===== Monster Data ===== ==== Offsets ==== ^ Description ^ Value ^ | Base offset (SNES) | $CF0000 | | Block size | $20 | | Number of blocks | $0180 | | Total size | $3000 | ==== Data ==== ^ Index ^ Description ^^ | $00 | Speed || | $01 | Vigor || | $02 | Hit Rate (%) || | $03 | Evade Rate (%) || | $04 | Magic Block Rate (%) || | $05 | Defense || | $06 | Magic Defense || | $07 | Magic Power || | $08 | HP || | $09 | ::: || | $0A | MP || | $0B | ::: || | $0C | Experience Points || | $0D | ::: || | $0E | Gold || | $0F | ::: || | $10 | Level || | $11 | $1F | Ragnarok metamorphosis pack | | ::: | $E0 | Ragnarok hit rate | | $12 | $01 | Dies if mp becomes 0 | | ::: | $02 | ??? | | ::: | $04 | No name | | ::: | $08 | ??? | | ::: | $10 | Human | | ::: | $20 | ??? | | ::: | $40 | Critical attacks if imp | | ::: | $80 | Undead | | $13 | $01 | Hard to run | | ::: | $02 | Attack first | | ::: | $04 | Block suplex | | ::: | $08 | Can't run | | ::: | $10 | Can't scan | | ::: | $20 | Can't sketch | | ::: | $40 | ?Special event | | ::: | $80 | Can't control | | $14 | [[ff3:ff3us:doc:asm:list:condition_effects|Blocked status]] 1 || | $15 | [[ff3:ff3us:doc:asm:list:condition_effects|Blocked status]] 2 || | $16 | [[ff3:ff3us:doc:asm:list:condition_effects|Blocked status]] 3 || | $17 | Elements that absorb HP || | $18 | Elements that have no effect || | $19 | Elements the enemy is weak against || | $1A | Graphic for normal attack || | $1B | [[ff3:ff3us:doc:asm:list:condition_effects|Status]] 1 || | $1C | [[ff3:ff3us:doc:asm:list:condition_effects|Status]] 2 || | $1D | [[ff3:ff3us:doc:asm:list:condition_effects|Status]] 3 || | $1E | $01 | True Knight | | ::: | $02 | Runic | | ::: | $04 | Life 3 | | ::: | $08 | ??? | | ::: | $10 | ??? | | ::: | $20 | ??? | | ::: | $40 | ??? | | ::: | $80 | Removable float | | $1F | $3F | Special attack setting | | ::: | $40 | No damage | | ::: | $80 | Can't dodge |