This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
ff3:ff3us:tutorial:events:basic [2018/05/06 17:57] lockirby2 |
ff3:ff3us:tutorial:events:basic [2019/02/12 11:20] (current) |
||
---|---|---|---|
Line 6: | Line 6: | ||
Now we can start modifying this event. | Now we can start modifying this event. | ||
- | {{: | + | {{ : |
The next step is to figure out which parameters we need to use to display this particular text box. In FF3usME, you can see that the text box we modified is at index 11, which is highlighted in the images above. | The next step is to figure out which parameters we need to use to display this particular text box. In FF3usME, you can see that the text box we modified is at index 11, which is highlighted in the images above. | ||
Line 28: | Line 28: | ||
This command has two parameters, like command $4B. Looking at EX1 and EX2, it looks as though the first parameter controls which formation is encountered. The Event Command Document is directing us to look in FF3usME again. | This command has two parameters, like command $4B. Looking at EX1 and EX2, it looks as though the first parameter controls which formation is encountered. The Event Command Document is directing us to look in FF3usME again. | ||
- | {{: | + | {{ : |
From the second example, we can see how to specify the encounter that we really want. The parameter is being added to 256, and the result is the formation that will be fought by the party. | From the second example, we can see how to specify the encounter that we really want. The parameter is being added to 256, and the result is the formation that will be fought by the party. | ||
- | {{: | + | {{ : |
The second parameter controls the background of the encounter. | The second parameter controls the background of the encounter. |