ff3:ff3us:doc:asm:list:rare_items

Rare items are essentially just one event bit each. But they have a name and description that shows up in the items menu. So the player can contextually see his progress with obtaining the rare item (setting the bit).

Names:

Description Value
Base offset (SNES) $CEFBA0
Block size $0D
Number of blocks $0017
Total size $012B

Descriptions:

Description Value
Base offset (SNES) $CEFCB0
Block size variable
Number of blocks $0017
Total size
Index Name Text Desc. Text Event Bit Rare Item
$00 $CEFBA0 $CEFCB0 1D0 BA:0 Cider
$01 $CEFBAD $CEFCCE 1D1 BA:1 Old Clock-Key
$02 $CEFBBA $CEFCF4 1D2 BA:2 Fish (“A yummy fish”)
$03 $CEFBC7 $CEFD01 1D3 BA:3 Fish (“Just a fish”)
$04 $CEFBD4 $CEFD0D 1D4 BA:4 Fish (“A rotten fish”)
$05 $CEFBE1 $CEFD1B 1D5 BA:5 Fish (“Fish”)
$06 $CEFBEE $CEFD20 1D6 BA:6 Lump of Metal
$07 $CEFBFB $CEFD4A 1D7 BA:7 Lola's Letter
$08 $CEFBFB $CEFD7F 1D8 BB:0 Coral
$09 $CEFC08 $CEFDB3 1D9 BB:1 Books
$0A $CEFC15 $CEFDE4 1DA BB:2 Royal Letter
$0B $CEFC22 $CEFE05 1DB BB:3 Rust-Rid
$0C $CEFC2F $CEFE12 1DC BB:4 Autograph (unused)
$0D $CEFC3C $CEFE2E 1DD BB:5 Manicure (unused)
$0E $CEFC49 $CEFE43 1DE BB:6 Opera Record (unused)
$0F $CEFC56 $CEFE57 1DF BB:7 Magn.Glass (unused)
$10 $CEFC63 $CEFE65 1E0 BC:0 Eerie Stone (unused)
$11 $CEFC70 $CEFE78 1E1 BC:1 Odd Picture (unused)
$12 $CEFC7D $CEFE8F 1E2 BC:2 Dull Picture (unused)
$13 $CEFC8A $CEFEA6 1E3 BC:3 Pendant
$14 $CEFC97 1E4 BC:4 (none; Stone Tablet in GBA editions)
$15 $CEFCA4 1E5 BC:5 (none; Master's Crown in GBA editions)
$16 $CEFCB1 1E6 BC:6 (none)
$17 $CEFCBE 1E7 BC:7 (none)
  • ff3/ff3us/doc/asm/list/rare_items.txt
  • Last modified: 2 years ago
  • (external edit)