====== Location Tile Sets ====== ===== Overview ===== Location Tile Sets have indexes for Layer 1 and Layer 2 tile sets and will be loaded in pairs, one for each layer 1 and 2. Location Tile Sets are associated with (they use) 4 GFX sets, a Solidity set and a Palette set, Some Location Tile Sets will optionally use Animation for Layer 2 and Layer 3 GFX (with animation). ^ Description ^ Value ^ | SNES offset | $DE0000 | | Chunk size | compressed | | Size (decompressed) | $800 | | Number of chunks | $4B | | Total size | $1B400 | ===== Tile Sets Data ===== Each tile set is $800 and has a maximum of $100 tile (16x16). Each tile is composed of 4 8x8 subtiles, top-left (1), top-right (2), bottom-left (3) and bottom-right (4). Bytes $400 to $7FF are one byte of data per subtile, starting from all top-left subtiles ($400-$4FF) and following same order as described above. As an example consider tile $F3 of the tile set: | subtile | tile set offset | | top-left | $4F3 | | top-right | $5F3 | | bottom-left | $6F3 | | bottom-right | $7F3 | This data byte has the following format: | bit 0 | ? | | bit 1 | ? | | bits 2-4 | Palette ID (0 to 7) | | bit 5 | Priority one | | bit 6 | Mirrored | | bit 7 | Inverted | ===== Tile Sets ===== L1 L2 Tileset GFX1 GFX2 GFX3 GFX4 | PROP PAL | 7-bit Hex --------------------------------------------------------------------+----------+-------------- 00 00 Desert and Figaro Castle 00 01 02 03 | 01 00 | 808060800000 00 2A Castle in Moonlight (Opera) 00 01 35 40 | 21 00 | 80400D080054 01 02 Houses and Trees Outdoors 04 05 34 07 | 0B 26* | 8402ED800404 03 04 Doma / Ancient Castle Outdoors* 00 33 09 01 | 02 02 | 805922000C08 05 06 Town Outdoors 0A 0B 07 08 | 04 03* | 8AC50101140C 07 08 Docks* 0C 0D 08 13 | 11 04 | 8C0662021D10 09 -- Cave 0E 31 -- -- | 06 05 | 09 26 Cave w/ Primal Habitants (moogles) 0E 31 -- -- | 06 15 | 8E98C351244C / 8E98C301244C (underneath narshe) 09 2E Cave w/ River 0E 31 -- -- | 06 05 | 09 40 Cave w/ Lava 0E 31 -- -- | 06 20 | 8E98C3B12480 0A 0B Castle Indoors 0F 10 11 12 | 05 06 | 0F4844022816 0C -- Lete River / Veldt Waterfall 14 05 -- -- | 1C 07 | 9442A1103018 0D 0E Imperial Camp 15 16 11 00 | 14 08 | 154B0400341C 0F -- Cave w/ light shining 17 18 00 11 | 10 09 | 170C20023C1E 10 11 Town Indoors 19 11 1B 1A | 07 0A* | 99C846034022 12 25 Mountain Cliff 1C 1D 2F 32 | 0C 17 | 12 2A Mountain Cliff w/ Waterfall 1C 1D 35 40 | 0C 17 | 9C4E0DF84854 (baren) 12 2C Mountain Entrance 1C 1D 35 32 | 0C 17 | 9CCE4B06484A / 9CCE4BB6484A (mt. zozo) 13 14 Narshe Outdoors 0A 1E 1F 20 | 08 0C | 0ACF07344C28 35 14 Narshe Outdoors Intro 0A 1E 1F 20 | 12 0C | 0ACF0734D428 15 16 Damaged Town Outdoors 0A 0B 21 08 | 1E 03* | 8A450801542C 17 31 Snow Cliff 22 00 1F 20 | 19 0D | 22C007045C62 18 2D Train Docking Station 26 27 28 4A | 0D 0E | A6134A29605A 19 1A Phantom Train Interior 2A 11 1B 00 | 13 0F | AAC806006434 1B 1C Zozo 2B 2C 06 07 | 0E 2A | 2B96E1A06C38 1B 1C Fanatic Tower 2B 2C 06 07 | 0E 2A | 2B96E1B06C38 1D 1E Vector Outdoors* 2D 0B 39 Ö8 | 1B 11 | AD450E01743C 1F 20 Figro Eng. / Ancient Castle Indoors 0F 10 11 12 | 0A 06 | 0F4844027C40 21 -- Returner's Hideout / Cave Dwelling 0E 11 12 05 | 09 12 | 8E88A4408442 22 43 Magitek Res. Facility 36 37 38 3A | 24 18 | B61B2E17BD60 23 24 Floating Continent, earth below 30 31 00 00 | 0F 13 | B01800B08C48 27 28 Village Outdoors 04 05 34 07 | 0B 26* | 8402ED009C50 29 2B Kefka's Tower, Kefka's Lair 23 24 42 00 | 29 22 | 2392B0B6A488 29 44 Kefka's Tower, Left Statue Room 23 24 42 40 | 29 2B | 2F 30 Magitek Factory, Elevator 36 37 38 39 | 1F 18 | B61B2E07BC60 32 33 Airship, Deck* 3D 3E 4F 3E | 16 2D | 3DDFD307C866 34 34 Airship, Indoors* 3D 3B 3C 3C | 17 1A | BD1D8F07D068 34 34 Casino Room | | BD1DCF07D068 36 37 38 Phantom Forest 41 29 42 12 | 1A 1C | C1945062DC70 39 3A Imperial Palace, entrance 43 37 44 39 | 15 1D | C31B3107E474 39 3B Imperial Palace, rooftop 43 37 45 46 | 15 1D | C35BD108E476 3C 3C Solitary Island, beach 1C 47 -- -- | 26 1E | 9C230070F078 3D 3E Imperial Palace, indoors 48 11 1B 12 | 18 1F | C8C84602F47C 3F 43 Magitek Factory, Esper Room 36 37 38 4E | 25 18 | B61BCE09FC86 41 42 Sealed Gate 4B 4C 0E 4D | 23 21 | 4BA6A3090485 45 46 47 48 Opera House, theater 49 03 0F 0F | 1D 0B* | C9C172091C91 47 48 Opera House, Stage | | C9C1E3011C91 49 4A Darill's Tomb 19 2E 51 11 | 20 28 | * Swappable palettes ==== Palette Sets ==== The Tile Sets generally have unique Palette sets. Some palette sets will be swappable for the WoR and Opera. WoB WoR Town, Outdoors: 03 29 Village, Outdoors: 26 16 Town Indoors: 0A Opera House, theater: 0B 27