Info gathered together by Edrin/B-Run. For full OAM Expansion, you need $2500(9472) bytes! D8/E917: Pointers to pointers! used to make calling simple since different characters have different length OAM data 45 E9 - Terra 57 E9 - Locke 69 E9 - Cyan 7B E9 - Shadow 8D E9 - Edgar 9F E9 - Sabin B1 E9 - Celes C3 E9 - Strago D5 E9 - Relm E7 E9 - Setzer F9 E9 - Mog 0B EA - Gau 1D EA - Gogo 2F EA - Umaro 41 EA - Soldier 44 EA - Imp 47 EA - Leo 4A EA - Bannon 4D EA - Esper Terra 50 EA - Merchant 53 EA - Ghost 56 EA - Kefka 59 EA - Soldier 2 OAM pointers for various things: (im guessing they are the various instances called, shop menues, save, etc...) (byte 3?) D8/E945 - Terra 5C EA 10 - Save Screen 5C EA 10 - Pary Select 5C EA FF - Unknown/Unused 5C EA 10 - Shop 65 EA 10 - Shop Fanfare 5C EA FF - Unknown/Unused D8/E957 - Locke Locke 6E EA 10 - Save Screen 6E EA 10 - Party Select 6E EA FF - Unknown/Unused 6E EA 10 - Shop 77 EA 10 - Shop Fanfare 6E EA FF - Unknown/Unused D8/E969 - Cyan 80 EA 10 - Save Screen 80 EA 10 - Pary Select 80 EA FF - Unknown/Unused 80 EA 10 - Shop 89 EA 10 - Shop Fanfare 80 EA FF - Unknown/Unused D8/E97B - Shadow 92 EA 10 - Save Screen 92 EA 10 - Pary Select 92 EA FF - Unknown/Unused 92 EA 10 - Shop 9B EA 10 - Shop Fanfare 92 EA FF - Unknown/Unused D8/E98D - Edgar A4 EA 10 - Save Screen A4 EA 10 - Pary Select A4 EA FF - Unknown/Unused A4 EA 10 - Shop AD EA 10 - Shop Fanfare A4 EA FF - Unknown/Unused D8/E99F - Sabin B6 EA 10 - Save Screen B6 EA 10 - Pary Select B6 EA FF - Unknown/Unused B6 EA 10 - Shop BF EA 10 - Shop Fanfare B6 EA FF - Unknown/Unused D8/E9B1 - Celes C8 EA 10 - Save Screen C8 EA 10 - Pary Select C8 EA FF - Unknown/Unused C8 EA 10 - Shop D1 EA 10 - Shop Fanfare C8 EA FF - Unknown/Unused D8/E9C3 - Strago DA EA 10 - Save Screen DA EA 10 - Pary Select DA EA FF - Unknown/Unused DA EA 10 - Shop E3 EA 10 - Shop Fanfare DA EA FF - Unknown/Unused D8/E9D5 - Relm EC EA 10 - Save Screen EC EA 10 - Pary Select EC EA FF - Unknown/Unused EC EA 10 - Shop F5 EA 10 - Shop Fanfare EC EA FF - Unknown/Unused D8/E9E7 - Setzer FE EA 10 - Save Screen FE EA 10 - Pary Select FE EA FF - Unknown/Unused FE EA 10 - Shop 07 EB 10 - Shop Fanfare FE EA FF - Unknown/Unused D8/E9F9 - Mog 10 EB 10 - Save Screen 10 EB 10 - Pary Select 10 EB FF - Unknown/Unused 10 EB 10 - Shop 19 EB 10 - Shop Fanfare 10 EB FF - Unknown/Unused D8/EA0B - Gau 22 EB 10 - Save Screen 22 EB 10 - Pary Select 22 EB FF - Unknown/Unused 22 EB 10 - Shop 2B EB 10 - Shop Fanfare 22 EB FF - Unknown/Unused D8/EA1D - Gogo 34 EB 10 - Save Screen 34 EB 10 - Pary Select 34 EB FF - Unknown/Unused 34 EB 10 - Shop 3D EB 10 - Shop Fanfare 34 EB FF - Unknown/Unused D8/EA2F - Umaro 46 EB 