ff3:ff3us:doc:asm:fmt:battle_data

Battle Data

Description Value
Base offset (SNES) $CF6200
Blocks $0240
Block size $0F
Offset Mask Description
$00 $F0 VRAM Map
$00 $0FC0 Monsters Loaded to BG1 (unused)
$01 $3F Monsters Present
$02 $FF Monster 1 Index
$03 $FF Monster 2 Index
$04 $FF Monster 3 Index
$05 $FF Monster 4 Index
$06 $FF Monster 5 Index
$07 $FF Monster 6 Index
$08 $FF Monster 1 x/y Position (low/high nybble)
$09 $FF Monster 2 x/y Position (low/high nybble)
$0A $FF Monster 3 x/y Position (low/high nybble)
$0B $FF Monster 4 x/y Position (low/high nybble)
$0C $FF Monster 5 x/y Position (low/high nybble)
$0D $FF Monster 6 x/y Position (low/high nybble)
$0E $3F MSB of Monster Indexes
  • ff3/ff3us/doc/asm/fmt/battle_data.txt
  • Last modified: 5 years ago
  • (external edit)