6-docs.zip|Download}} 
 +| Weapon Animations Database | Document detailing weapon animations. [[https://docs.google.com/spreadsheets/d/1N5VuD4nCDs9uJzaR8xNS0ibnu5lWlQ3h_tauoViarh4|latest version]]|  DrakeyC |  {{ff3:ff3us:doc:game:weapon_animations.zip|Download}} 
 | Misc Data | NPC data, event triggers, chest data, entrance event pointers.|  Imzogelmo  |  {{ff3:ff3us:doc:game:misc-data-imzo.zip|Download}}  | | Misc Data | NPC data, event triggers, chest data, entrance event pointers.|  Imzogelmo  |  {{ff3:ff3us:doc:game:misc-data-imzo.zip|Download}}  |
 | FF6 Offsets| Detailed ROM map but somewhat outdated by the current wiki one |  Geiger  |  {{ff3:ff3us:doc:game:ff6-offsets.zip|Download}}  |   | FF6 Offsets| Detailed ROM map but somewhat outdated by the current wiki one |  Geiger  |  {{ff3:ff3us:doc:game:ff6-offsets.zip|Download}}  |  
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 ^  Title  ^  Description  ^  Author  ^  Download  ^ ^  Title  ^  Description  ^  Author  ^  Download  ^
 | Bank $C2| Anything regarding combat system and more. |  terii senshi, assassin  |  [[http://assassin17.brinkster.net/guides.htm|Link]]  | Bank $C2| Anything regarding combat system and more. |  terii senshi, assassin  |  [[http://assassin17.brinkster.net/guides.htm|Link]] 
-| Banks $C0, $C1, $C3, $C5 and $D4| Map, battle GFX, menu and sound bank code. |  multiple  |  [[http://slickproductions.org/docs.php?id=FF6|Link]]  
  
  • ff3/ff3us/doc/game.txt
  • Last modified: 19 months ago
  • by madsiur