10 - Save Screen 46 EB 10 - Pary Select 46 EB FF - Unknown/Unused 46 EB 10 - Shop 4F EB 10 - Shop Fanfare 46 EB FF - Unknown/Unused D8/EA41 - Soldier 58 EB FE - Save Screen D8/EA44 - Imp 61 EB FE - Save Screen D8/EA47 - Leo 6A EB FE - Save Screen D8/EA4A - Banon 73 EB FE - Save Screen D8/EA4D - Esper Terra 7C EB FE - Save Screen D8/EA50 - Merchant 85 EB FE - Save Screen D8/EA53 - Ghost 8E EB FE - Save Screen D8/EA56 - Kefka 97 EB FE - Save Screen D8/EA59 - Soldier 2 A0 EB FE - Save Screen Terra D8/EA5C - Standing 02 80 01 00 39 80 11 02 39 D8/EA65 - Fanfare 02 80 00 04 39 80 10 06 39 Locke D8/EA6E - Standing D8/EA77 - Fanfare 02 80 01 08 37 80 11 0A 37 02 80 00 0C 37 80 10 0E 37 Cyan D8/EA80 - Standing D8/EA99 - Fanfare 02 80 01 20 3D 80 11 22 3D 02 80 00 24 3D 80 10 26 3D Shadow D8/EA92 - Standing D8/EA9B - Fanfare 02 80 01 28 3D 80 11 2A 3D 02 80 00 2C 3D 80 10 2E 3D Edgar D8/EAA4 - Standing D8/EAAD - Fanfare 02 80 01 40 35 80 11 42 35 02 80 00 44 35 80 10 46 35 Sabin D8/EAB6 - Standing D8/EABF - Fanfare 02 80 01 48 35 80 11 4A 35 02 80 00 4C 35 80 10 4E 35 Celes D8/EAC8 - Standing D8/EAD1 - Fanfare 02 80 01 60 35 80 11 62 35 02 80 00 64 35 80 10 66 35 Strago D8/EADA - Standing D8/EAE3 - Fanfare 02 80 01 68 3B 80 11 6A 3B 02 80 00 6C 3B 80 10 6E 3B Relm D8/EAEC - Standing D8/EAF5 - Fanfare 02 80 01 80 3B 80 11 82 3B 02 80 00 84 3B 80 10 86 3B Setzer D8/EAFE - Standing D8/EB07 - Fanfare 02 80 01 88 3D 80 11 8A 3D 02 80 00 8C 3D 80 10 8E 3D Mog D8/EB10 - Standing D8/EB19 - Fanfare 02 80 01 A0 3F 80 11 A2 3F 02 80 00 A4 3F 80 10 A6 3F Gau D8/EB22 - Standing D8/EB2B - Fanfare 02 80 01 A8 3B 80 11 AA 3B 02 80 00 AC 3B 80 10 AE 3B Gogo D8/EB34 - Standing D8/EB3D - Fanfare 02 80 01 C0 3B 80 11 C2 3B 02 80 00 C4 3B 80 10 C6 3B Umaro D8/EB46 - Standing D8/EB4F - Fanfare 02 80 01 C8 3F 80 11 CA 3F 02 80 00 CC 3F 80 10 CE 3F Soldier D8/EB58 - Standing 02 80 01 E0 37 80 11 E2 37 Imp D8/EB61 - Standing 02 80 01 E8 35 80 11 EA 35 Leo D8/EB6A - Standing 02 80 01 04 35 80 11 06 35 Bannon D8/EB73 - Standing 02 80 01 0C 3B 80 11 0E 3B Esper Terra D8/EB7C - Standing 02 80 01 24 39 80 11 26 39 Merchant D8/EB85 - Standing 02 80 01 2C 37 80 11 2E 37 Ghost D8/EB8E - Standing 02 80 01 44 35 80 11 46 35 Kefka D8/EB97 - Standing 02 80 01 4C 39 80 11 4E 39 Soldier 2 D8/EBA0 - Standing 02 80 01 E0 35 80 11 E2 35 sprite arrangement, 9 bytes each, 2 sets for each character (standing still, facing left) D8/EA5C: tiles wide (2 for normal sprites, 3 for large [odin, tritoch, etc...]) D8/EA5D: X position of head tile D8/EA5E: Y position of head tile D8/EA5F: head tile ID (start of 4-byte block) D8/EA60: palette and other things; palette uses (0000 1110) bits D8/EA61: X