~~NOTOC~~ ===== Equipment Check Event Command ===== [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]] ==== Patch data ==== |Name |Equipment Check Event Command 1.1 | |Author |madsiur | |Link |{{ff3:ff3us:patches:madsiur:equipcheck.zip|Download}} | ==== Rom data ==== |ROM Name |Final Fantasy III (USA) 1.0 | |ROM SHA-1 |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 | |Header |No | |ROM Name |Final Fantasy III (USA) 1.1 | |ROM SHA-1 |057ADA1C641E3E0B3CA34E6E4F4EB1B05A87143A | |Header |No | ==== Offsets ==== Free space is required for the new function in the bank your are implementing the hack. |Bank $C0 implementation |$C1 bytes (bank $C0) | |Other bank implementation |$07 bytes (bank $C0), $BD bytes (code bank) | ==== Description ==== This event command ($66) allows to check equipment on party member(s). There are 5 parameters to the command: Param A: 0x00-0x0F: Check specific character (must be in party otherwise condition fail). 0x10: Check if at least 1 character meet the condition (has the equipment). 0x20: Check if party leader meet the condition (has the equipment). 0x40: Check if all party members meet the condition (have the equipment). anything else: condition may fail or succeed. Use at your own risk. Param B: Equipment piece to check (0x00 to 0xFF) Param C, D, E: Offset EEDDCC where (CA/0000 + EEDDCC) is offset to jump to if condition is met. === Examples === 66 0C C9 10 EF 02: If gogo has one hero ring (or more) equipped, jump to CC/EF10 otherwise continue.\\ 66 40 C9 B8 48 00: If all party members have 1 hero ring (or more) equipped, jump to CA/48B8 otherwise continue. ==== Links ==== [[http://www.ff6hacking.com/forums/showthread.php?tid=3210|Forum Thread]]\\ [[ff3:ff3us:patches:madsiur|{{ff3:ff3us:patches:madsiur:madbutton.png}}]]