==== Patch Data ==== |Name |Relics Boost 1.0 | |Author |HatZen08 | |Link |{{ff3:ff3us:patches:hatzen08:relics_boost_10.7z|Download}} | ==== Rom Data ==== |No-Intro Name |Final Fantasy III (USA) | |No-Intro version |20130701-030720 | |File SHA-1 |EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991 | |ROM SHA-1 |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 | |Game Version |1.0 | |Language |English | |Console |Super Nintendo (SNES) | |Header |Yes | ==== Offsets ==== ^Address ^Description ^ |$C20F30 - $C20F42 |code link | |$C3F700 - $C3F7A0 |main code and auxiliary functions | ==== Description ==== In the original game, the 'hyper wrist' relic gives a boost to vigor. Unfortunately, it is the only basic attribute that can be increased by relic based in a percentage. The patch expands the relics boosts to vigor, magic, stamina or speed. It also allow the boosts to stack up. Each relic will contribute with 25% of the attribute boost. More than one attribute can be increased by the same relic. It is necessary to adjust the relics data to setup the new flags for the new boosts. The patch only allows the boosts in the relics. Other equipments, like weapons, shields, hats and armor, are ignored for the boost, even if their associated flags are active.