position of foot tile D8/EA62: Y position of foot tile D8/EA63: foot tile ID (start of 4-byte block) D8/EA64: palette and other things; palette uses (0000 1110) bits ("fanfare" pose, both arms up, facing left) D8/EA65: tiles wide (2 for normal sprites, 3 for large [odin, tritoch, etc...]) D8/EA66: X position of head tile D8/EA67: Y position of head tile D8/EA68: head tile ID (start of 4-byte block) D8/EA69: palette and other things; palette uses (0000 1110) bits D8/EA6A: X position of foot tile D8/EA6B: Y position of foot tile D8/EA6C: foot tile ID (start of 4-byte block) D8/EA6D: palette and other things; palette uses (0000 1110) bits Palettes: 35 = 0 37 = 1 39 = 2 3B = 3 3D = 4 3F = 5 Terra D8/EA5C - Standing D8/EA65 - Fanfare 02 80 01 00 39 80 11 02 39 02 80 00 04 39 80 10 06 39 Locke D8/EA6E - Standing D8/EA77 - Fanfare 02 80 01 08 37 80 11 0A 37 02 80 00 0C 37 80 10 0E 37 Cyan D8/EA80 - Standing D8/EA99 - Fanfare 02 80 01 20 3D 80 11 22 3D 02 80 00 24 3D 80 10 26 3D Shadow D8/EA92 - Standing D8/EA9B - Fanfare 02 80 01 28 3D 80 11 2A 3D 02 80 00 2C 3D 80 10 2E 3D Edgar D8/EAA4 - Standing D8/EAAD - Fanfare 02 80 01 40 35 80 11 42 35 02 80 00 44 35 80 10 46 35 Sabin D8/EAB6 - Standing D8/EABF - Fanfare 02 80 01 48 35 80 11 4A 35 02 80 00 4C 35 80 10 4E 35 Celes D8/EAC8 - Standing D8/EAD1 - Fanfare 02 80 01 60 35 80 11 62 35 02 80 00 64 35 80 10 66 35 Strago D8/EADA - Standing D8/EAE3 - Fanfare 02 80 01 68 3B 80 11 6A 3B 02 80 00 6C 3B 80 10 6E 3B Relm D8/EAEC - Standing D8/EAF5 - Fanfare 02 80 01 80 3B 80 11 82 3B 02 80 00 84 3B 80 10 86 3B Setzer D8/EAFE - Standing D8/EB07 - Fanfare 02 80 01 88 3D 80 11 8A 3D 02 80 00 8C 3D 80 10 8E 3D Mog D8/EB10 - Standing D8/EB19 - Fanfare 02 80 01 A0 3F 80 11 A2 3F 02 80 00 A4 3F 80 10 A6 3F Gau D8/EB22 - Standing D8/EB2B - Fanfare 02 80 01 A8 3B 80 11 AA 3B 02 80 00 AC 3B 80 10 AE 3B Gogo D8/EB34 - Standing D8/EB3D - Fanfare 02 80 01 C0 3B 80 11 C2 3B 02 80 00 C4 3B 80 10 C6 3B Umaro D8/EB46 - Standing D8/EB4F - Fanfare 02 80 01 C8 3F 80 11 CA 3F 02 80 00 CC 3F 80 10 CE 3F Soldier D8/EB58 - Standing 02 80 01 E0 37 80 11 E2 37 Imp D8/EB61 - Standing 02 80 01 E8 35 80 11 EA 35 Leo D8/EB6A - Standing 02 80 01 04 35 80 11 06 35 Bannon D8/EB73 - Standing 02 80 01 0C 3B 80 11 0E 3B Esper Terra D8/EB7C - Standing 02 80 01 24 39 80 11 26 39 Merchant D8/EB85 - Standing 02 80 01 2C 37 80 11 2E 37 Ghost D8/EB8E - Standing 02 80 01 44 35 80 11 46 35 Kefka D8/EB97 - Standing 02 80 01 4C 39 80 11 4E 39 Soldier 2 D8/EBA0 - Standing 02 80 01 E0 35 80 11 E2 35 #$D8 loaded (possible bank pointers) C3C26F C3ED5D C3C22F C3B318 C37C0B C3C0E2 - Shop menu Bank loaded C3B213 C378BD C376BC C362C9 C33490 C3194c - Save menu