ff3:ff3us:doc:asm:fmt:frame_data

Battle Animation Frame Data

Determine the graphics appearance.

Byte Description
$00 X, Y position of the graphic block in 16 pixel intervals
$0F Y position (0 to 15)
$F0 X position (0 to 15)
$01 ID of block taken from graphic
$3F Block ID (0 to 63)
$40 Flipped horizontally
$80 Flipped vertically
  • ff3/ff3us/doc/asm/fmt/frame_data.txt
  • Last modified: 5 years ago
  • (external edit)