====== Contributors ====== Assembly Coders\\ They are wizards of the code, adding new features, tweaking game mechanics, menu layouts or expanding existing features. ^ Name ^ Contribution ^ | madsiur | Custom ASM work, expansions, tweaks and features. | | synchysi | Half damage spell back row flag, always sprint tweak, gain level command, Health to Miracle, equip screen dual weapon wielder fix, Pep Up alteration, Limited Espers.| | Edrin | Character palette change WoR check, spell unlearning command.| | Angelo | Restored ability names, Grant character spell command, Flashback color in battle.| | GrayShadows | Normal magic learner Golbez, weapon spell learn rate, Monster spell cast Runic.| | b-run | WoR characters palette change check, spell command unlearning.| | HatZen08 | WoR Veldt song help, Item command removal in battle codes.| | abw | Intro credit hacking, compression.| | Lufia | Step Mine / MP cost hack.| | dn | Rage and Dance descriptions hack.| | Gi Nattak | Lost 3rd Digit of MP cost.| Event Coders\\ They modify cut-scenes and make new ones, bring life in the hack, add new story elements or modify existing events. ^ Name ^ Contribution ^ | Gi Nattak | All events not listed below. | | Angelo | A decent amount of big events. | | Lockirby | Namingway event. | | madsiur | Shadow in Albrook/Vector. | Song Hacker\\ They play with emotion, give pace to battles and bring epic musical moments in the game. ^ Name ^ Contribution ^ | Gi Nattak | A majority of the songs of the two OSTs. | | emberling | Created about 57 songs, most being on OST B. | | Jackimus | Created about 26 songs, some being original compositions. | | tsushiy | Gave permission to use his songs, right now there are 17 in RotDS. | | JCE3000GT | Gave a few SPC imports (4) from other Squaresoft RPGs. | | William Kage | "Determination" song composition. | | MetroidQuest | Boss Theme (FF4) and Battle 2 (Chrono Trigger). | Spriters\\ They give life to characters, matching the original Squaresoft style for new characters and portraits. ^ Name ^ Contribution ^ | James White | Portraits, NPCs, special poses, monsters and espers, WoB map tiles, location map objects, wallpaper graphics, intro screen. | | SSJ Rick | Main characters, NPCs, weapons, spell animations. | | ScarabEnigma | FF Record Keeper Eiko, FF Record Keeper Cloud, FF Record Keeper Tifa, Crusher sprite, Tank sprites (touched up by SSJ Rick). | | Sutebenu | Chained Tifa, Aurora (ending pose), Aurora (flying esper) | | Kugawattan | Classic Golbez (partial) | | FEOK | Fusoya, Pirate (finished by SSJ Rick) | | XolarDark | Spell animations | | Royaken | Record Keeper Cloud (partial) | | Astaroth | Tifa (touched up by SSJ Rick) | | Sathka | Hector | | Joshdammit | Devil-bat girl | | Dr. Blank | Elite Knight | | Badass | Namingway | | DjinnandTonic | Prinny | | FnrrfYgmSchnish | Heartless | | OBSailorStar | Olbohn | | Koreki | Bow Wow | | BigSharkZ | UFO monster sprite | | Zozma | Clyde | Dialogue Writers\\ They keep the story pace with appropriate words, bring emotions to events and make us laugh. ^ Name ^ Contribution ^ | Gi Nattak | Most of the script and 1st draft. | | Poco Loco | Many dialogues and many script ideas. | | Lina Darkstar | Use of her fan translation. | | Sutebenu | Dialogue finalization and grammar check. | | Magical Trevor | Heavy grammar help. | | Celes Chere | Final Fantasy 6 - The Novel | AI scripters\\ They bring challenge to battles and make us struggle to win fight or find monster weaknesses. ^ Name ^ Contribution ^ | Gi Nattak | The vast majority of AI scripts in the hack. | | Lord Envoy | Original bosses, FFVI Advance Dragon scripts. | Map Designers\\ Their cool and logic designs make the hack feel like a original game. ^ Name ^ Contribution ^ | Gi Nattak | All the map creation and map edits except world maps. | | Lockirby | WoB and WoR maps. | Miscellaneous\\ ^ Name ^ Contribution ^ | Pandora's Box Team | Various font and item icons. | | madsiur | Wallpaper graphics. | | BTB | S.Cross Palette change. | Patch Creators\\ Their general work made great additions to this hack. ^ Name ^ Contribution ^ | Darkmage | FFVI Improvement Project. | | 13375K31C43R | Save Point Glitch Fix, Dead in the Air, Stone Zombie Bug fix, Zombie/Tapir Bug fix, Ultimate Damage Fix, Backwards Jump fix, Game Over Glitch fix, Backstabu, Item Magic Counter, No X In Fight, Shadow of Chupon, Double Block, Reflections, Imp's Call, Vanish Runic, Side Saddle, Magitek Madness, Status Unknown, Precious Jewels, Throwback, Anonymous Attack, False Knight, Upside Down, Off Death Row, Blitz Screen, Stepping Out, Lens Cap, Bird Bars, Unequipium, Trigger Happy, Solar Wind, Smoke and Mirrors, Color Wheel (made possible for RotDS thanks to Seibaby). | | Hatzen08 | Guest Adder, Learnable Rage, Step Dance, Antimagic Field, Resilient Morph, Even Gauge, SwrdTech Ready Stance, Reward Display, Wilder Randomness. | | GrayShadow | Natural ability extension, Stat increase items!. | | seibaby | Smart Cover, Disable Near Fatal being reapplied if Dead, Independent Stop, Muddle Cancel, Quake removes Clear status even when missing Floating targets fix, No Scan counters. | | Think0028 | Non-reapplying status, nATB basic patch. | | Lenophis | New RNG, Natural stat growth. | | Imzogelmo | FF6 SNES button settings, Selective re-equip. | | Drakkhen | Physical damage overflow fix. | | Leviathan Mist | Battle speed up. | | Master Zed | New game plus. | | Novalia Spirit | FF6j Relic indicators. | | assassin | Randomosity monster encounter fix . | | Bregalad | Dialogue choice hand cursor. | | madsiur | Free moving Terra. | | Ronnen | Fanaticism. | | bydoless | Tritoch animation fix. | | bropedio | Elemental Mixing. | | Eggers | Extended character palette. |