====== Battle Animation Frame Data ====== ===== Overview ===== Determine the graphics appearance. ===== Data ===== ^ Byte ^ Description ^^ | $00 | X, Y position of the graphic block in 16 pixel intervals|| | ::: | $0F | Y position (0 to 15) | | ::: | $F0 | X position (0 to 15) | | $01 | ID of block taken from graphic|| | ::: | $3F | Block ID (0 to 63) | | ::: | $40 | Flipped horizontally | | ::: | $80 | Flipped vertically |