~~NOTOC~~ ===== Mastered Esper Icon ===== [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]] ==== Patch data ==== |Name |Mastered Esper Icon 1.1 | |Author |madsiur | |Link |{{ff3:ff3us:patches:madsiur:mastered.zip|Download}} | ==== Rom Data ==== |ROM Name |Final Fantasy III (USA) 1.0 | |ROM SHA-1 |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 | |Header |No | ==== Files ==== mastered-nh.ips: IPS patch for vanilla ROM (user's color icon) mastered-blue-nh.ips: IPS patch for vanilla ROM (blue icon) mastered-ran-nh.ips: IPS patch compatible with the Restored Ability Names hack (user's color icon) mastered-blue-ran-nh.ips: IPS patch compatible with the Restored Ability Names hack (blue icon) asm/: folder containing the bass assembly files of the 4 hacks asm/star.bin: 8x8 2BPP star icon used for the hack ==== Description ==== This hack adds a star icon to each mastered Esper in the Esper menu. An Esper is mastered when all its spells are learned. There's a version of the hack that draw a blue star instead of the user's color (white by default). There are also two hacks versions that are compatible with Angelo/Silent Enigma Restored Ability Names patch. You can specify a different icon and disable star icon insertion in any of the assembly files.\\ Each hack use between 130 ($82) bytes and 210 ($D2) bytes of free space at $EEAF01. This free space offsets can be changed in the bass asm file by changing the offset of the "seek($EEAF01)" macro call. The hacks use no free space in bank $C3.\\ To assemble the hack use bass v14 by typing a command such as "bass -o rom.smc mastered.asm".\\ ==== Screenshots ==== {{gallery>ff3:ff3us:patches:madsiur:mastered:?128x128&lightbox}} ==== Links ==== [[https://www.ff6hacking.com/forums/thread-4181.html|Forum Thread]]\\ [[https://www.ff6hacking.com/forums/thread-3141.html|Restored Ability Names Patch]]\\ [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]]