ff3:ff3us:music:brrsamples:smrpg

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ff3:ff3us:music:brrsamples:smrpg [2018/03/03 05:34]
madsiur created
ff3:ff3us:music:brrsamples:smrpg [2018/03/11 00:40]
madsiur [Super Mario RPG BRR Samples]
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 +~~NOTOC~~
 ===== Super Mario RPG BRR Samples ===== ===== Super Mario RPG BRR Samples =====
  
-<WRAP 650px>+<WRAP 60%>
 |  **Description**  |  **URL**  | |  **Description**  |  **URL**  |
-Each BRR sample has it own folder with its pitch, loop and ADSR data in bin files. | {{ff3:ff3us:music:brrsamples:smrpg-samples-data.zip| Download}} |  +| BRR Samples with no sample length as first two bytes. Pitch, loop and ADSR data are in a text file. | {{ff3:ff3us:music:brrsamples:smrpg-samples-nolength.zip| Download}} | 
-| BRR Samples are in bin files but pitch, loop and ADSR data is only in a text file. | {{ff3:ff3us:music:brrsamples:smrpg-samples.zip| Download}} |+| BRR Samples with first two bytes as sample length. Pitch, loop and ADSR data are in a text file. | {{ff3:ff3us:music:brrsamples:smrpg-samples-regular.zip| Download}} | 
 +| BRR Samples with first two bytes as sample length. Each sample has it own folder with data in bin files. | {{ff3:ff3us:music:brrsamples:smrpg-samples-detail.zip| Download}} |  
 +| BRR Samples with no sample length as first two bytes converted to WAV audio file. | {{ff3:ff3us:music:brrsamples:smrpg-samples-wav.zip| Download}} | 
 +| All the 4 packages above | {{ff3:ff3us:music:brrsamples:smrpg-samples-all.zip| Download}} | 
 </WRAP> </WRAP>
  
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 |  ''$C4248F-$C42576''  | Loop start positions | |  ''$C4248F-$C42576''  | Loop start positions |
 |  ''$C42577-$C4265E''  | ADSR data | |  ''$C42577-$C4265E''  | ADSR data |
-|  ''$C4265F-$C42746''  | Pitch Multipliers |+|  ''$C4265F-$C42746''  | Pitch Multipliers|
 |  ''$060939-$093FFF''  | BRR samples | |  ''$060939-$093FFF''  | BRR samples |
 </WRAP> </WRAP>
  • ff3/ff3us/music/brrsamples/smrpg.txt
  • Last modified: 5 years ago
  • (external edit)