==== Patch Data ==== |Name |Custom Items 1.2 | |Author |HatZen08 | |Link |{{ff3:ff3us:patches:hatzen08:custom_items_12.7z |Download}} | |::: |[[https://www.ff6hacking.com/forums/showthread.php?tid=3124 |Forum]] | ==== Rom Data ==== |No-Intro Name |Final Fantasy III (USA) | |No-Intro version |20130701-030720 | |File SHA-1 |EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991 | |ROM SHA-1 |4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 | |Game Version |1.0 | |Language |English | |Console |Super Nintendo (SNES) | |Header |Yes | ==== Offsets ==== ^Address ^Description ^ |$C22708 - $C22719|null hard coded settings for tools/skean | |$C24329 - $C2432B|new pointer for special effect: multiplier | |$C22ADC - $C22B63|item adjustments | |$C38C4F - $C38C57|hp healing adjustment (field use) | |$C38C68 - $C38C70|mp healing adjustment (field use) | |$C38B3D - $C38C2B| erase item check and multiply routines (field use) | ==== Description ==== Because of bad design, items are hard coded for its original purpose and they can't be altered without assembler modifications. The patch changes the items system and allows it to be more versatile for modification. The patch changes how the items are handled and affects commands related to items. They are: * Tools items, used by the tools command * Skean items, used by the throw command * Magical items, a new resource now used by item command * Common items, used by the items command The mentioned items can be altered with Final fantasy 3 Multi Editor (ff3usme). The items data must be updated for the patch. The old values will not work correctly.